• Joined on 2024-05-06
mirror synced commits to main at mirror/glerminal from mirror 2024-05-28 19:36:03 +00:00
96944fcaa9 Upload to same artifact
fc4c150965 Use v3 artifact
526924d02a Upload test images as artifacts
be6a31043a Test testing code (again...)
60117c5cf9 Test testing code
Compare 19 commits »
mirror synced commits to main at mirror/glerminal from mirror 2024-05-27 19:06:03 +00:00
65c6de85ba Rework testing code
12f7d22009 Convert from char* to char[]
2861b78681 Update to allow GL_ARB_shader_viewport_layer_array as well.
Compare 3 commits »
mirror synced commits to main at mirror/glerminal from mirror 2024-05-26 18:36:02 +00:00
11380a0d88 Found another remaining _DEBUG reference
2be0aeaf99 Add AMD_vertex_shader_layer support
c125a36cf0 Geometry shader is passthrough now
320164e597 Forgot to change shader version
eaab60cfda Downgrade to OpenGL 4.5
Compare 5 commits »
mirror synced commits to main at mirror/glerminal from mirror 2024-05-26 10:26:01 +00:00
c8e7a28837 Remove testing code from CMake. Intended to be used via CI gitea actions
b4427a0c88 Setup basic testing framework
Compare 2 commits »
mirror synced commits to main at mirror/glerminal from mirror 2024-05-24 09:29:45 +00:00
b2164b76cf Add some options for configuration
mirror synced commits to main at mirror/glerminal from mirror 2024-05-23 17:09:26 +00:00
17ea6a7f0a Fix a bug with glerminal_layer_scale that caused unintended behavior
mirror synced commits to main at mirror/glerminal from mirror 2024-05-20 04:35:23 +00:00
c89563338a Rework sprite API
mirror synced commits to main at mirror/glerminal from mirror 2024-05-17 11:35:23 +00:00
e3a65072d8 Per-layer tinting and scaling
mirror synced commits to main at mirror/glerminal from mirror 2024-05-16 19:32:58 +00:00
325ef5167d 32-bit color instead of palette