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removed eventcratechance config
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4eaf3b2f08
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@ -69,8 +69,6 @@ accountlevel=1
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# 2 = Halloween
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# 3 = Easter
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eventmode=0
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# percent chance of an event crate dropping each kill
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eventcratechance=10
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# you can override the default spawn point.
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# these example coords are for the Future (Z is height):
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@ -60,7 +60,6 @@ int settings::MONITORINTERVAL = 5000;
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// event mode settings
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int settings::EVENTMODE = 0;
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int settings::EVENTCRATECHANCE = 10;
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void settings::init() {
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INIReader reader("config.ini");
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@ -99,7 +98,6 @@ void settings::init() {
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DBPATH = reader.Get("shard", "dbpath", DBPATH);
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ACCLEVEL = reader.GetInteger("shard", "accountlevel", ACCLEVEL);
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EVENTMODE = reader.GetInteger("shard", "eventmode", EVENTMODE);
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EVENTCRATECHANCE = reader.GetInteger("shard", "eventcratechance", EVENTCRATECHANCE);
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DISABLEFIRSTUSEFLAG = reader.GetBoolean("shard", "disablefirstuseflag", DISABLEFIRSTUSEFLAG);
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MONITORENABLED = reader.GetBoolean("monitor", "enabled", MONITORENABLED);
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MONITORPORT = reader.GetInteger("monitor", "port", MONITORPORT);
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@ -26,7 +26,6 @@ namespace settings {
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extern std::string GRUNTWORKJSON;
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extern std::string DBPATH;
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extern int EVENTMODE;
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extern int EVENTCRATECHANCE;
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extern bool MONITORENABLED;
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extern int MONITORPORT;
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extern int MONITORINTERVAL;
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