OpenFusion/src
2020-12-06 06:02:58 +01:00
..
contrib
mingw
structs
BuddyManager.cpp Do not strip newlines from email bodies 2020-11-29 21:31:54 +01:00
BuddyManager.hpp
ChatManager.cpp Ours is not to decide the value of pi. 2020-12-06 02:45:20 +01:00
ChatManager.hpp Ours is not to decide the value of pi. 2020-12-06 02:45:20 +01:00
ChunkManager.cpp Properly copy mob groups to instances 2020-11-25 11:49:40 -05:00
ChunkManager.hpp Reimplement chunk data caching 2020-11-19 19:16:51 -05:00
CNLoginServer.cpp Fix enter key sending '\n' in passwords 2020-12-01 14:29:21 -05:00
CNLoginServer.hpp hugely simplified managing player characters in login server 2020-11-25 19:25:20 -05:00
CNProtocol.cpp Various bugfixes 2020-12-06 05:25:23 +01:00
CNProtocol.hpp Oops, M_PI is POSIX so it isn't defined in math.h on Windows 2020-12-06 06:02:58 +01:00
CNShardServer.cpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShardServer.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShared.cpp
CNShared.hpp
CNStructs.hpp Various bugfixes 2020-12-06 05:25:23 +01:00
Database.cpp Fix freefalling after MSS DC 2020-11-26 10:01:48 -05:00
Database.hpp Prevent DB players from occupying same slot 2020-11-25 19:25:20 -05:00
Defines.cpp
Defines.hpp
GroupManager.cpp Removed redundant checks for a nullptr from PlayerManager::getPlayer() 2020-12-01 21:37:34 +01:00
GroupManager.hpp
ItemManager.cpp Clean up item loading from XDT. 2020-12-04 13:57:08 -05:00
ItemManager.hpp Clean up item loading from XDT. 2020-12-04 13:57:08 -05:00
main.cpp Various bugfixes 2020-12-06 05:25:23 +01:00
MissionManager.cpp Fix edge case for nano mission acquisition 2020-12-03 00:05:14 -05:00
MissionManager.hpp Basic Implementation of a lair unlock command 2020-12-01 14:19:16 -05:00
MobManager.cpp Fix nano logic in goo damage running without a nano out 2020-12-04 11:59:53 -05:00
MobManager.hpp Restructured Arrays to Vectors 2020-11-27 19:02:54 -05:00
Monitor.cpp Various bugfixes 2020-12-06 05:25:23 +01:00
Monitor.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
NanoManager.cpp Make sure each group member is alive before healing/buffing them 2020-12-01 21:37:34 +01:00
NanoManager.hpp Removed the Player pointer from CNSocket 2020-12-01 21:37:34 +01:00
NPC.hpp Properly set default NPC class 2020-11-26 09:05:44 -05:00
NPCManager.cpp Clean up item loading from XDT. 2020-12-04 13:57:08 -05:00
NPCManager.hpp Fix getNearestNPC w/ uses 2020-11-22 19:14:46 -05:00
Player.hpp Added /hide command to exclude players from monitor output 2020-12-04 07:24:33 -05:00
PlayerManager.cpp Various bugfixes 2020-12-06 05:25:23 +01:00
PlayerManager.hpp Fix spawning in the unknown when no Resurrect 'Ems are nearby 2020-11-26 11:03:42 -05:00
settings.cpp Disable monitor by default in config file 2020-12-04 17:30:21 +01:00
settings.hpp Disable monitor by default in config file 2020-12-04 17:30:21 +01:00
TableData.cpp Various bugfixes 2020-12-06 05:25:23 +01:00
TableData.hpp Properly implement item types. 2020-12-04 16:42:58 -05:00
TransportManager.cpp Fix regression with disconnected player on Skyway agent. 2020-12-03 15:33:14 -05:00
TransportManager.hpp