Update README

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gsemaj 2022-08-10 20:06:02 -04:00
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@ -7,4 +7,5 @@ Tools for converting d3d9 shader assembly to HLSL/Cg.
## Known issues
- Only vertex shaders with profile `vs_1_1` are supported
- No fragment shaders are supported yet
- Only one subprogram in a subshader will be converted (for now)
- Only a limited set of instructions (those used by FF and Unity 2.6) are supported