kamilprzyb
3d83f93167
added periodic DB saves, fixed some settings
2020-09-14 01:38:27 +02:00
kamilprzyb
1d9a7139a8
deleteing player deletes inventory and nanos, minor tweaks to settings
2020-09-14 01:38:27 +02:00
kamilprzyb
2fd7a8c6fc
Implemented saving inventory and nanos
2020-09-14 01:38:27 +02:00
kamilprzyb
fc57cae37d
added saving character when a connection with shard is killed
2020-09-14 01:38:04 +02:00
Gent Semaj
3cfec7aab3
Implement transportation framework + full S.C.A.M.P.E.R. functionality ( #86 )
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* Add transportation registration
* Add S.C.A.M.P.E.R. functionality
Co-authored-by: dongresource <dongresource@protonmail.com>
2020-09-13 22:26:16 +02:00
CakeLancelot
29e53117e7
Merge pull request #72 from FinnHornhoover/msys-mingw-compile-fix
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Warnings and compile errors for MSYS2 MinGW64
2020-09-13 07:35:32 -05:00
c1ac2250a0
Minor changes.
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This was me fixing a few bugs and finding that Gent was working on some
of the same ones, then awkwardly merging the changes together.
2020-09-12 22:43:04 +02:00
Gent
4880e4af12
Revamp revival code
2020-09-12 14:21:36 -04:00
Gent
2b1a028b3d
Validate cookie data
2020-09-12 11:41:31 -04:00
be99714495
Possible fix for the login error bug.
2020-09-12 17:09:11 +02:00
4c06163b51
Properly validate vendor logic.
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Also, iTimeLimit should be 0.
2020-09-12 16:10:53 +02:00
Gent
4e7352da66
Add sell functionality to vendors
2020-09-11 22:04:23 -04:00
5747c24479
[bugfix] Don't set iType on empty item slots.
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This confuses ItemManager::findFreeSlot().
2020-09-12 02:25:45 +02:00
579aa9d31d
Save pointer to Player struct in CNSocket.
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This is an insignificant optimization now, but will be necessary when we
start switching around the the algorithms and datastructures used in
proximity detection.
2020-09-12 01:22:58 +02:00
Ariii
3865249387
Vendors, set nano skill command + serverside command issues fixed ( #74 )
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Added basic shopkeeper functions, a player can buy the preset 3 items (cannonbolt set), all shopkeepers have the same items atm (need to check the shopkeeper tabledata), setting itemprice is something I didn't figure out.
Added set nano skill command
Implemented a switch for certain commands like health/taros/fusionmatter etc to be handled on the serverside aswell
Co-authored-by: dongresource <dongresource@protonmail.com>
2020-09-11 23:19:03 +02:00
468840c9ea
Fixed gcc vs clang preprocessor tomfoolery.
2020-09-11 00:19:21 +02:00
52f02168bc
Implemented quest item cleanup and fixed a few bugs.
2020-09-11 00:19:21 +02:00
ddb5f782b7
Refactored mission data and implemented quest item mob drops.
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Most future missions are now playable.
Quest items aren't being properly cleaned up yet.
2020-09-11 00:19:21 +02:00
3665dc2c93
[WIP] Incremental mission save 2
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This commit (and the previous one) exist to document the first approach I
took to storing mission data. It's only here for posterity. This comment
was added while rebasing.
2020-09-11 00:19:19 +02:00
ae654f996c
[WIP] Incremental mission save 1
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This commit (and the next one) exist to document the first approach I
took to storing mission data. It's only here for posterity. This comment
was added while rebasing.
2020-09-11 00:19:16 +02:00
e33b7f20e9
[bugfix] Preserve Taros and FM when opening Crates.
2020-09-11 00:08:26 +02:00
5b49e71de7
Implemented mission rewards.
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Might need to refactor item drops, especially after implementing
task-result quest item drops.
2020-09-11 00:08:26 +02:00
3172724596
Implemented the mob kill counter in missions and fixed a bug.
2020-09-11 00:08:26 +02:00
8887c6349b
Add support for cookie-based login back in.
2020-09-11 00:08:26 +02:00
29cde56fb1
Levelling up added to /nano
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- Using /nano levels up Player, a player cannot level down.
2020-09-10 17:51:52 +01:00
eb1ad6bb37
switched to dumped XDT & moved to a submodule
2020-09-09 12:06:22 -05:00
45a33758a5
Account for the size of packet length and ID in validation functions.
2020-09-08 03:06:55 +02:00
FinnHornhoover
266fddbffa
fixed warnings and compile errors for msys2
2020-09-08 03:41:13 +03:00
e90ae10746
Summoned NPC are now visible to other players.
2020-09-07 22:12:53 +02:00
df655dfe29
added mobdata to config
2020-09-07 12:54:40 -05:00
c8c4ec7d01
updated readme & small refactor
2020-09-07 12:23:00 -05:00
458843958b
Merge pull request #69 from SengokuNadeko/master
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Adjustments made to regex
2020-09-06 14:06:37 -05:00
SengokuNadeko
361c069d0c
Adjustments to the regex
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I made the regex a bit less restrictive. If you want, you can push this if it seems appropriate.
Username should be at least 4 characters and max 32
Password should be at least 8 characters and max 32
Usernames can be any combination of letters and numbers, with no special characters except for dash and underscore.
Passwords can use any of the alphanumeric/special characters specified in the regex.
2020-09-06 10:49:14 -05:00
SengokuNadeko
3876e0537e
Small regex fix
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Old regex had some problems (a bit too restrictive). If you want, you can push this to loosen up the restrictions a little.
2020-09-06 10:42:07 -05:00
CakeLancelot
8a481acdae
Stub npcBarkHandler for now
2020-09-06 09:59:43 -05:00
darkredtitan
589da3f714
Fix social distancing bug (name trademarked by kamilprzyb)
2020-09-05 19:53:16 +02:00
00c5e07f4f
small memory bugs fixed
2020-09-03 15:29:29 -05:00
063d302bd5
Merge pull request #62 from kamilprzyb/master
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Rewrote DB and finished LoginServer
2020-09-02 22:49:08 -05:00
7e9793bf90
Merge pull request #59 from JadeShrineMaiden/additions
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Colliding NPC IID quickfix
2020-09-02 22:48:09 -05:00
CakeLancelot
fa6b0b178c
Remove unnecessary bracket in include statements
2020-09-02 21:25:09 -05:00
CakeLancelot
dadf1c5bcf
Change sqlite3.h path in sqlite_orm.h
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Should fix Appveyor compilation
2020-09-02 21:11:50 -05:00
kamilprzyb
260759c20b
replaced tabs with 4 spaces
2020-09-02 17:53:39 +02:00
kamilprzyb
1ff5694960
Fix APPROVEALLNAMES setting
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fixed GetInteger->GetBoolean
Co-authored-by: FinnHornhoover <30576665+FinnHornhoover@users.noreply.github.com>
2020-09-02 17:47:10 +02:00
kamilprzyb
11801c1f89
Rewrote DB to use ORM, added all remaining features to LoginServer and refactored it
2020-09-02 00:37:09 +02:00
4f6c77be4f
minor cleanup
2020-08-31 17:54:49 -05:00
d7a41d40ab
Replace signal() with sigaction().
2020-08-31 22:40:33 +02:00
1e344c2dd8
Small tweak
2020-08-31 01:36:29 +01:00
fdd0160248
Colliding NPC IID quickfix
2020-08-30 23:29:28 +01:00
Eperty123
da293ba9b3
Add DB prefix to db stuff
2020-08-29 13:47:39 +02:00
Eperty123
437063d78a
Add experimental TransportManager
2020-08-29 13:43:33 +02:00