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Implement recursive JSON patching functionality
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183586afe4
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@ -929,10 +929,52 @@ static void loadMobs(json& npcData, int32_t* nextId) {
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}
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/*
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* Iterate through the fields of every TLO in `patch` and modify `base` accordingly.
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* Transform `base` based on the value of `patch`.
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* Parameters must be of the same type and must not be null.
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* Array <- Array: All elements in patch array get added to base array.
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* Object <- Object: Combine properties recursively and save to base.
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* All other types <- Same type: Base value gets overwritten by patch value.
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*/
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static void patch(json& base, json &patch) {
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static void patchJSON(json* base, json* patch) {
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if (patch->is_null() || base->is_null())
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return; // no nulls allowed!!
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if ((json::value_t)*base != (json::value_t)*patch)
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return; // no type mismatch allowed!!
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// case 1: type is array
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if (patch->is_array()) {
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// loop through all array elements
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for (json::iterator _element = patch->begin(); _element != patch->end(); _element++)
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base->push_back(*_element); // add element to base
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}
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// case 2: type is object
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else if (patch->is_object()) {
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// loop through all object properties
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for (json::iterator _prop = patch->begin(); _prop != patch->end(); _prop++) {
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std::string key = _prop.key(); // static identifier
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json* valLoc = &(*_prop); // pointer to json data
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// search for matching property in base object
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json::iterator _match = base->find(key);
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if (_match != base->end()) {
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// match found
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if (valLoc->is_null()) // prop value is null; erase match
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base->erase(key);
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else { // combine objects
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json* match = &(*_match);
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patchJSON(match, valLoc);
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}
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} else {
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// no match found; add the property to the base object
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(*base)[key] = *valLoc;
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}
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}
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}
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// case 3: all other types
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else {
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*base = *patch; // complete overwrite
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}
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}
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void TableData::init() {
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@ -964,9 +1006,9 @@ void TableData::init() {
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}
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}
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fstream.close();
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}
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// patching
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// patching
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}
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// fetch data from patched tables and load them appropriately
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// note: the order of these is important
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