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Make /refresh work again
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@ -7,6 +7,7 @@
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#include "NPCManager.hpp"
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#include "MobManager.hpp"
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#include "MissionManager.hpp"
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#include "ChunkManager.hpp"
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#include <sstream>
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#include <iterator>
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@ -351,7 +352,10 @@ void npcRotateCommand(std::string full, std::vector<std::string>& args, CNSocket
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void refreshCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
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Player* plr = PlayerManager::getPlayer(sock);
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PlayerManager::sendPlayerTo(sock, plr->x, plr->y, plr->z);
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ChunkPos currentChunk = plr->chunkPos;
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ChunkPos nullChunk = std::make_tuple(0, 0, 0);
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ChunkManager::updatePlayerChunk(sock, currentChunk, nullChunk);
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ChunkManager::updatePlayerChunk(sock, nullChunk, currentChunk);
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}
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void instanceCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
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