OpenFusion/src
dongresource bbd695cad1 Minor tweaks.
* The server now refuses to start if any JSONs fail to load
* Mobs now take height into account when losing aggro on a player
* Mobs now aggro on the closest player in range, rather then on the
earliest one to connect to the server of the ones in range
* /summonW now works in IZs and Lairs as well
* Lowered the extra height that mobs spawn at with /summonW to prevent
glitching problems
2020-10-18 04:17:52 +02:00
..
contrib Change sqlite3.h path in sqlite_orm.h 2020-09-02 21:11:50 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
BuddyManager.cpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
BuddyManager.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
ChatManager.cpp Minor tweaks. 2020-10-18 04:17:52 +02:00
ChatManager.hpp added /help 2020-10-12 02:08:10 -05:00
ChunkManager.cpp Delete instances with no players 2020-10-16 11:50:03 -04:00
ChunkManager.hpp Delete instances with no players 2020-10-16 11:50:03 -04:00
CNLoginServer.cpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNLoginServer.hpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNProtocol.cpp Rearranged the codebase a little. 2020-09-16 21:46:15 +02:00
CNProtocol.hpp Bugfixes 2020-10-07 18:25:49 +01:00
CNShardServer.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
CNShardServer.hpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
CNStructs.hpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
Database.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
Database.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
GroupManager.cpp Merge pull request #132 from JadeShrineMaiden/test 2020-10-11 20:59:40 +02:00
GroupManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
ItemManager.cpp Cleaned up item drop logic. 2020-10-18 01:30:37 +02:00
ItemManager.hpp Cleaned up item drop logic. 2020-10-18 01:30:37 +02:00
main.cpp Cleaned up item drop logic. 2020-10-18 01:30:37 +02:00
MissionManager.cpp Instance tweaks + fixes 2020-10-15 17:07:58 -04:00
MissionManager.hpp Instance tweaks + fixes 2020-10-15 17:07:58 -04:00
MobManager.cpp Minor tweaks. 2020-10-18 04:17:52 +02:00
MobManager.hpp Cleaned up item drop logic. 2020-10-18 01:30:37 +02:00
NanoManager.cpp Misc changes. 2020-10-14 23:15:02 +02:00
NanoManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
NPC.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
NPCManager.cpp Fix re-crocpotting (#134) 2020-10-16 19:54:05 -04:00
NPCManager.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
Player.hpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
PlayerManager.cpp Instance tweaks + fixes 2020-10-15 17:07:58 -04:00
PlayerManager.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
settings.cpp functional crates (no more plungers) (#133) 2020-10-18 01:30:37 +02:00
settings.hpp functional crates (no more plungers) (#133) 2020-10-18 01:30:37 +02:00
TableData.cpp Minor tweaks. 2020-10-18 04:17:52 +02:00
TableData.hpp functional crates (no more plungers) (#133) 2020-10-18 01:30:37 +02:00
TransportManager.cpp Instance Stuff 2020-10-15 11:44:15 -04:00
TransportManager.hpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00