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# gopenfusion
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Built off of the amazing work by the other openfusion contributors, comes a toy implementation rewritten in Go.
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A toy fusionfall packet protocol implementation written in Go.
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## Generating structures
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Dump and decompile the `Assembly - CSharp.dll` assembly from the fusionfall main.unity3d, using a tool like [ilspycmd](https://www.nuget.org/packages/ilspycmd/). The structures can then be stripped from the source and passed to the `genstructs.py` script located in `tools/`. See the script for details on usage.
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