• Joined on 2024-05-06
mirror synced commits to main at mirror/glerminal from mirror 2024-07-17 19:45:27 +00:00
6663804c88 Add audio; update Lua color API
mirror synced commits to main at mirror/glerminal from mirror 2024-06-17 21:26:00 +00:00
9d88ebbb3b Update submodule URL
mirror synced commits to main at mirror/glerminal from mirror 2024-06-15 04:06:01 +00:00
76bfd67f4e Fix not drawing all cells
mirror synced commits to main at mirror/glerminal from mirror 2024-06-14 19:56:00 +00:00
4811e4d970 Allow 1-tile offscreen rendering to prevent pop-in effect
mirror synced commits to main at mirror/glerminal from mirror 2024-06-14 03:36:00 +00:00
e402b5f5a3 Fix mouse coordinates
mirror synced commits to main at mirror/glerminal from mirror 2024-06-11 10:16:02 +00:00
139681a3fd Fix test not compiling
45ec13db45 Add mouse callbacks
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mirror synced commits to main at mirror/glerminal from mirror 2024-06-08 00:36:01 +00:00
996d14c93c Correctly initialize m_colors and m_scales
d50fefc359 Make tinting and scaling per-cell instead of per-layer
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mirror synced commits to main at mirror/glerminal from mirror 2024-06-03 14:26:00 +00:00
6444654f42 Improve lua error messages
mirror synced commits to main at mirror/glerminal from mirror 2024-06-02 22:06:00 +00:00
da1f32a014 Properly fixed texture bleeding
mirror synced commits to main at mirror/glerminal from mirror 2024-06-02 13:56:00 +00:00
71c052b38f Fix cells being drawn slightly larger than intended
mirror synced commits to main at mirror/glerminal from mirror 2024-06-01 21:36:00 +00:00
a39905c6cb Allow for up to 4096 sprites
mirror synced commits to main at mirror/glerminal from mirror 2024-05-30 20:36:02 +00:00
e5b017ad97 Don't include GL from GLFW
fa8b8bfcf8 Fix unable to find glfw header (for real this time?)
ca0addb54c Fix unable to find glfw header
93df224dc8 Fetch entire repo history
35902c2803 Add key callbacks, fix buffering issue
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-30 04:16:01 +00:00
4b740e3edd Update to test against known working version rather than previous commit
10a90a5f6a Fix geometry shader and outdated cmake library name
939fea0fa7 Initial lua API
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-29 20:06:01 +00:00
844e1b6c7a Downloads LFS files
7cd81b31eb print stbi failure reason
1e0be8eca0 Print out CWD on non-windows environments for debug purposes
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-29 11:56:02 +00:00
ffcafb5160 Print resources contents
06e189963e Print directory contents
4b13ca2818 Print PWD before running test app
cf9ab6c0a1 Add return value for texture loading
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-29 03:46:03 +00:00
ae2052f8a9 Remove screen params
mirror synced commits to main at mirror/glerminal from mirror 2024-05-28 19:36:03 +00:00
96944fcaa9 Upload to same artifact
fc4c150965 Use v3 artifact
526924d02a Upload test images as artifacts
be6a31043a Test testing code (again...)
60117c5cf9 Test testing code
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-27 19:06:03 +00:00
65c6de85ba Rework testing code
12f7d22009 Convert from char* to char[]
2861b78681 Update to allow GL_ARB_shader_viewport_layer_array as well.
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-26 18:36:02 +00:00
11380a0d88 Found another remaining _DEBUG reference
2be0aeaf99 Add AMD_vertex_shader_layer support
c125a36cf0 Geometry shader is passthrough now
320164e597 Forgot to change shader version
eaab60cfda Downgrade to OpenGL 4.5
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mirror synced commits to main at mirror/glerminal from mirror 2024-05-26 10:26:01 +00:00
c8e7a28837 Remove testing code from CMake. Intended to be used via CI gitea actions
b4427a0c88 Setup basic testing framework
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