Commit Graph

784 Commits

Author SHA1 Message Date
2acb90f2d2 Initial tabledata implementation 2020-11-26 23:01:19 -05:00
Gent S
75d33aff3e Fix S.C.A.M.P.E.R. chunk desync... again 2020-11-26 22:58:56 -05:00
Gent S
8073c68bd5 Make /fusionmatter properly update fusion matter 2020-11-26 22:33:43 -05:00
Gent S
15dd0a2fc3 Add missing sanity checks to BuddyManager 2020-11-26 22:30:30 -05:00
Gent S
71d1212877 Fix All Characters always failing validation 2020-11-26 11:04:56 -05:00
Gent S
57060e9b6f Fix spawning in the unknown when no Resurrect 'Ems are nearby 2020-11-26 11:03:42 -05:00
Gent S
faf2a0ee7d Fix freefalling after MSS DC 2020-11-26 10:01:48 -05:00
Gent S
fa7b6e6145 Properly set default NPC class 2020-11-26 09:05:44 -05:00
Gent S
478bcd5338 Use vendorID instead of NPC_ID to index into vendor tables 2020-11-26 09:00:30 -05:00
Gent S
c7d3870a60 Add /whois command 2020-11-26 08:59:16 -05:00
Gent S
8351596763 Fix /help using accoutnId instead of accountLevel 2020-11-26 08:30:19 -05:00
Gent S
e3568ea506 Fix viewableChunks memory leaks 2020-11-25 22:49:37 -05:00
CakeLancelot
a9a8d96321
Fix Female Characters always failing validation 2020-11-25 20:37:24 -06:00
Gent S
b0aea27418 Fix player revive packet carrying wrong values
Oops
2020-11-25 20:38:48 -05:00
Gent S
872425640d Prevent DB players from occupying same slot 2020-11-25 19:25:20 -05:00
Gent S
ea5b7104be moved name checks to name save and name change packets
added a TODO

Formatting + sizeof in login server
2020-11-25 19:25:20 -05:00
Kamil
d85d9d4b12 added character creation validation
added a comment
2020-11-25 19:25:20 -05:00
Kamil
7e08bc60ce added character validation for SAVE_CHAR_TUTOR and CHANGE_CHAR_NAME
fixed ugly sizeofs
2020-11-25 19:25:20 -05:00
Kamil
86e6937342 added character validation to delete packet 2020-11-25 19:25:20 -05:00
Kamil
ec8abfa004 moved sending character selection fail to a helper function 2020-11-25 19:25:20 -05:00
Kamil
51a687c7db hugely simplified managing player characters in login server 2020-11-25 19:25:20 -05:00
Kamil
657306e0a1 added missing debug print outs 2020-11-25 19:25:20 -05:00
Kamil
eee8aab888 refactored and cleaned up login function 2020-11-25 19:25:20 -05:00
Kamil
5c6d7d6055 added a sanity check for entering invalid characters 2020-11-25 19:25:20 -05:00
Kamil
4760d91ccd refactored giant switch to smaller functions 2020-11-25 19:25:20 -05:00
Gent S
db98af9775 Fix chunk desync on revive 2020-11-25 17:50:57 -05:00
Gent S
f91f9786d1 Fix chunk desync on S.C.A.M.P.E.R. warp 2020-11-25 17:46:16 -05:00
Gent S
71d9cab72e Fix chunk desync on NPC warp 2020-11-25 17:42:46 -05:00
Gent S
717e5eb78f Remove bad warning for multikills 2020-11-25 13:33:12 -05:00
Gent S
e7301f46ef Properly copy mob groups to instances 2020-11-25 11:49:40 -05:00
Gent S
85113a667f Update unsummonW to handle new group gruntwork format 2020-11-25 11:45:34 -05:00
Gent S
98ae236c08 Load gruntwork group mobs hierarchically 2020-11-25 11:09:05 -05:00
Gent S
6ff762ba57 Save gruntwork group mobs hierarchically 2020-11-25 10:41:10 -05:00
Gent S
73ef5fa5ff Load mob groups hierarchically 2020-11-23 19:28:22 -05:00
Gent S
7d81035306 Fix certain egg types not being found 2020-11-23 18:46:24 -05:00
Gent S
8a0d0e0e4c Restructure tdata 2020-11-23 18:45:28 -05:00
Gent S
0f1d9cdf1c Add sanity check for nano ID in nano equip handler 2020-11-23 17:03:08 -05:00
Gent S
07a1927b9f Force chunk update in sendPlayerTo 2020-11-22 19:22:33 -05:00
Gent S
e0858a42b2 Fix getNearestNPC w/ uses 2020-11-22 19:14:46 -05:00
Gent S
dab536cb6a Grouped mobs adjustment 2020-11-22 19:14:22 -05:00
f1d04cec01 UnsummonW Implementation + Tweaks
* UnsummonW can be used to remove the mob from existence.
* Mob groups now aggro together.
* Mobs space a little bit when chasing the player.
* Combat balance tweaked a bit, you can take out an entire boss group of scoria cephalopod with good nano usage with common tier weapons.
2020-11-22 16:53:19 -05:00
5e8b6eec6e Grouped Mobs are gruntworkable
* Using /summonGroupW
2020-11-22 16:53:03 -05:00
883a1c17e6 Group Mobs Initial Implementation
* For now only mob.json is read for grouped mobs.
* Grouped mobs are fully functional granted the mobs.json is prepared correctly.
* Removed redundant move packet.
2020-11-22 16:53:03 -05:00
Gent S
e9ffbe6148 Make /refresh work again 2020-11-22 16:48:29 -05:00
Gent S
d1baa0d9f9 Replace inPopulatedChunks with player counter for NPCs 2020-11-22 16:48:29 -05:00
Gent S
71d4f331b5 Fix egg type warning message 2020-11-22 16:46:09 -05:00
Gent S
665f28313a Clean up redundant forced chunk updates for NPCs 2020-11-21 11:53:48 -05:00
Gent S
c5fa397724 Fix player entering chunks twice on load 2020-11-21 11:46:56 -05:00
Gent S
95b385dee1 Reimplement chunk data caching 2020-11-19 19:16:51 -05:00
Gent S
82b505a737 Fix buddy warp causing softlock 2020-11-19 18:16:35 -05:00