Gent S
b81a3761b6
Load instance data from XDT
2020-12-21 16:18:08 -05:00
Gent S
45b8f8f581
Add RacingManager
2020-12-21 16:18:08 -05:00
Gent S
cfc6a94c7a
Include sql directory and config.ini in AppVeyor artifacts
2020-12-21 16:02:58 -05:00
c3d9883ddb
Fix migration on Linux
2020-12-20 23:09:10 +01:00
Gent S
ea12ec9607
Use binary streams to make DB backups, since filesystem has low compat
2020-12-20 15:52:34 -05:00
Gent S
2e173df2ca
DB v2 Tweaks
2020-12-19 21:17:07 -05:00
Kamil
1fb48536c2
created external sql file for tables and 1st migration
2020-12-19 20:00:47 -05:00
Kamil
002bfffb62
implemented db migration system
2020-12-19 19:15:14 -05:00
Kamil
140227406c
implemented custom error messages in login screen for regex fail or banned account
2020-12-19 19:15:14 -05:00
26d0623d07
Fix Database::sendEmail()
...
* Do not define an sqlite_stmt* named stmt in a loop such that it shadows
an outer variable of the same name.
* Do not re-prepare a statement that has been reset.
2020-12-19 05:51:06 +01:00
f8a359dfe9
Do not truncate emails to 127 characters
...
And assert that we never supply a string long enough for
sanitizeText() to truncate.
2020-12-19 05:51:06 +01:00
Gent S
2f44243abb
Please.... please take the slider....
2020-12-18 20:48:09 -05:00
e3561e9d15
Change the default ports to match OG and Retro
...
The default monitor port can stay on 8003 for now.
2020-12-18 00:24:24 +01:00
80dabf4406
Finalize ALL the statements
...
* Fixed not being able to modify the DB externally while the script is
running
* Made most DB-related errors print the appropriate error string
* Fixed the settings looking for dbsaveinterval in the shard category
instead of the login category
* Added -shr and -wal to .gitignore (even though we're not actually
using WAL mode)
Hopefully the DB code is now free of resource leaks and undefined
behaviour.
2020-12-18 00:17:35 +01:00
Gent S
d3e5b9c485
Potentially fix slider collisions
...
- Lerp circuit once instead of on a per-slider basis to avoid FPE differences
- Spawn sliders every k points instead of once per stop
2020-12-16 20:37:12 -05:00
f7a6615379
Tweak mob roaming logic and a few other values
...
This fixes the crash with mobs with a very small m_iIdleRange and avoids
unnecessary looping.
Co-authored-by: JadeShrineMaiden <69916714+JadeShrineMaiden@users.noreply.github.com>
2020-12-17 02:35:55 +01:00
Gent S
618a8d0a9f
Reimplement NPC barking
2020-12-15 19:16:05 -05:00
d25e7ca4fc
Implement rudimentary NPC scripting framework and Lord Fuse boss fight
2020-12-15 23:19:29 +01:00
3359ca0c3e
Moved common NPC summoning logic into a helper function
2020-12-15 23:19:29 +01:00
0dd478b9f0
Tweak Lair respawns slightly
...
* Respawn the player in the air, not on the ground
* Do save the player's current instance, just to lessen the chance of
validation not catching stale recall coords.
2020-12-15 23:19:29 +01:00
Gent S
d03c4f109f
Add chat dump to monitor
2020-12-15 09:58:11 -05:00
Gent S
792a317b48
Indicate high account level in logged player name
2020-12-15 09:53:45 -05:00
f74c40cf69
Prevent division by zero by also checking iWalkSpeed for 0
2020-12-15 02:11:18 +01:00
442d7853a5
In the absence of a Resurrect 'Em in a Lair, respawn at the entrance
2020-12-15 00:26:29 +01:00
CakeLancelot
f1aa2c19ef
Add dependency documentation to README
2020-12-14 15:57:04 -06:00
fcd9b55ea7
Clean up formatting in Database.cpp
...
* Single quotes for strings
* Semicolons at the end of all commands
* No double colons around identifiers
* Spaces for alignment
* Some parts indented for readability
Not everything is perfectly consistent, but it should all be pretty
readable now.
Non-SQL changes:
* Opening braces shouldn't be on their own line
* Removed trailing spaces
* exit(1) should be used instead of terminate(0) during server init
2020-12-14 22:41:28 +01:00
CakeLancelot
b1375c69f5
Add lsqlite3 flag to Windows section of Makefile as well
2020-12-14 10:39:26 -06:00
CakeLancelot
51c3e01062
Tweak default viewdistance value in config.ini
...
Having it at 25600 caused client performance issues in areas with a lot of mobs, 12800 was too short, but after testing 16000 on the public server I feel this is a sensible default.
2020-12-14 10:36:02 -06:00
Gent S
f1a2723274
Don't write mob HP to gruntwork
2020-12-14 10:00:07 -05:00
Gent S
5431d21d27
Always grab mob HP from XDT
2020-12-14 00:26:17 -05:00
CakeLancelot
57c28d7539
Appveyor: grab sqlite3 using vcpkg
2020-12-13 22:52:17 -06:00
6937ff86a4
Disable MSVC Debug builds in appveyor.yml
2020-12-14 03:49:52 +01:00
454e0284af
Remove vendored libsqlite from the repository
...
We now link to the system's library.
Windows implementation pending. MSVC build will be broken for a short
while.
2020-12-14 03:44:58 +01:00
Gent S
94b7864b02
Shut up warnings
2020-12-13 20:52:59 -05:00
Gent S
166bfdfc4f
Terminate if existing DB doesn't have meta table
2020-12-13 20:43:24 -05:00
Gent S
156e9bf902
Fix newline characters being stripped from emails
2020-12-13 20:18:36 -05:00
Gent S
c8ff130b78
Update buddy warp to new DB
2020-12-13 19:54:09 -05:00
Gent S
ec23e72215
Notify client of email send failure
2020-12-13 19:51:31 -05:00
Gent S
a1274756ce
Fix guide not getting updated in new DB
2020-12-13 19:51:09 -05:00
Kamil
05f4746af4
"Created" meta column + cleanup
2020-12-13 19:51:09 -05:00
Kamil
04112377ea
Implement setting for disabling first use tips
2020-12-13 19:51:09 -05:00
Kamil
bd3a91e530
Properly implement first use flags
2020-12-13 19:51:09 -05:00
Kamil
66ecc45fce
Change SkyWayFlags to blob for consistency
2020-12-13 19:51:09 -05:00
Kamil
7aef973ef1
Add meta table to DB
2020-12-13 19:51:09 -05:00
Kamil
a12faac0e2
Account level changes
...
tied account levels to accounts instead of players. implemented account banning logic in db
2020-12-13 19:51:09 -05:00
Kamil
4dc48198ab
Implement player blocking
2020-12-13 19:51:09 -05:00
Kamil
3e855cbdac
Close DB properly
2020-12-13 19:51:09 -05:00
Kamil
889fc985c4
Reimplement the bank
2020-12-13 19:51:09 -05:00
Kamil
c709d458f4
Fix iterators and query typo
2020-12-13 19:51:09 -05:00
Kamil
0e016646ef
Properly implement PayZoneFlag and fix safe coord loading
...
implemented saving PayZoneFlag (is player in the past) and fixed saving coordinates properly with monkeys/instances
2020-12-13 19:51:09 -05:00