OpenFusion/src
2020-12-01 14:19:16 -05:00
..
contrib Update sqlite_orm to 1.6 2020-10-24 09:47:46 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
BuddyManager.cpp Do not strip newlines from email bodies 2020-11-29 21:31:54 +01:00
BuddyManager.hpp Refactor buddy request-by-name 2020-11-11 09:06:41 -05:00
ChatManager.cpp Basic Implementation of a lair unlock command 2020-12-01 14:19:16 -05:00
ChatManager.hpp Do not strip newlines from email bodies 2020-11-29 21:31:54 +01:00
ChunkManager.cpp Properly copy mob groups to instances 2020-11-25 11:49:40 -05:00
ChunkManager.hpp Reimplement chunk data caching 2020-11-19 19:16:51 -05:00
CNLoginServer.cpp Fix All Characters always failing validation 2020-11-26 11:04:56 -05:00
CNLoginServer.hpp hugely simplified managing player characters in login server 2020-11-25 19:25:20 -05:00
CNProtocol.cpp Cleanup for 1.2. 2020-10-19 20:48:57 +02:00
CNProtocol.hpp Cleanup for 1.2. 2020-10-19 20:48:57 +02:00
CNShardServer.cpp Get rid of PlayerView. For good. 2020-11-19 17:36:49 -05:00
CNShardServer.hpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Cleanup for 1.2. 2020-10-19 20:48:57 +02:00
CNStructs.hpp CHUNKPOS macro -> ChunkPos typedef 2020-11-16 09:59:53 -05:00
Database.cpp Fix freefalling after MSS DC 2020-11-26 10:01:48 -05:00
Database.hpp Prevent DB players from occupying same slot 2020-11-25 19:25:20 -05:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
GroupManager.cpp Non-group buffs do not misbehave + Revive nano stamina fix 2020-11-27 15:40:49 -05:00
GroupManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
ItemManager.cpp Fix gumballs only lasting 1 minute instead of 10 2020-12-01 13:47:54 -05:00
ItemManager.hpp Cleanup for 1.2. 2020-10-19 20:48:57 +02:00
main.cpp Integrate email handlers with DB 2020-11-08 14:39:17 -05:00
MissionManager.cpp Basic Implementation of a lair unlock command 2020-12-01 14:19:16 -05:00
MissionManager.hpp Basic Implementation of a lair unlock command 2020-12-01 14:19:16 -05:00
MobManager.cpp Added silent unsummoning 2020-12-01 13:16:14 -05:00
MobManager.hpp Restructured Arrays to Vectors 2020-11-27 19:02:54 -05:00
NanoManager.cpp Added silent unsummoning 2020-12-01 13:16:14 -05:00
NanoManager.hpp Added silent unsummoning 2020-12-01 13:16:14 -05:00
NPC.hpp Properly set default NPC class 2020-11-26 09:05:44 -05:00
NPCManager.cpp Fix case where resplen wasn't being initialized 2020-11-26 23:01:19 -05:00
NPCManager.hpp Fix getNearestNPC w/ uses 2020-11-22 19:14:46 -05:00
Player.hpp New Powers, Tweaked Eggs further + Cleanup 2020-11-26 23:01:19 -05:00
PlayerManager.cpp Various bugfixes and tweaks 2020-12-01 13:16:14 -05:00
PlayerManager.hpp Fix spawning in the unknown when no Resurrect 'Ems are nearby 2020-11-26 11:03:42 -05:00
settings.cpp implemented basic eggs functionality 2020-11-11 23:19:07 -05:00
settings.hpp implemented basic eggs functionality 2020-11-11 23:19:07 -05:00
TableData.cpp Instance fusion lair NPCs, remove non-mob fusions, stub non-mob paths 2020-12-01 06:07:10 -05:00
TableData.hpp Save gruntwork group mobs hierarchically 2020-11-25 10:41:10 -05:00
TransportManager.cpp Fix S.C.A.M.P.E.R. chunk desync... again 2020-11-26 22:58:56 -05:00
TransportManager.hpp Slider path, fixes, tweaks 2020-10-20 10:40:50 -04:00