Fix gumballs only lasting 1 minute instead of 10

This commit is contained in:
Gent S 2020-12-01 13:47:54 -05:00
parent 58952be47e
commit d2d6171d04

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@ -307,7 +307,7 @@ void ItemManager::itemUseHandler(CNSocket* sock, CNPacketData* data) {
player->Inven[resp->iSlotNum] = resp->RemainItem;
std::pair<CNSocket*, int32_t> key = std::make_pair(sock, value1);
time_t until = getTime() + (time_t)NanoManager::SkillTable[144].durationTime[0] * 10;
time_t until = getTime() + (time_t)NanoManager::SkillTable[144].durationTime[0] * 100;
NPCManager::EggBuffs[key] = until;
}