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https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-12-22 19:30:05 +00:00
Potentially fix slider collisions
- Lerp circuit once instead of on a per-slider basis to avoid FPE differences - Spawn sliders every k points instead of once per stop
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@ -336,22 +336,49 @@ void TableData::loadPaths(int* nextId) {
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std::cout << "[INFO] Loaded " << TransportManager::SkywayPaths.size() << " skyway paths" << std::endl;
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// slider circuit
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int stops = 0;
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int pos = 0;
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nlohmann::json pathDataSlider = pathData["slider"];
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for (nlohmann::json::iterator _sliderPoint = pathDataSlider.begin(); _sliderPoint != pathDataSlider.end(); _sliderPoint++) {
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auto sliderPoint = _sliderPoint.value();
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if (sliderPoint["stop"]) { // check if this point in the circuit is a stop
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// lerp between keyframes
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std::queue<WarpLocation> route;
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// initial point
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nlohmann::json::iterator _point = pathDataSlider.begin(); // iterator
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auto point = _point.value();
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WarpLocation from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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int stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0; // arbitrary stop length
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// remaining points
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for (_point++; _point != pathDataSlider.end(); _point++) { // loop through all point Bs
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point = _point.value();
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for (int i = 0; i < stopTime + 1; i++) { // repeat point if it's a stop
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route.push(from); // add point A to the queue
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}
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WarpLocation to = { point["iX"] , point["iY"] , point["iZ"] }; // point B coords
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// we may need to change this later; right now, the speed is cut before and after stops (no accel)
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float curve = 1;
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if (stopTime > 0) { // point A is a stop
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curve = 0.375f;//2.0f;
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} else if (point["stop"]) { // point B is a stop
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curve = 0.375f;//0.35f;
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}
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int preLerp = route.size();
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TransportManager::lerp(&route, from, to, SLIDER_SPEED * curve, 1); // lerp from A to B (arbitrary speed)
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int postLerp = route.size() - preLerp;
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from = to; // update point A
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stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0; // set stop ticks for next point A
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}
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//
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int l = route.size();
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int numSlidersApprox = 16; // maybe add a config option for this?
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for (int pos = 0; pos < l; pos++) {
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WarpLocation point = route.front();
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if (pos % (l / numSlidersApprox) == 0) { // space them out uniformaly
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// spawn a slider
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BaseNPC* slider = new BaseNPC(sliderPoint["iX"], sliderPoint["iY"], sliderPoint["iZ"], 0, INSTANCE_OVERWORLD, 1, (*nextId)++, NPC_BUS);
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BaseNPC* slider = new BaseNPC(point.x, point.y, point.z, 0, INSTANCE_OVERWORLD, 1, (*nextId)++, NPC_BUS);
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NPCManager::NPCs[slider->appearanceData.iNPC_ID] = slider;
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NPCManager::updateNPCPosition(slider->appearanceData.iNPC_ID, slider->appearanceData.iX, slider->appearanceData.iY, slider->appearanceData.iZ, INSTANCE_OVERWORLD, 0);
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// set slider path to a rotation of the circuit
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constructPathSlider(pathDataSlider, pos, slider->appearanceData.iNPC_ID);
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stops++;
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TransportManager::NPCQueues[slider->appearanceData.iNPC_ID] = route;
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}
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pos++;
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// rotate
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route.pop();
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route.push(point);
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}
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// npc paths
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@ -565,33 +592,6 @@ void TableData::constructPathSkyway(nlohmann::json::iterator _pathData) {
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TransportManager::SkywayPaths[pathData["iRouteID"]] = points;
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}
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void TableData::constructPathSlider(nlohmann::json points, int rotations, int sliderID) {
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std::queue<WarpLocation> route;
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std::rotate(points.begin(), points.begin() + rotations, points.end()); // rotate points
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nlohmann::json::iterator _point = points.begin(); // iterator
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auto point = _point.value();
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WarpLocation from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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int stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0; // arbitrary stop length
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for (_point++; _point != points.end(); _point++) { // loop through all point Bs
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point = _point.value();
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for (int i = 0; i < stopTime + 1; i++) // repeat point if it's a stop
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route.push(from); // add point A to the queue
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WarpLocation to = { point["iX"] , point["iY"] , point["iZ"] }; // point B coords
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// we may need to change this later; right now, the speed is cut before and after stops (no accel)
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float curve = 1;
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if (stopTime > 0) { // point A is a stop
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curve = 0.375f;//2.0f;
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} else if (point["stop"]) { // point B is a stop
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curve = 0.375f;//0.35f;
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}
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TransportManager::lerp(&route, from, to, SLIDER_SPEED * curve, 1); // lerp from A to B (arbitrary speed)
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from = to; // update point A
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stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0;
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}
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std::rotate(points.rbegin(), points.rbegin() + rotations, points.rend()); // undo rotation
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TransportManager::NPCQueues[sliderID] = route;
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}
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void TableData::constructPathNPC(nlohmann::json::iterator _pathData, int32_t id) {
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auto pathData = _pathData.value();
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// Interpolate
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@ -21,6 +21,5 @@ namespace TableData {
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void loadDrops();
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void loadEggs(int32_t* nextId);
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void constructPathSkyway(nlohmann::json::iterator);
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void constructPathSlider(nlohmann::json, int, int);
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void constructPathNPC(nlohmann::json::iterator, int id=0);
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}
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