OpenFusion/src
2020-09-22 13:16:09 +02:00
..
contrib Change sqlite3.h path in sqlite_orm.h 2020-09-02 21:11:50 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
ChatManager.cpp huge refactoring, chunking added 2020-09-17 17:45:43 -05:00
ChatManager.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
ChunkManager.cpp Fixed halved NPC distance and renamed config option to chunksize. 2020-09-21 23:30:05 +02:00
ChunkManager.hpp minor chunk refactor 2020-09-21 14:55:34 -05:00
CNLoginServer.cpp removed usewebapi 2020-09-21 14:49:08 -05:00
CNLoginServer.hpp Cleaned up comment formatting. 2020-09-14 16:07:05 +02:00
CNProtocol.cpp Rearranged the codebase a little. 2020-09-16 21:46:15 +02:00
CNProtocol.hpp Hotfix to stop crashing the server. 2020-09-17 21:22:31 +02:00
CNShardServer.cpp Fix invalid item bug 2020-09-18 14:45:51 -04:00
CNShardServer.hpp Only send live checks when the connection has been silent for a while. 2020-09-16 17:45:53 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
CNStructs.hpp Switched getTime() to std::chrono on all platforms. 2020-09-16 20:14:00 +02:00
Database.cpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Database.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Use PC_MAXHEALTH() in the rest of the codebase. 2020-09-21 19:51:30 +02:00
ItemManager.cpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
ItemManager.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
main.cpp huge refactoring, chunking added 2020-09-17 17:45:43 -05:00
MissionManager.cpp added sanity check for killing mission mobs 2020-09-22 10:18:29 +02:00
MissionManager.hpp Database saving update (#104) 2020-09-21 14:43:53 -05:00
MobManager.cpp Wait about 2s before despawning killed mobs. 2020-09-22 00:23:18 +02:00
MobManager.hpp Wait about 2s before despawning killed mobs. 2020-09-22 00:23:18 +02:00
NanoManager.cpp Wait about 2s before despawning killed mobs. 2020-09-22 00:23:18 +02:00
NanoManager.hpp Refactored passive nano powers. 2020-09-21 19:51:30 +02:00
NPC.hpp Mobs respawn now. 2020-09-17 01:43:48 +02:00
NPCManager.cpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
NPCManager.hpp Merge pull request #92 from gsemaj/crocpot 2020-09-20 13:40:36 -05:00
Player.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
PlayerManager.cpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
PlayerManager.hpp huge refactoring, chunking added 2020-09-17 17:45:43 -05:00
settings.cpp Move from isGM to Account Levels (#106) 2020-09-22 04:26:12 +02:00
settings.hpp Move from isGM to Account Levels (#106) 2020-09-22 04:26:12 +02:00
TableData.cpp General MSS fixes + tweaks 2020-09-21 21:43:39 -04:00
TableData.hpp General MSS fixes + tweaks 2020-09-21 21:43:39 -04:00
TransportManager.cpp Move from isGM to Account Levels (#106) 2020-09-22 04:26:12 +02:00
TransportManager.hpp General MSS fixes + tweaks 2020-09-21 21:43:39 -04:00