Add return value for texture loading

This commit is contained in:
Shylie 2024-05-29 07:16:01 -04:00
parent ae2052f8a9
commit cf9ab6c0a1
3 changed files with 25 additions and 8 deletions

View File

@ -68,7 +68,7 @@ void glerminal_layer_scale(unsigned char layer, float scale);
* @brief Load sprites from a png file
* @param filename Name of the png file
*/
void glerminal_load_sprites_file(const char* filename);
int glerminal_load_sprites_file(const char* filename);
/**
* @brief Load sprites from memory
@ -76,7 +76,7 @@ void glerminal_load_sprites_file(const char* filename);
* @param height height of the atlas in sprites
* @param buffer the in-memory atlas
*/
void glerminal_load_sprites_buffer(unsigned char width, unsigned char height, const unsigned int* buffer);
int glerminal_load_sprites_buffer(unsigned char width, unsigned char height, const unsigned int* buffer);
#ifdef __cplusplus
}

View File

@ -815,29 +815,41 @@ void glerminal_layer_scale(unsigned char layer, float scale)
GLERMINAL_G->layer_scale(layer, scale);
}
void glerminal_load_sprites_file(const char* filename)
int glerminal_load_sprites_file(const char* filename)
{
if (!GLERMINAL_G) { return; }
if (!GLERMINAL_G) { return false; }
bool success = false;
int w, h;
stbi_uc* const buffer = stbi_load(filename, &w, &h, nullptr, 4);
// verify atlas size is a multiple of CELL_SIZE in each dimension
if (w % glerminal::CELL_SIZE == 0 && h % glerminal::CELL_SIZE == 0)
if (buffer && w % glerminal::CELL_SIZE == 0 && h % glerminal::CELL_SIZE == 0)
{
GLERMINAL_G->load_atlas(w / glerminal::CELL_SIZE, h / glerminal::CELL_SIZE, reinterpret_cast<unsigned int*>(buffer));
success = true;
}
stbi_image_free(buffer);
return success;
}
void glerminal_load_sprites_buffer(unsigned char width, unsigned char height, const unsigned int* buffer)
int glerminal_load_sprites_buffer(unsigned char width, unsigned char height, const unsigned int* buffer)
{
if (!GLERMINAL_G) { return; }
if (!GLERMINAL_G) { return false; }
// verify atlas size is a multiple of CELL_SIZE in each dimension
if (width % glerminal::CELL_SIZE == 0 && height % glerminal::CELL_SIZE == 0)
{
GLERMINAL_G->load_atlas(width / glerminal::CELL_SIZE, height / glerminal::CELL_SIZE, buffer);
return true;
}
else
{
return false;
}
}

View File

@ -2,11 +2,16 @@
#include <test-common.h>
#include <iostream>
namespace
{
void init()
{
glerminal_load_sprites_file("resources/image.png");
if (!glerminal_load_sprites_file("resources/image.png"))
{
std::cout << "Failed to load texture" << std::endl;
}
for (int i = 0; i < GRID_HEIGHT; i++)
{