27143ccb01
Schemas, split fields, and padding
2024-01-24 17:47:06 -05:00
349e7b6e07
Table schemas
2024-01-24 16:10:26 -05:00
9fd6441606
Fix for large packet size
2024-01-24 13:57:43 -05:00
8b1bd5b1ee
Update gitignore
2024-01-24 13:52:59 -05:00
4f7b6b28e4
Fix DB table mappings
2024-01-24 13:52:41 -05:00
99193a198b
Add json2xdb
2024-01-24 05:15:00 -05:00
CakeLancelot
249af1d2d3
Ensure all objects are deleted after export + use env var for user directory
2024-01-19 14:30:17 -06:00
gsemaj
c7b4182a4b
Export terrain meshes as FBX instead of OBJ
2024-01-19 10:42:49 -08:00
FinnHornhoover
b70816fa64
Non-updating rank table fix and tiebreaker logic ( #1 )
2023-12-25 21:37:22 +01:00
9deba1956f
[rankendpoint] Add invocation instructions
2023-12-24 21:35:35 +01:00
1a3a530c7f
[rankendpoint] Get DB path and endpoint route from env vars
...
Also reverted the use of main() that made it incompatible with uwsgi and
flask run.
2023-12-24 20:57:05 +01:00
f62f3af483
Revert "Autorun Flask app"
...
This reverts commit e0e0b3c5e35fa100b48766804cfbcb06aa0d90c9.
Flask applications are not supposed to be run this way. We run the
endpoints with uwsgi in prod or with the flask program for debugging.
https://flask.palletsprojects.com/en/3.0.x/api/#flask.Flask.run
2023-12-24 03:36:33 +01:00
gsemaj
f02c960497
Use same rank for tied scores
2023-12-22 22:14:05 -08:00
gsemaj
e0e0b3c5e3
Autorun Flask app
2023-12-22 22:04:05 -08:00
gsemaj
615bd3d9a3
Add ranked endpoint server
2023-12-22 21:48:18 -08:00
gsemaj
4d6490933d
Add option for score capping
2023-12-19 13:21:37 -05:00
gsemaj
073666e6f4
Add OG racing score conversion script
2023-10-11 18:54:35 -04:00
gsemaj
7af28d8e70
fix submesh overlap
2023-09-09 17:45:47 -07:00
gsemaj
3bb3df7a2d
Split terrain into chunks of chunk_size
2023-09-09 16:40:22 -07:00
gsemaj
f6dc2d690f
code to show all selected faces
2023-09-09 11:24:47 -07:00
gsemaj
af2988e062
fix error
2023-09-09 10:43:43 -07:00
gsemaj
03a3e21532
Fix UVs
2023-09-09 10:28:48 -07:00
gsemaj
20d5f6231c
Export as OBJ
2023-07-20 14:27:39 -04:00
gsemaj
131297552e
Fix normals
2023-07-20 14:27:24 -04:00
gsemaj
ef8ae1fb6e
Fix vertex positioning and outfile name
2023-07-20 14:04:00 -04:00
gsemaj
3aabb35f33
Add terrain mesh extractor
2023-07-13 16:18:09 -04:00
gsemaj
7b750db9f9
Update README
2022-08-11 15:56:07 -04:00
gsemaj
aa564926a0
Fix CameraPos translation
2022-08-11 15:46:58 -04:00
gsemaj
2496f04987
Add semantic to f2a struct
2022-08-11 13:21:33 -04:00
gsemaj
916857edc3
Unity 3 fixes
2022-08-11 12:20:51 -04:00
gsemaj
3791e889c8
Add support for multiple subprograms
2022-08-11 11:53:38 -04:00
gsemaj
d0e67d55c9
Standalone support for basic fragment shaders
2022-08-11 04:06:03 -04:00
gsemaj
869d5b1976
Add support for SetTexture
2022-08-10 21:03:56 -04:00
gsemaj
8725dd1e4e
Entry points and arg fix
2022-08-10 21:01:51 -04:00
gsemaj
8fbe59e5a1
Fix rcp
bug
2022-08-10 20:09:59 -04:00
gsemaj
a53fb21621
Add .gitignore
2022-08-10 20:09:22 -04:00
gsemaj
9dd5db86eb
Update README
2022-08-10 20:06:02 -04:00
gsemaj
4ace5f065f
Add dx2cg
2022-08-10 19:47:13 -04:00
CakeLancelot
08c7ec1278
Add .gitattributes
1.4
2021-09-20 13:53:15 -05:00
CakeLancelot
fe6e2538a5
Add username collision pruning script for 3 -> 4 migration
...
Co-authored-by: dongresource <dongresource@protonmail.com>
2021-09-20 13:38:52 -05:00
OpenFusionProject
552f53a27c
Initial commit
2021-05-02 23:45:30 -05:00