OpenFusion/src
2020-12-20 15:52:34 -05:00
..
contrib Remove vendored libsqlite from the repository 2020-12-14 03:44:58 +01:00
mingw
structs
BuddyManager.cpp Fix newline characters being stripped from emails 2020-12-13 20:18:36 -05:00
BuddyManager.hpp Implement player blocking 2020-12-13 19:51:09 -05:00
ChatManager.cpp Do not truncate emails to 127 characters 2020-12-19 05:51:06 +01:00
ChatManager.hpp Add chat dump to monitor 2020-12-15 09:58:11 -05:00
ChunkManager.cpp Always grab mob HP from XDT 2020-12-14 00:26:17 -05:00
ChunkManager.hpp Reimplement chunk data caching 2020-11-19 19:16:51 -05:00
CNLoginServer.cpp DB v2 Tweaks 2020-12-19 21:17:07 -05:00
CNLoginServer.hpp hugely simplified managing player characters in login server 2020-11-25 19:25:20 -05:00
CNProtocol.cpp Slight adjustments to the poll() loop 2020-12-12 01:27:28 +01:00
CNProtocol.hpp Print informative error messages for socket operations 2020-12-08 15:23:58 -05:00
CNShardServer.cpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShardServer.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Cleanup for 1.2. 2020-10-19 20:48:57 +02:00
CNStructs.hpp Various bugfixes 2020-12-06 05:25:23 +01:00
Database.cpp Use binary streams to make DB backups, since filesystem has low compat 2020-12-20 15:52:34 -05:00
Database.hpp implemented custom error messages in login screen for regex fail or banned account 2020-12-19 19:15:14 -05:00
Defines.cpp
Defines.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
GroupManager.cpp Removed redundant checks for a nullptr from PlayerManager::getPlayer() 2020-12-01 21:37:34 +01:00
GroupManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
ItemManager.cpp Reimplement the bank 2020-12-13 19:51:09 -05:00
ItemManager.hpp Clean up item loading from XDT. 2020-12-04 13:57:08 -05:00
main.cpp Close DB properly 2020-12-13 19:51:09 -05:00
MissionManager.cpp Various bugfixes 2020-12-12 17:22:22 -05:00
MissionManager.hpp Basic Implementation of a lair unlock command 2020-12-01 14:19:16 -05:00
MobManager.cpp Tweak mob roaming logic and a few other values 2020-12-17 02:35:55 +01:00
MobManager.hpp Tweak mob roaming logic and a few other values 2020-12-17 02:35:55 +01:00
Monitor.cpp Add chat dump to monitor 2020-12-15 09:58:11 -05:00
Monitor.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
NanoManager.cpp Various bugfixes 2020-12-12 17:22:22 -05:00
NanoManager.hpp Removed the Player pointer from CNSocket 2020-12-01 21:37:34 +01:00
NPC.hpp Properly set default NPC class 2020-11-26 09:05:44 -05:00
NPCManager.cpp Reimplement NPC barking 2020-12-15 19:16:05 -05:00
NPCManager.hpp Implement rudimentary NPC scripting framework and Lord Fuse boss fight 2020-12-15 23:19:29 +01:00
Player.hpp In the absence of a Resurrect 'Em in a Lair, respawn at the entrance 2020-12-15 00:26:29 +01:00
PlayerManager.cpp Tweak mob roaming logic and a few other values 2020-12-17 02:35:55 +01:00
PlayerManager.hpp Properly implement first use flags 2020-12-13 19:51:09 -05:00
settings.cpp Change the default ports to match OG and Retro 2020-12-18 00:24:24 +01:00
settings.hpp Implement setting for disabling first use tips 2020-12-13 19:51:09 -05:00
TableData.cpp Please.... please take the slider.... 2020-12-18 20:48:09 -05:00
TableData.hpp Potentially fix slider collisions 2020-12-16 20:37:12 -05:00
TransportManager.cpp Fix regression with disconnected player on Skyway agent. 2020-12-03 15:33:14 -05:00
TransportManager.hpp Please.... please take the slider.... 2020-12-18 20:48:09 -05:00