The object library includes:
- __proto getter and setter tables (might make an option to lock __proto in the future)
- ischild()
cosmoB_loadDebug was renamed to cosmoB_loadVM and now only loads the VM library
You can use ':' without invoking. So you can grab a method binding to an object and later call it. Also some GC bugs were fixed.
A new preprocessor macro (VM_DEBUG) has been added. Defining this macro will print each instruction thats being executed in the VM, as
well as print each call.
a new instruction, OP_NEWARRAY has been added. this instruction will create a table out of the uint16_t values on the stack, with incremental keys [0-(u16-1)]
Tables are going to become a more generic form of data storage. While objects will be "stateful", tables will remain static.
'{}' now refers to an object declaration, '[]' will be reserved for tables.
Errors are now handled very differently, parser errors and VM errors are now treated the same.
When cosmoV_error is called, cosmoV_throw is also called, which formats the error object and sets the panic state.
state->error now points to the latest CObjError when state->panic is true. To get a nice formatted Objection message, use
cosmoV_printError() and pass the state->error. pcall() was added to the standard base library. When called, the first argument
passed is called with the subsequent arguments given. If the call completed successfully, `true`,`nil` is returned. However
when an error occurs during the call, `false`,`<error>` is returned. Simply print the `<error>` to retrieve the error string.