..
contrib
Remove vendored libsqlite from the repository
2020-12-14 03:44:58 +01:00
mingw
inital commit
2020-08-18 15:42:30 -05:00
structs
added bank functionality, refactored itemMoveHandler
2020-09-14 16:07:02 +02:00
BuddyManager.cpp
Fix newline characters being stripped from emails
2020-12-13 20:18:36 -05:00
BuddyManager.hpp
Implement player blocking
2020-12-13 19:51:09 -05:00
CNLoginServer.cpp
"Created" meta column + cleanup
2020-12-13 19:51:09 -05:00
CNLoginServer.hpp
hugely simplified managing player characters in login server
2020-11-25 19:25:20 -05:00
CNProtocol.cpp
Slight adjustments to the poll() loop
2020-12-12 01:27:28 +01:00
CNProtocol.hpp
Print informative error messages for socket operations
2020-12-08 15:23:58 -05:00
CNShardServer.cpp
Integrate the monitor's listener socket into the shard's poll()
2020-12-06 01:44:37 +01:00
CNShardServer.hpp
Integrate the monitor's listener socket into the shard's poll()
2020-12-06 01:44:37 +01:00
CNShared.cpp
Cleaned up all whitespace issues.
2020-09-14 16:07:05 +02:00
CNShared.hpp
Cleanup for 1.2.
2020-10-19 20:48:57 +02:00
CNStructs.hpp
Various bugfixes
2020-12-06 05:25:23 +01:00
ChatManager.cpp
Moved common NPC summoning logic into a helper function
2020-12-15 23:19:29 +01:00
ChatManager.hpp
Add chat dump to monitor
2020-12-15 09:58:11 -05:00
ChunkManager.cpp
Always grab mob HP from XDT
2020-12-14 00:26:17 -05:00
ChunkManager.hpp
Reimplement chunk data caching
2020-11-19 19:16:51 -05:00
Database.cpp
Finalize ALL the statements
2020-12-18 00:17:35 +01:00
Database.hpp
Notify client of email send failure
2020-12-13 19:51:31 -05:00
Defines.cpp
Reword some comments and correct paths in the Readme.
2020-08-28 22:18:28 +02:00
Defines.hpp
Cleaned up whitespace.
2020-10-05 02:03:13 +02:00
GroupManager.cpp
Removed redundant checks for a nullptr from PlayerManager::getPlayer()
2020-12-01 21:37:34 +01:00
GroupManager.hpp
Bugfixes + Damage Formula Adjustment
2020-10-11 18:39:52 +01:00
ItemManager.cpp
Reimplement the bank
2020-12-13 19:51:09 -05:00
ItemManager.hpp
Clean up item loading from XDT.
2020-12-04 13:57:08 -05:00
MissionManager.cpp
Various bugfixes
2020-12-12 17:22:22 -05:00
MissionManager.hpp
Basic Implementation of a lair unlock command
2020-12-01 14:19:16 -05:00
MobManager.cpp
Tweak mob roaming logic and a few other values
2020-12-17 02:35:55 +01:00
MobManager.hpp
Tweak mob roaming logic and a few other values
2020-12-17 02:35:55 +01:00
Monitor.cpp
Add chat dump to monitor
2020-12-15 09:58:11 -05:00
Monitor.hpp
Integrate the monitor's listener socket into the shard's poll()
2020-12-06 01:44:37 +01:00
NPC.hpp
Properly set default NPC class
2020-11-26 09:05:44 -05:00
NPCManager.cpp
Reimplement NPC barking
2020-12-15 19:16:05 -05:00
NPCManager.hpp
Implement rudimentary NPC scripting framework and Lord Fuse boss fight
2020-12-15 23:19:29 +01:00
NanoManager.cpp
Various bugfixes
2020-12-12 17:22:22 -05:00
NanoManager.hpp
Removed the Player pointer from CNSocket
2020-12-01 21:37:34 +01:00
Player.hpp
In the absence of a Resurrect 'Em in a Lair, respawn at the entrance
2020-12-15 00:26:29 +01:00
PlayerManager.cpp
Tweak mob roaming logic and a few other values
2020-12-17 02:35:55 +01:00
PlayerManager.hpp
Properly implement first use flags
2020-12-13 19:51:09 -05:00
TableData.cpp
Potentially fix slider collisions
2020-12-16 20:37:12 -05:00
TableData.hpp
Potentially fix slider collisions
2020-12-16 20:37:12 -05:00
TransportManager.cpp
Fix regression with disconnected player on Skyway agent.
2020-12-03 15:33:14 -05:00
TransportManager.hpp
Slider path, fixes, tweaks
2020-10-20 10:40:50 -04:00
main.cpp
Close DB properly
2020-12-13 19:51:09 -05:00
settings.cpp
Finalize ALL the statements
2020-12-18 00:17:35 +01:00
settings.hpp
Implement setting for disabling first use tips
2020-12-13 19:51:09 -05:00