Commit Graph

145 Commits

Author SHA1 Message Date
unknown e4cf64d7bc started docker image 2023-06-20 02:12:15 -05:00
CPunch 727c68aef3 server: split login/ and shard/ 2023-03-27 17:02:13 -05:00
CPunch 70e42b5d79 server/shard: added UpdatePlayer(), which should be used whenever player struct state needs to be updated to prevent race conditions 2023-03-26 21:08:13 -05:00
CPunch bb29a988b3 landwalker achieved!
- the shard's ip sent to the client via the login server is currently hardcoded in config/config.go
- no packets other than P_CL2FE_REQ_PC_ENTER and P_CL2FE_REQ_PC_LOADING_COMPLETE are supported via the shard server
2023-03-22 17:07:16 -05:00
CPunch 5b2a8b838e major refactoring: db.Player is now core.Player
- misc. cleanup
- core/db/players.go: works with core.Player types, will also grab inventory table
2023-03-22 00:30:58 -05:00
CPunch 735bdc5b36 protocol: added CNPeer
- moved Peer from the server package to the protocol package, it was also renamed to CNPeer as most fusionfall specific constants in the client use the 'CN' prefix.
2023-03-18 16:40:20 -05:00
CPunch 1357de99aa server: started ShardServer
- protocol: added GenSerialKey() which securely generates an EnterSerialKey
- login server accepts a shard via LoginServer.AddShard()
- login server will pass LoginMetaData to the selected shard via ShardServer.QueueLogin()
- misc. refactoring
2023-03-17 16:27:47 -05:00
CPunch 7a26ffdcf7 server/peer: wrap 'defer pool.Put()' in a closure 2023-03-11 15:02:01 -06:00
CPunch cbe308a0bd misc. db.GetPlayers() result is now truncated 2023-03-11 03:28:11 -06:00
CPunch c62ed5d101 db: GetPlayerInventorySlots() can just build the array the first pass, no? 2023-03-11 02:06:39 -06:00
CPunch a0a108a605 more better 2023-03-11 01:48:26 -06:00
CPunch 850dd59967 protocol/packet: accept structs by value for encoding
- server/loginServer: no longer sending packets by pointer, except in cases like AcceptLogin(), which operates on a sent structure slice. since these are already allocated, no need to copy them
2023-03-11 00:24:20 -06:00
CPunch 00fa94162c server: refactoring; start support for variadic packets 2023-03-10 23:59:13 -06:00
CPunch d60638d555 loginServer/peer: peer no longer uses panic/recover for error recovery 2023-03-10 20:30:16 -06:00
CPunch 857250bf33 protocol/packet: don't panic, return errors 2023-03-10 20:07:48 -06:00
CPunch f1552830a0 protocol/packet: switch away from allocation
- Packet struct is small enough that allocation for it is really unnecessary, and can be passed around by value fairly easily
2023-03-10 20:00:06 -06:00
CPunch 985890d351 protocol: packets operate on io.ReadWritter; now use a buffer pool to encode/decode packets 2023-03-10 19:56:05 -06:00
CPunch 5cc3f275c1 packet: refactoring; use go's binary package for encoding *most* things 2023-03-10 17:10:57 -06:00
CPunch 52f0c4b1c7 update module name to reflect repo 2023-03-10 01:02:28 -06:00
CPunch bf1e9d1350 updated README 2023-03-10 00:58:29 -06:00
CPunch 5c7b9bf9fb login: implement CHAR_DELETE && SAVE_CHAR_TUTOR
- inventory is now properly grabbed from db
2023-03-10 00:41:21 -06:00
CPunch 8c52df6554 server: Client -> Peer 2023-03-09 16:42:13 -06:00
CPunch 294e83d533 db/account: match the DB usage of others 2023-03-09 15:37:41 -06:00
CPunch c4ce7ae6c2 removed test.db
honestly forgot it got added to the commit history. there's nothing worth protecting in this db. i'll save you some time, the password for the 'hello' account is 'world'.
2023-03-09 15:33:39 -06:00
CPunch 6df016b421 login: validate characters 2023-03-09 14:41:38 -06:00
CPunch 8569225ec7 major refactoring; started DB
- DB work has started in db. this will be a direct port of the OpenFusion DB format.
- LoginServer is now less of a dummy. You can create and login to accounts, and create a character to go through the tutorial with.
- config.go will host some commonly changed variables.
- protocol: fixed a bug relating to arrays being ignored while encoding packets
2023-03-09 01:48:13 -06:00
CPunch 1fff485f93 refactoring; moved client to protocol package 2023-03-07 17:04:57 -06:00
CPunch 4c7696dc92 genstructs.py now also scrapes constant definitions 2023-03-07 16:28:34 -06:00
CPunch 07dae43072 no more manual shuffling of structs!! script works off of raw ilspycmd output 2023-03-07 15:53:12 -06:00
CPunch 20af006566 misc. refactoring 2023-03-07 15:31:34 -06:00
CPunch 3f4ce93f9f genstructs.py: include go source header 2023-03-07 15:08:48 -06:00
CPunch b639346605 server: split LoginServer, new Server interface 2023-03-07 14:47:49 -06:00
CPunch 468e426a82 structs: make sure *all* fields are exported 2023-03-07 14:23:53 -06:00
CPunch bdd7b5ba86 genstructs.py: minor refactoring, clean up emitted tags 2023-03-07 13:30:43 -06:00
CPunch 6d42933189 updated README.md 2023-03-07 12:39:12 -06:00
CPunch 4d0bd4b1c1 absolute minimal login server 2023-03-07 02:06:40 -06:00
CPunch 8f3f31d354 server: implement REP_LOGIN key exchange 2023-03-07 01:20:36 -06:00
CPunch 57e681742e protocol: add structures dumped from beta-20100104 2023-03-06 23:37:01 -06:00
CPunch 97a04c8ea8 tools: made a script to transpile the c# decompiled structs 2023-03-06 23:31:05 -06:00
CPunch 93208bc292 added simple build script 2023-03-06 18:41:26 -06:00
CPunch d3d92c404b misc. refactoring 2023-03-06 18:39:41 -06:00
CPunch 7b60d679e4 recover client panic 2023-03-05 02:32:11 -06:00
CPunch 115005b6a3 can now respond to packets 2023-03-05 02:14:36 -06:00
CPunch 34ce9a7420 misc. cleanup 2023-03-04 22:08:09 -06:00
CPunch 24359e9398 inital commit: we can read login packets! 2023-03-04 21:57:27 -06:00