Gent S
1d7f8bd133
Mob abilities cleanup
2020-11-28 12:41:00 -05:00
a9ad399bc2
Various Tweaks to Mob skill behavior
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- Fixed enemy abilities playing after death
- Nerfed frequency further
- Heal on retreat correctly
- Nerfed damage and corruption skill damage
2020-11-28 11:41:32 -05:00
963205fad6
Added Nullptr check + Made mob abilities less frequent
2020-11-28 11:41:21 -05:00
b836952356
Restructured Arrays to Vectors
2020-11-27 19:02:54 -05:00
6fb652f642
Corruption reflection + Extra adjustments
2020-11-27 16:33:22 -05:00
2cde3e34f6
Active skills, Corruption and Eruption
2020-11-27 16:33:18 -05:00
1371a6da77
Base Variadic MobPowers Handler
2020-11-27 16:32:59 -05:00
d2e89851d6
Non-group buffs do not misbehave + Revive nano stamina fix
2020-11-27 15:40:49 -05:00
Gent S
7cc0a0fc82
Fix group recall and temporarily lift range restriction
2020-11-27 15:31:56 -05:00
c343092bd5
Gumball times out for slots 2 & 3 + Tweaks
2020-11-27 12:01:28 -05:00
Gent S
36d6231da4
Nano refactor cleanup
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sanity checks and int[] -> vector<int>
2020-11-27 00:07:31 -05:00
Gent S
7851866d13
Fix nanos making sound when they run out of stamina
2020-11-26 23:01:19 -05:00
Gent S
c2ab5c9d02
Fix case where resplen wasn't being initialized
2020-11-26 23:01:19 -05:00
166eb5125f
Group Heal Range Limit
2020-11-26 23:01:19 -05:00
26ca4d8671
New Powers, Tweaked Eggs further + Cleanup
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* Scavenge and Bonus nanos work.
* Eggs now damage and heal more cleanly.
2020-11-26 23:01:19 -05:00
28276d2229
Reverting back some changes + Tweaks
2020-11-26 23:01:19 -05:00
2b25b17bd8
Gumball Handling and Bugfixes
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* Gumballs now run out of timer.
* Reverted a regression, (gumballs with 0 iOpt do not get emptied).
* Nano matchups now work correctly.
2020-11-26 23:01:19 -05:00
f7c0596a4c
Adapted Egg Buffing to Nano powers
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* Adapted eggs to nano power data.
* Tweaked nano abilities.
2020-11-26 23:01:19 -05:00
fe7ec44554
Restructuring, Cleaning up and Bugfixes
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* Added findTargets, a new helper function that reads out the packet for targets.
* Restructured and removed leftover redundant code.
2020-11-26 23:01:19 -05:00
299fc1b461
Refactored Nano Powers
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* All nano power functions have been merged into one goliath of a function.
* Nano powers consume the correct amount of stamina.
* Bugfixed gumball issues, gumballed nanos now perform better.
* Revive powers now work correctly.
* Recall powers both self and group are functional.
* Removed nanoBuff.
* Added a new applyBuff function, this allows for quick and easy application of nano skills.
* Numerous other bugfixes.
2020-11-26 23:01:19 -05:00
2acb90f2d2
Initial tabledata implementation
2020-11-26 23:01:19 -05:00
Gent S
75d33aff3e
Fix S.C.A.M.P.E.R. chunk desync... again
2020-11-26 22:58:56 -05:00
Gent S
8073c68bd5
Make /fusionmatter properly update fusion matter
2020-11-26 22:33:43 -05:00
Gent S
15dd0a2fc3
Add missing sanity checks to BuddyManager
2020-11-26 22:30:30 -05:00
Gent S
71d1212877
Fix All Characters always failing validation
2020-11-26 11:04:56 -05:00
Gent S
57060e9b6f
Fix spawning in the unknown when no Resurrect 'Ems are nearby
2020-11-26 11:03:42 -05:00
Gent S
faf2a0ee7d
Fix freefalling after MSS DC
2020-11-26 10:01:48 -05:00
Gent S
fa7b6e6145
Properly set default NPC class
2020-11-26 09:05:44 -05:00
Gent S
478bcd5338
Use vendorID instead of NPC_ID to index into vendor tables
2020-11-26 09:00:30 -05:00
Gent S
c7d3870a60
Add /whois command
2020-11-26 08:59:16 -05:00
Gent S
8351596763
Fix /help using accoutnId instead of accountLevel
2020-11-26 08:30:19 -05:00
Gent S
e3568ea506
Fix viewableChunks memory leaks
2020-11-25 22:49:37 -05:00
CakeLancelot
a9a8d96321
Fix Female Characters always failing validation
2020-11-25 20:37:24 -06:00
Gent S
b0aea27418
Fix player revive packet carrying wrong values
...
Oops
2020-11-25 20:38:48 -05:00
Gent S
872425640d
Prevent DB players from occupying same slot
2020-11-25 19:25:20 -05:00
Gent S
ea5b7104be
moved name checks to name save and name change packets
...
added a TODO
Formatting + sizeof in login server
2020-11-25 19:25:20 -05:00
Kamil
d85d9d4b12
added character creation validation
...
added a comment
2020-11-25 19:25:20 -05:00
Kamil
7e08bc60ce
added character validation for SAVE_CHAR_TUTOR and CHANGE_CHAR_NAME
...
fixed ugly sizeofs
2020-11-25 19:25:20 -05:00
Kamil
86e6937342
added character validation to delete packet
2020-11-25 19:25:20 -05:00
Kamil
ec8abfa004
moved sending character selection fail to a helper function
2020-11-25 19:25:20 -05:00
Kamil
51a687c7db
hugely simplified managing player characters in login server
2020-11-25 19:25:20 -05:00
Kamil
657306e0a1
added missing debug print outs
2020-11-25 19:25:20 -05:00
Kamil
eee8aab888
refactored and cleaned up login function
2020-11-25 19:25:20 -05:00
Kamil
5c6d7d6055
added a sanity check for entering invalid characters
2020-11-25 19:25:20 -05:00
Kamil
4760d91ccd
refactored giant switch to smaller functions
2020-11-25 19:25:20 -05:00
Gent S
db98af9775
Fix chunk desync on revive
2020-11-25 17:50:57 -05:00
Gent S
f91f9786d1
Fix chunk desync on S.C.A.M.P.E.R. warp
2020-11-25 17:46:16 -05:00
Gent S
71d9cab72e
Fix chunk desync on NPC warp
2020-11-25 17:42:46 -05:00
Gent S
717e5eb78f
Remove bad warning for multikills
2020-11-25 13:33:12 -05:00
Gent S
e7301f46ef
Properly copy mob groups to instances
2020-11-25 11:49:40 -05:00
Gent S
85113a667f
Update unsummonW to handle new group gruntwork format
2020-11-25 11:45:34 -05:00
Gent S
98ae236c08
Load gruntwork group mobs hierarchically
2020-11-25 11:09:05 -05:00
Gent S
6ff762ba57
Save gruntwork group mobs hierarchically
2020-11-25 10:41:10 -05:00
Gent S
73ef5fa5ff
Load mob groups hierarchically
2020-11-23 19:28:22 -05:00
Gent S
8a0d0e0e4c
Restructure tdata
2020-11-23 18:45:28 -05:00
Gent S
0f1d9cdf1c
Add sanity check for nano ID in nano equip handler
2020-11-23 17:03:08 -05:00
Gent S
07a1927b9f
Force chunk update in sendPlayerTo
2020-11-22 19:22:33 -05:00
Gent S
e0858a42b2
Fix getNearestNPC w/ uses
2020-11-22 19:14:46 -05:00
Gent S
dab536cb6a
Grouped mobs adjustment
2020-11-22 19:14:22 -05:00
f1d04cec01
UnsummonW Implementation + Tweaks
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* UnsummonW can be used to remove the mob from existence.
* Mob groups now aggro together.
* Mobs space a little bit when chasing the player.
* Combat balance tweaked a bit, you can take out an entire boss group of scoria cephalopod with good nano usage with common tier weapons.
2020-11-22 16:53:19 -05:00
5e8b6eec6e
Grouped Mobs are gruntworkable
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* Using /summonGroupW
2020-11-22 16:53:03 -05:00
883a1c17e6
Group Mobs Initial Implementation
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* For now only mob.json is read for grouped mobs.
* Grouped mobs are fully functional granted the mobs.json is prepared correctly.
* Removed redundant move packet.
2020-11-22 16:53:03 -05:00
Gent S
e9ffbe6148
Make /refresh work again
2020-11-22 16:48:29 -05:00
Gent S
d1baa0d9f9
Replace inPopulatedChunks with player counter for NPCs
2020-11-22 16:48:29 -05:00
Gent S
71d4f331b5
Fix egg type warning message
2020-11-22 16:46:09 -05:00
Gent S
665f28313a
Clean up redundant forced chunk updates for NPCs
2020-11-21 11:53:48 -05:00
Gent S
c5fa397724
Fix player entering chunks twice on load
2020-11-21 11:46:56 -05:00
Gent S
95b385dee1
Reimplement chunk data caching
2020-11-19 19:16:51 -05:00
Gent S
82b505a737
Fix buddy warp causing softlock
2020-11-19 18:16:35 -05:00
Gent S
dae3b24093
Reimplement chunk position caching
2020-11-19 17:37:07 -05:00
Gent S
e50a4c2edd
Experimental chunk refactor.
2020-11-19 17:37:02 -05:00
Gent S
5cbb8538c0
Get rid of PlayerView. For good.
2020-11-19 17:36:49 -05:00
Gent S
d2e776b672
Fix mission rewards stacking on top of each other
2020-11-19 14:07:29 -05:00
Titan
b08fb52272
Implement /announce
2020-11-19 14:05:34 -05:00
Gent S
0075457f81
Temporarily remove sanity check for egg pickup distance
2020-11-17 13:51:35 -05:00
Gent S
12baece1b2
Fix opening C.R.A.T.E.S. resetting your boost counters
2020-11-17 13:48:20 -05:00
Kamil
c77f99e849
moved bullets removal call
2020-11-16 21:38:49 -05:00
Kamil
d17890af68
cleanup
2020-11-16 21:38:49 -05:00
Kamil
6c1d8c3527
updated comment
2020-11-16 21:38:49 -05:00
Kamil
59ab81d3c6
fixed weapon boosts being used with 0 batteryW
2020-11-16 21:38:49 -05:00
Kamil
9cee8f2c87
added cleaning up player's bullets on exit
2020-11-16 21:38:49 -05:00
Kamil
a483b0fb44
fully implemented rockets and grenades
2020-11-16 21:38:49 -05:00
Gent S
8ad3f3aabd
CHUNKPOS macro -> ChunkPos typedef
2020-11-16 09:59:53 -05:00
Gent S
b22ba781c8
Possible fix for chunking desyncs + CHUNKPOS macro
2020-11-15 14:41:56 -05:00
Gent
4d1d77ceaf
Switch to getTime() for egg and buff ticking
2020-11-11 23:50:39 -05:00
Gent
7135767cc4
Egg checks, fixes, and cleanup
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fixed not taking egg buff flag into consideration in mob manager
fixed stamina bug and improved sanity check
Egg cleanups
2020-11-11 23:19:07 -05:00
Kamil
0ecf76c5ec
moved egg summoning to a custom ChatManager command
2020-11-11 23:19:07 -05:00
Kamil
9087baae3c
Polished reading egg json data
2020-11-11 23:19:07 -05:00
Kamil
95b5da8932
temp chunk issue fix
2020-11-11 23:19:07 -05:00
Kamil
f733aa60f0
added a chunk sanity check
...
removed unneccesary include
2020-11-11 23:19:07 -05:00
Kamil
d102fabc2f
set up gruntwork
2020-11-11 23:19:07 -05:00
Kamil
6d4afd0c6a
fixed goo damage not taking all flags into account
2020-11-11 23:19:07 -05:00
Kamil
8003518e18
made particles for picking up eggs work, made damage and heal eggs work
2020-11-11 23:19:07 -05:00
Kamil
859b24229a
added a condition to not send mob/egg _ENTER packet when it's HP is 0
2020-11-11 23:19:07 -05:00
Kamil
674d5112f3
implemented basic eggs functionality
2020-11-11 23:19:07 -05:00
kamilprzyb
de99522340
added removing buffs on player exit
2020-11-11 23:19:07 -05:00
kamilprzyb
c7006b46ed
EggBuffs now stores debuff timestamp instead of remaining time
2020-11-11 23:19:07 -05:00
kamilprzyb
45ed99ae35
implemented player debuff
2020-11-11 23:19:07 -05:00
kamilprzyb
f2ff4c7f4d
added basic player buffs implementation
2020-11-11 23:19:07 -05:00
2744ed64e3
Fix a bug where the server would crash if Drain killed a mob.
2020-11-11 23:35:00 +01:00