Make /fusionmatter properly update fusion matter

This commit is contained in:
Gent S 2020-11-26 22:33:43 -05:00
parent 15dd0a2fc3
commit 8073c68bd5

View File

@ -660,7 +660,7 @@ void PlayerManager::setSpecialPlayer(CNSocket* sock, CNPacketData* data) {
plr->batteryN = 9999;
break;
case 4:
plr->fusionmatter = setData->iSetValue;
MissionManager::updateFusionMatter(sock, setData->iSetValue - plr->fusionmatter);
break;
case 5:
plr->money = setData->iSetValue;