CPunch 5b2a8b838e major refactoring: db.Player is now core.Player
- misc. cleanup
- core/db/players.go: works with core.Player types, will also grab inventory table
2023-03-22 00:30:58 -05:00
2023-03-09 15:33:39 -06:00
2023-03-10 01:02:28 -06:00
2023-03-09 01:48:13 -06:00
2023-03-10 00:58:29 -06:00

gopenfusion

A toy implementation of the Fusionfall Packet Protocol written in Go.

Login Sever

An example login server implementation exists in server/. This implementation should be compatible with existing OpenFusion databases, however this only exists as an example and doesn't direct clients to a shard server (they're softlocked after the tutorial, or during character selection).

Generating structures

Dump and decompile the Assembly - CSharp.dll assembly from the fusionfall main.unity3d, using a tool like ilspycmd. The full output source can then be passed to genstructs.py script located in tools/, which will handle scraping constants and calculating structure padding. See the script for details on usage.

Description
A toy implementation of the FusionFall Packet Protocol in Go
Readme 703 KiB
Languages
Go 94.7%
Python 5.2%