gsemaj
e508a06eca
Automatically flush gruntwork after /path end
2021-05-06 12:17:34 -04:00
gsemaj
f71d2581bd
Read completed NPC paths from gruntwork
2021-05-06 12:17:34 -04:00
gsemaj
89a32ac9a4
Write completed NPC paths to gruntwork
2021-05-06 12:17:34 -04:00
gsemaj
c7e2e66a51
Add /path command
2021-05-06 12:17:34 -04:00
gsemaj
37b1d11948
Fix JSON type ambiguity in loadPaths
2021-05-06 12:17:34 -04:00
gsemaj
c960b06227
Apply matching paths to NPCs and mobs on spawn
2021-05-06 12:17:34 -04:00
gsemaj
2721f21427
Fix gruntwork file being flushed to root
2021-05-06 12:17:34 -04:00
gsemaj
d5e65fda3c
Update to new path schema + add NPCPath struct
2021-05-06 12:17:34 -04:00
gsemaj
5f29ea93d8
Undo pathing check bypass + update to patched academy tdata
2021-05-06 12:17:34 -04:00
gsemaj
36cb32454d
Add force property override feature to patcher
...
This has a variety of applications, but is particularly useful when we want to replace arrays instead of add onto them
2021-05-06 12:17:34 -04:00
gsemaj
af8dd61967
Clean up tabledata init
2021-05-06 12:17:34 -04:00
gsemaj
26894c8a69
Implement automatic tdata patching
2021-05-06 12:17:34 -04:00
gsemaj
bf12ed4c47
Fix patcher refusing to patch between unsigned and signed integers
2021-05-06 12:17:34 -04:00
gsemaj
59303ba30d
Update tdata to patch format, change config constants accordingly
2021-05-06 12:17:34 -04:00
gsemaj
b2a8b86e4c
Temporarily disable spawn check for mob pathing
2021-05-06 12:17:34 -04:00
gsemaj
0c05fc4add
Offset NPC IDs by 1 to avoid ID 0
2021-05-06 12:17:34 -04:00
gsemaj
c415db3fd3
Implement recursive JSON patching functionality
2021-05-06 12:17:34 -04:00
gsemaj
183586afe4
[refac] Clean up new tdata init routine
2021-05-06 12:17:34 -04:00
gsemaj
e546d3948c
[refac] Stop using WarpLocation for coordinates and introduce a Vec3
2021-05-06 12:17:34 -04:00
gsemaj
a0e758f5b7
[refac] Move WarpLocation to Transport.hpp
2021-05-06 12:17:34 -04:00
gsemaj
f58c6b72b3
[refac] Stylistic changes
2021-05-06 12:17:34 -04:00
gsemaj
438eba4aa8
Fix sliders leaving their paths
2021-05-06 12:17:34 -04:00
gsemaj
805fd93b3c
Remove academy-specific tdata settings, add patch path
2021-05-06 12:17:34 -04:00
gsemaj
4bcf3af90f
Use static JSON key as NPC ID for NPCs and mobs
2021-05-06 12:17:34 -04:00
gsemaj
4eeb93ad51
Update to new tabledata format
...
Incredibly, this requires no changes to the loading routines as iterating through an array in JSON is just like iterating through an object's properties
2021-05-06 12:17:34 -04:00
gsemaj
e761c700dc
[refac] Compartmentalize TableData.cpp
2021-05-06 12:17:34 -04:00
gsemaj
14562f889e
[refac] Create typedef for nlohmann::json
2021-05-06 12:17:34 -04:00
gsemaj
dd3066849b
Make dynamic IDs count down from max instead of up from 0
2021-05-06 12:17:34 -04:00
gsemaj
91dd5d5280
[AppVeyor] Do not build PR commits twice
2021-05-05 20:47:34 +02:00
2658ed5900
Check if the destination chunk exists after leaving the source chunk
...
This fixes a crash if a player does a /refresh in the zeroeth chunk.
2021-05-02 19:51:59 +02:00
gsemaj
1c3e1d83de
Normalize line endings
2021-04-30 04:17:34 -04:00
gsemaj
c240cc005f
Enforce LF in source through git attributes
2021-04-30 04:01:42 -04:00
33ea5af8b7
Added speed to CombatNPC
...
- Mob's constructor sets speed
- MobAI.cpp now uses mob->speed
2021-04-29 19:20:53 -05:00
CakeLancelot
55f8dc94ce
Update ASAN suppressions
2021-04-26 17:38:29 -05:00
CakeLancelot
b99cab58f7
Update vendor directory in .gitattributes and .editorconfig
2021-04-26 17:03:02 -05:00
FinnHornhoover
21e283bedb
update drop format
2021-04-26 11:26:00 -04:00
FinnHornhoover
5517a358ea
removed eventcratechance config
2021-04-26 11:26:00 -04:00
FinnHornhoover
4eaf3b2f08
altered event drop logic, fixed taro/fm logic
2021-04-26 11:26:00 -04:00
FinnHornhoover
44fd66b511
restored getTime in rand gen
2021-04-26 11:26:00 -04:00
FinnHornhoover
001a0b8d4b
removed drop type field in mobs
2021-04-26 11:26:00 -04:00
FinnHornhoover
20b05a72a0
added mob drop id lookup from mob id
2021-04-26 11:26:00 -04:00
FinnHornhoover
78b87d0f61
register altered rarities correcty in rarity roll
2021-04-26 11:26:00 -04:00
FinnHornhoover
527ca817d5
revised getRarity set logic
2021-04-26 11:26:00 -04:00
FinnHornhoover
80b11b4364
removed my "debugger"
2021-04-26 11:26:00 -04:00
FinnHornhoover
6f636b77f2
rarity index fix for egg crates
2021-04-26 11:26:00 -04:00
FinnHornhoover
8a871f7045
merged itemset types and chances, added bypasses
2021-04-26 11:26:00 -04:00
FinnHornhoover
1779d69078
drop format revision
2021-04-26 11:26:00 -04:00
FinnHornhoover
30de9f668c
reference fix
2021-04-26 11:26:00 -04:00
FinnHornhoover
78b17aea72
added better drop handling, parsing, rng
2021-04-26 11:26:00 -04:00
CakeLancelot
aa028392f0
Fix #205 - if a player times out a race, warp them back to the start
2021-04-25 15:41:39 -05:00