Fix sliders stopping in place after one round-trip

This commit is contained in:
CakeLancelot 2021-05-16 14:39:45 -05:00
parent 81cc19f985
commit 8326ea6e26
1 changed files with 1 additions and 0 deletions

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@ -144,6 +144,7 @@ struct Bus : public BaseNPC {
Bus(int x, int y, int z, int angle, uint64_t iID, int t, int id) :
BaseNPC(x, y, z, angle, iID, t, id) {
type = EntityType::BUS;
loopingPath = true;
}
virtual void enterIntoViewOf(CNSocket *sock) override;