Commit Graph

862 Commits

Author SHA1 Message Date
26d0623d07 Fix Database::sendEmail()
* Do not define an sqlite_stmt* named stmt in a loop such that it shadows
an outer variable of the same name.
* Do not re-prepare a statement that has been reset.
2020-12-19 05:51:06 +01:00
f8a359dfe9 Do not truncate emails to 127 characters
And assert that we never supply a string long enough for
sanitizeText() to truncate.
2020-12-19 05:51:06 +01:00
Gent S
2f44243abb Please.... please take the slider.... 2020-12-18 20:48:09 -05:00
e3561e9d15 Change the default ports to match OG and Retro
The default monitor port can stay on 8003 for now.
2020-12-18 00:24:24 +01:00
80dabf4406 Finalize ALL the statements
* Fixed not being able to modify the DB externally while the script is
running
* Made most DB-related errors print the appropriate error string
* Fixed the settings looking for dbsaveinterval in the shard category
instead of the login category
* Added -shr and -wal to .gitignore (even though we're not actually
using WAL mode)

Hopefully the DB code is now free of resource leaks and undefined
behaviour.
2020-12-18 00:17:35 +01:00
Gent S
d3e5b9c485 Potentially fix slider collisions
- Lerp circuit once instead of on a per-slider basis to avoid FPE differences
- Spawn sliders every k points instead of once per stop
2020-12-16 20:37:12 -05:00
f7a6615379 Tweak mob roaming logic and a few other values
This fixes the crash with mobs with a very small m_iIdleRange and avoids
unnecessary looping.

Co-authored-by: JadeShrineMaiden <69916714+JadeShrineMaiden@users.noreply.github.com>
2020-12-17 02:35:55 +01:00
Gent S
618a8d0a9f Reimplement NPC barking 2020-12-15 19:16:05 -05:00
d25e7ca4fc Implement rudimentary NPC scripting framework and Lord Fuse boss fight 2020-12-15 23:19:29 +01:00
3359ca0c3e Moved common NPC summoning logic into a helper function 2020-12-15 23:19:29 +01:00
0dd478b9f0 Tweak Lair respawns slightly
* Respawn the player in the air, not on the ground
* Do save the player's current instance, just to lessen the chance of
validation not catching stale recall coords.
2020-12-15 23:19:29 +01:00
Gent S
d03c4f109f Add chat dump to monitor 2020-12-15 09:58:11 -05:00
Gent S
792a317b48 Indicate high account level in logged player name 2020-12-15 09:53:45 -05:00
f74c40cf69 Prevent division by zero by also checking iWalkSpeed for 0 2020-12-15 02:11:18 +01:00
442d7853a5 In the absence of a Resurrect 'Em in a Lair, respawn at the entrance 2020-12-15 00:26:29 +01:00
CakeLancelot
f1aa2c19ef
Add dependency documentation to README 2020-12-14 15:57:04 -06:00
fcd9b55ea7 Clean up formatting in Database.cpp
* Single quotes for strings
* Semicolons at the end of all commands
* No double colons around identifiers
* Spaces for alignment
* Some parts indented for readability

Not everything is perfectly consistent, but it should all be pretty
readable now.

Non-SQL changes:
* Opening braces shouldn't be on their own line
* Removed trailing spaces
* exit(1) should be used instead of terminate(0) during server init
2020-12-14 22:41:28 +01:00
CakeLancelot
b1375c69f5
Add lsqlite3 flag to Windows section of Makefile as well 2020-12-14 10:39:26 -06:00
CakeLancelot
51c3e01062
Tweak default viewdistance value in config.ini
Having it at 25600 caused client performance issues in areas with a lot of mobs, 12800 was too short, but after testing 16000 on the public server I feel this is a sensible default.
2020-12-14 10:36:02 -06:00
Gent S
f1a2723274 Don't write mob HP to gruntwork 2020-12-14 10:00:07 -05:00
Gent S
5431d21d27 Always grab mob HP from XDT 2020-12-14 00:26:17 -05:00
CakeLancelot
57c28d7539
Appveyor: grab sqlite3 using vcpkg 2020-12-13 22:52:17 -06:00
6937ff86a4 Disable MSVC Debug builds in appveyor.yml 2020-12-14 03:49:52 +01:00
454e0284af Remove vendored libsqlite from the repository
We now link to the system's library.

Windows implementation pending. MSVC build will be broken for a short
while.
2020-12-14 03:44:58 +01:00
Gent S
94b7864b02 Shut up warnings 2020-12-13 20:52:59 -05:00
Gent S
166bfdfc4f Terminate if existing DB doesn't have meta table 2020-12-13 20:43:24 -05:00
Gent S
156e9bf902 Fix newline characters being stripped from emails 2020-12-13 20:18:36 -05:00
Gent S
c8ff130b78 Update buddy warp to new DB 2020-12-13 19:54:09 -05:00
Gent S
ec23e72215 Notify client of email send failure 2020-12-13 19:51:31 -05:00
Gent S
a1274756ce Fix guide not getting updated in new DB 2020-12-13 19:51:09 -05:00
Kamil
05f4746af4 "Created" meta column + cleanup 2020-12-13 19:51:09 -05:00
Kamil
04112377ea Implement setting for disabling first use tips 2020-12-13 19:51:09 -05:00
Kamil
bd3a91e530 Properly implement first use flags 2020-12-13 19:51:09 -05:00
Kamil
66ecc45fce Change SkyWayFlags to blob for consistency 2020-12-13 19:51:09 -05:00
Kamil
7aef973ef1 Add meta table to DB 2020-12-13 19:51:09 -05:00
Kamil
a12faac0e2 Account level changes
tied account levels to accounts instead of players. implemented account banning logic in db
2020-12-13 19:51:09 -05:00
Kamil
4dc48198ab Implement player blocking 2020-12-13 19:51:09 -05:00
Kamil
3e855cbdac Close DB properly 2020-12-13 19:51:09 -05:00
Kamil
889fc985c4 Reimplement the bank 2020-12-13 19:51:09 -05:00
Kamil
c709d458f4 Fix iterators and query typo 2020-12-13 19:51:09 -05:00
Kamil
0e016646ef Properly implement PayZoneFlag and fix safe coord loading
implemented saving PayZoneFlag (is player in the past) and fixed saving coordinates properly with monkeys/instances
2020-12-13 19:51:09 -05:00
Kamil
960f2dd10c Adjust login server logic to new DB 2020-12-13 19:51:09 -05:00
Kamil
2bad1252d3 Small DB fixes 2020-12-13 19:51:09 -05:00
Kamil
31ac9d2e3b Reimplement DB functions 2/2
implemented getCharInfo
implemented delete character
implemented evaluateCustomName
implemented name change function
implemented getPlayer function
implemented functions for buddies
implemented emails
2020-12-13 19:51:09 -05:00
Kamil
eeb3b1ee61 fixed a lot of queries 2020-12-13 19:51:09 -05:00
Kamil
4bf35e5239 added some unique constraints 2020-12-13 19:51:09 -05:00
Kamil
2f5c2a8764 Reimplement DB functions 1/2
implemented addAccount
implemented updateSelected
implemented findAccount validateCharacter isNameFree and isSlotFree
implemented getTableSize function
implemented functions for name save, character creation and finishing tutorial
2020-12-13 19:51:09 -05:00
Kamil
34ca36062c Create basic tables 2020-12-13 19:51:09 -05:00
Kamil
a1062f220b Open DB from settings path 2020-12-13 19:51:09 -05:00
Kamil
c2f640fd97 RIP ORM 2020-12-13 19:51:09 -05:00