OpenFusion/src
2021-01-04 23:57:50 +01:00
..
contrib Remove vendored libsqlite from the repository 2020-12-14 03:44:58 +01:00
mingw
structs Implement multiple-choice mission rewards 2020-12-23 13:50:12 -05:00
BuddyManager.cpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
BuddyManager.hpp Implement player blocking 2020-12-13 19:51:09 -05:00
ChatManager.cpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
ChatManager.hpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
ChunkManager.cpp Always grab mob HP from XDT 2020-12-14 00:26:17 -05:00
ChunkManager.hpp
CNLoginServer.cpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
CNLoginServer.hpp hugely simplified managing player characters in login server 2020-11-25 19:25:20 -05:00
CNProtocol.cpp Slight adjustments to the poll() loop 2020-12-12 01:27:28 +01:00
CNProtocol.hpp Print informative error messages for socket operations 2020-12-08 15:23:58 -05:00
CNShardServer.cpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShardServer.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
CNShared.cpp
CNShared.hpp
CNStructs.hpp Initial Academy support 2020-12-23 13:50:12 -05:00
Database.cpp Prevent duplicate running tasks from loading into the Player struct 2020-12-23 13:50:12 -05:00
Database.hpp Racing cleanup 2020-12-21 21:02:19 -05:00
Defines.cpp
Defines.hpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
GroupManager.cpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
GroupManager.hpp
ItemManager.cpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
ItemManager.hpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
main.cpp Add RacingManager 2020-12-21 16:18:08 -05:00
MissionManager.cpp Fixed Quest Item Bug 2021-01-04 23:52:15 +01:00
MissionManager.hpp Group members share the same mob drops 2020-12-31 14:13:14 +01:00
MobManager.cpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
MobManager.hpp Fixed Group Mob Retreat 2021-01-04 23:53:38 +01:00
Monitor.cpp Add chat dump to monitor 2020-12-15 09:58:11 -05:00
Monitor.hpp Integrate the monitor's listener socket into the shard's poll() 2020-12-06 01:44:37 +01:00
NanoManager.cpp Group related fixes 2021-01-04 23:57:50 +01:00
NanoManager.hpp Removed the Player pointer from CNSocket 2020-12-01 21:37:34 +01:00
NPC.hpp Properly set default NPC class 2020-11-26 09:05:44 -05:00
NPCManager.cpp Fixed Instancing Bugs 2021-01-04 23:53:44 +01:00
NPCManager.hpp Implement rudimentary NPC scripting framework and Lord Fuse boss fight 2020-12-15 23:19:29 +01:00
Player.hpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
PlayerManager.cpp Fixed Instancing Bugs 2021-01-04 23:53:44 +01:00
PlayerManager.hpp Implement most of the remaining client-side GM commands 2020-12-31 12:51:31 +01:00
RacingManager.cpp Fix IZ races rewarding invalid items 2020-12-23 18:31:42 -05:00
RacingManager.hpp Fix indentation in RacingManager.cpp and compilation on Linux 2020-12-22 14:46:09 +01:00
settings.cpp Updated tdata and changed how the default JSON paths are resolved 2021-01-04 17:08:44 +01:00
settings.hpp Add academy.json loading to TableData 2020-12-23 13:50:12 -05:00
TableData.cpp Basic Anti rapidfire 2021-01-04 23:57:50 +01:00
TableData.hpp Potentially fix slider collisions 2020-12-16 20:37:12 -05:00
TransportManager.cpp Fix regression with disconnected player on Skyway agent. 2020-12-03 15:33:14 -05:00
TransportManager.hpp Please.... please take the slider.... 2020-12-18 20:48:09 -05:00