Shylie
|
76bfd67f4e
|
Fix not drawing all cells
|
2024-06-14 20:32:08 -04:00 |
|
Shylie
|
4811e4d970
|
Allow 1-tile offscreen rendering to prevent pop-in effect
|
2024-06-14 12:20:31 -04:00 |
|
Shylie
|
e402b5f5a3
|
Fix mouse coordinates
|
2024-06-13 18:08:02 -04:00 |
|
Shylie
|
45ec13db45
|
Add mouse callbacks
|
2024-06-11 00:40:43 -04:00 |
|
Shylie
|
996d14c93c
|
Correctly initialize m_colors and m_scales
|
2024-06-07 12:36:27 -04:00 |
|
Shylie
|
d50fefc359
|
Make tinting and scaling per-cell instead of per-layer
|
2024-06-07 12:33:23 -04:00 |
|
Shylie
|
6444654f42
|
Improve lua error messages
|
2024-06-03 08:10:03 -04:00 |
|
Shylie
|
da1f32a014
|
Properly fixed texture bleeding
|
2024-06-02 14:34:07 -04:00 |
|
Shylie
|
71c052b38f
|
Fix cells being drawn slightly larger than intended
|
2024-06-02 06:46:03 -04:00 |
|
Shylie
|
a39905c6cb
|
Allow for up to 4096 sprites
|
2024-06-01 13:25:20 -04:00 |
|
Shylie
|
e5b017ad97
|
Don't include GL from GLFW
|
2024-05-30 12:09:48 -04:00 |
|
Shylie
|
fa8b8bfcf8
|
Fix unable to find glfw header (for real this time?)
|
2024-05-30 12:07:49 -04:00 |
|
Shylie
|
35902c2803
|
Add key callbacks, fix buffering issue
|
2024-05-30 10:57:36 -04:00 |
|
Shylie
|
10a90a5f6a
|
Fix geometry shader and outdated cmake library name
|
2024-05-29 23:55:39 -04:00 |
|
Shylie
|
939fea0fa7
|
Initial lua API
|
2024-05-29 18:53:47 -04:00 |
|
Shylie
|
844e1b6c7a
|
Downloads LFS files
|
2024-05-29 08:03:31 -04:00 |
|
Shylie
|
7cd81b31eb
|
print stbi failure reason
|
2024-05-29 08:00:30 -04:00 |
|
Shylie
|
1e0be8eca0
|
Print out CWD on non-windows environments for debug purposes
|
2024-05-29 07:57:15 -04:00 |
|
Shylie
|
cf9ab6c0a1
|
Add return value for texture loading
|
2024-05-29 07:16:01 -04:00 |
|
Shylie
|
d285983dea
|
Initial automated testing
|
2024-05-28 11:13:15 -04:00 |
|
Shylie
|
65c6de85ba
|
Rework testing code
|
2024-05-27 13:07:50 -04:00 |
|
Shylie
|
12f7d22009
|
Convert from char* to char[]
|
2024-05-27 11:47:00 -04:00 |
|
Shylie
|
2861b78681
|
Update to allow GL_ARB_shader_viewport_layer_array as well.
|
2024-05-27 11:42:17 -04:00 |
|
Shylie
|
11380a0d88
|
Found another remaining _DEBUG reference
|
2024-05-26 12:52:30 -04:00 |
|
Shylie
|
2be0aeaf99
|
Add AMD_vertex_shader_layer support
|
2024-05-26 12:35:15 -04:00 |
|
Shylie
|
c125a36cf0
|
Geometry shader is passthrough now
|
2024-05-26 12:05:29 -04:00 |
|
Shylie
|
320164e597
|
Forgot to change shader version
|
2024-05-26 09:21:40 -04:00 |
|
Shylie
|
eaab60cfda
|
Downgrade to OpenGL 4.5
|
2024-05-26 08:12:47 -04:00 |
|
Shylie
|
b4427a0c88
|
Setup basic testing framework
|
2024-05-25 23:16:23 -04:00 |
|
Shylie
|
b2164b76cf
|
Add some options for configuration
|
2024-05-23 21:33:15 -04:00 |
|
Shylie
|
17ea6a7f0a
|
Fix a bug with glerminal_layer_scale that caused unintended behavior
|
2024-05-23 10:53:07 -04:00 |
|
Shylie
|
c89563338a
|
Rework sprite API
|
2024-05-19 21:46:56 -05:00 |
|
Shylie
|
e3a65072d8
|
Per-layer tinting and scaling
|
2024-05-16 23:51:45 -05:00 |
|
Shylie
|
325ef5167d
|
32-bit color instead of palette
|
2024-05-16 13:48:24 -05:00 |
|
Shylie
|
4b7991a3a6
|
Layer count increased to 256, palette size increased to 256
|
2024-05-15 13:33:18 -05:00 |
|
Shylie
|
615ea631e2
|
Update example, lower cell scale
|
2024-05-14 22:03:45 -05:00 |
|
Shylie
|
8318011cf2
|
Add sub-cell offsets
|
2024-05-14 21:42:49 -05:00 |
|
Shylie
|
02b1532fdd
|
Remove old debug code
|
2024-05-14 20:07:19 -05:00 |
|
Shylie
|
4f5bc7b5cd
|
Fix layering
|
2024-05-14 17:16:06 -05:00 |
|
Shylie
|
a32897d5d4
|
Initial public api version
|
2024-05-14 16:46:30 -05:00 |
|
Shylie
|
06c7aa9eb5
|
proof-of-concept graphics implementation
|
2024-05-14 16:11:32 -05:00 |
|
Shylie
|
06e756dd2c
|
Initial commit
|
2024-05-09 15:42:12 -04:00 |
|