OpenFusion/src
2022-02-08 12:48:58 +01:00
..
core Clean up indentation in a few places 2021-12-16 03:34:15 +01:00
db [sandbox] Seccomp filter tweaks 2021-12-26 04:00:51 +01:00
sandbox [seccomp] Allow clock_nanosleep() 2022-02-04 20:04:22 +01:00
servers Handle email dumping separately from chat dumping 2021-12-03 22:23:59 +01:00
structs Implement multiple-choice mission rewards 2020-12-23 13:50:12 -05:00
Abilities.cpp Remove redundant Mob map 2021-04-07 03:03:43 +02:00
Abilities.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
Buddies.cpp [refactor] Switch a bulk of the codebase to the new sendPacket() wrapper 2021-03-31 21:10:54 +02:00
Buddies.hpp Clean up indentation in a few places 2021-12-16 03:34:15 +01:00
BuiltinCommands.cpp Fix failed task QItem handling, implement /itemQ command 2021-05-14 14:24:35 -05:00
BuiltinCommands.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
Chat.cpp [refactor] Switch a bulk of the codebase to the new sendPacket() wrapper 2021-03-31 21:10:54 +02:00
Chat.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
Chunking.cpp Scan all chunks in instance instead of in view for escort missions 2021-05-06 12:17:34 -04:00
Chunking.hpp Scan all chunks in instance instead of in view for escort missions 2021-05-06 12:17:34 -04:00
Combat.cpp Mobs can now get criticial hits 2021-09-05 13:34:27 -05:00
Combat.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
CustomCommands.cpp Rewrite /lair command 2021-09-19 04:55:10 +02:00
CustomCommands.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
Eggs.cpp Fix eggs not entering chunks and add update tabledata 2021-04-16 12:30:22 -04:00
Eggs.hpp Fix eggs not entering chunks and add update tabledata 2021-04-16 12:30:22 -04:00
Email.cpp Handle email dumping separately from chat dumping 2021-12-03 22:23:59 +01:00
Email.hpp Handle email dumping separately from chat dumping 2021-12-03 22:23:59 +01:00
Entities.cpp Fix eggs not entering chunks and add update tabledata 2021-04-16 12:30:22 -04:00
Entities.hpp Fix sliders stopping in place after one round-trip 2021-05-16 14:39:45 -05:00
Groups.cpp [refactor] Remove redundant packet size checks 2021-03-31 21:10:54 +02:00
Groups.hpp Clean up indentation in a few places 2021-12-16 03:34:15 +01:00
Items.cpp altered event drop logic, fixed taro/fm logic 2021-04-26 11:26:00 -04:00
Items.hpp altered event drop logic, fixed taro/fm logic 2021-04-26 11:26:00 -04:00
main.cpp Call terminate() on Windows 2021-12-17 01:14:32 +01:00
Missions.cpp Fix failed task QItem handling, implement /itemQ command 2021-05-14 14:24:35 -05:00
Missions.hpp Fix failed task QItem handling, implement /itemQ command 2021-05-14 14:24:35 -05:00
MobAI.cpp Fix invisible group mobs bug 2021-09-19 04:55:10 +02:00
MobAI.hpp Added speed to CombatNPC 2021-04-29 19:20:53 -05:00
Nanos.cpp Fix missing validation in Nanos::nanoEquipHandler() 2022-02-08 12:48:58 +01:00
Nanos.hpp [refactor] Move files to core/ and servers/ subdirectories 2021-03-17 20:16:48 +01:00
NPC.hpp [WIP] Convert most of Chunking to Entity-based system 2021-03-31 22:28:27 +02:00
NPCManager.cpp Make dynamic IDs count down from max instead of up from 0 2021-05-06 12:17:34 -04:00
NPCManager.hpp [refac] Move WarpLocation to Transport.hpp 2021-05-06 12:17:34 -04:00
Player.hpp Initialize all members of all Entity-derived classes 2021-03-31 22:28:27 +02:00
PlayerManager.cpp Respawn players at half health 2021-10-19 20:36:33 +02:00
PlayerManager.hpp Fix #205 - if a player times out a race, warp them back to the start 2021-04-25 15:41:39 -05:00
PlayerMovement.cpp Add /path command 2021-05-06 12:17:34 -04:00
PlayerMovement.hpp [refactor] Extract PlayerMovement.cpp from PlayerManager.cpp 2021-03-13 02:59:18 +01:00
Racing.cpp Add a fallback to racingCancel if a respawn point isn't found 2021-05-14 14:10:19 -05:00
Racing.hpp Clean up indentation in a few places 2021-12-16 03:34:15 +01:00
Rand.cpp restored getTime in rand gen 2021-04-26 11:26:00 -04:00
Rand.hpp restored getTime in rand gen 2021-04-26 11:26:00 -04:00
settings.cpp Proof-of-concept, default-permit seccomp-bpf sandbox 2021-12-16 00:36:09 +01:00
settings.hpp Proof-of-concept, default-permit seccomp-bpf sandbox 2021-12-16 00:36:09 +01:00
TableData.cpp Tolerate missing optional fields when loading gruntwork 2021-12-31 02:40:32 +01:00
TableData.hpp Add enabledpatches config option 2021-05-07 21:29:18 +02:00
Trading.cpp Various fixes in Trading.cpp 2021-05-14 14:21:18 -05:00
Trading.hpp [refactor] Remove the word 'Manager' from most source files/namespaces 2021-03-17 20:16:43 +01:00
Transport.cpp Only loop NPC movement if the NPC has a looping path assigned 2021-05-09 08:38:14 -04:00
Transport.hpp Only loop NPC movement if the NPC has a looping path assigned 2021-05-09 08:38:14 -04:00
Vendors.cpp Make sure a vendor is actually selling the item a player wants to buy 2021-06-20 10:15:02 -04:00
Vendors.hpp Make sure a vendor is actually selling the item a player wants to buy 2021-06-20 10:15:02 -04:00