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Remove academy-specific tdata settings, add patch path
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4bcf3af90f
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@ -41,8 +41,6 @@ motd=Welcome to OpenFusion!
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#npcdata=tdata/NPCs.json
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# mob json
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#mobdata=tdata/mobs.json
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# academy mobs & npcs json
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#academydata=tdata/1013/academy.json
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# path json
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#pathdata=tdata/paths.json
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# drop json
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@ -51,6 +49,8 @@ motd=Welcome to OpenFusion!
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#gruntwork=tdata/gruntwork.json
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# location of the database
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#dbpath=database.db
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# location of the patch folder
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#patchpath=tdata/patch
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# should tutorial flags be disabled off the bat?
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disablefirstuseflag=true
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@ -985,7 +985,7 @@ void TableData::init() {
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fMobs.close();
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fGruntwork.close();
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// TODO patching system
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// patching
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// fetch data from patched tables and load them appropriately
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// note: the order of these is important
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@ -38,17 +38,10 @@ std::string settings::EGGSJSON = "tdata/eggs.json";
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std::string settings::GRUNTWORKJSON = "tdata/gruntwork.json";
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std::string settings::MOTDSTRING = "Welcome to OpenFusion!";
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std::string settings::DBPATH = "database.db";
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std::string settings::ACADEMYJSON = "tdata/1013/academy.json";
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#if PROTOCOL_VERSION == 1013
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std::string settings::XDTJSON = "tdata/1013/xdt.json";
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std::string settings::DROPSJSON = "tdata/1013/drops.json";
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std::string settings::PATHJSON = "tdata/1013/paths.json";
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#else
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std::string settings::PATCHPATH = "tdata/patch";
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std::string settings::DROPSJSON = "tdata/drops.json";
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std::string settings::XDTJSON = "tdata/xdt.json";
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std::string settings::PATHJSON = "tdata/paths.json";
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#endif
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int settings::ACCLEVEL = 1;
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bool settings::DISABLEFIRSTUSEFLAG = true;
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@ -89,13 +82,13 @@ void settings::init() {
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NPCJSON = reader.Get("shard", "npcdata", NPCJSON);
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XDTJSON = reader.Get("shard", "xdtdata", XDTJSON);
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MOBJSON = reader.Get("shard", "mobdata", MOBJSON);
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ACADEMYJSON = reader.Get("shard", "academydata", ACADEMYJSON);
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DROPSJSON = reader.Get("shard", "dropdata", DROPSJSON);
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EGGSJSON = reader.Get("shard", "eggdata", EGGSJSON);
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PATHJSON = reader.Get("shard", "pathdata", PATHJSON);
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GRUNTWORKJSON = reader.Get("shard", "gruntwork", GRUNTWORKJSON);
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MOTDSTRING = reader.Get("shard", "motd", MOTDSTRING);
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DBPATH = reader.Get("shard", "dbpath", DBPATH);
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PATCHPATH = reader.Get("shard", "patchpath", PATCHPATH);
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ACCLEVEL = reader.GetInteger("shard", "accountlevel", ACCLEVEL);
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EVENTMODE = reader.GetInteger("shard", "eventmode", EVENTMODE);
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DISABLEFIRSTUSEFLAG = reader.GetBoolean("shard", "disablefirstuseflag", DISABLEFIRSTUSEFLAG);
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@ -19,12 +19,12 @@ namespace settings {
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extern std::string NPCJSON;
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extern std::string XDTJSON;
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extern std::string MOBJSON;
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extern std::string ACADEMYJSON;
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extern std::string PATHJSON;
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extern std::string DROPSJSON;
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extern std::string EGGSJSON;
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extern std::string GRUNTWORKJSON;
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extern std::string DBPATH;
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extern std::string PATCHPATH;
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extern int EVENTMODE;
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extern bool MONITORENABLED;
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extern int MONITORPORT;
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