Update README

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gsemaj 2022-08-11 15:56:07 -04:00
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@ -8,3 +8,4 @@ Tools for converting d3d9 shader assembly to HLSL/Cg.
- Only vertex shaders with profile `vs_1_1` are supported
- Only fragment shaders with profile `ps_2_0` are supported
- Only a limited set of instructions (those used by FF and Unity 2.6) are supported
- Properties that don't begin with an underscore do not get captured as locals