Commit Graph

255 Commits

Author SHA1 Message Date
dongresource efda6673b5 Print server version when starting up.
Also added -ldl to fix cmake compilation on Unix systems.
2020-09-16 20:12:56 +02:00
dongresource f7571607ba Only send live checks when the connection has been silent for a while.
Also:
* Made the timeout configurable
* Removed the stale randomcharacters config option
* Switched to time_t for time values, even though it doesn't really
matter that much
* Halved the keepAliveTimer frequency
2020-09-16 17:45:53 +02:00
CakeLancelot 501d153894
Update README.md
Inventories are now saved to DB
2020-09-15 06:02:39 -05:00
dongresource 4d21410980 Merge PR #87 2020-09-14 18:42:03 +02:00
Gent 148d90f4f1 "Boosts and potions!"
Fixed crate opening such that the item has an iOpt of 1.
2020-09-14 18:36:50 +02:00
Gent a976fef2b4 Implement vendor stack logic 2020-09-14 10:25:15 -04:00
Gent da8c833587 Implement buyback
Sellability tweak


Add additional item categories
2020-09-14 10:25:15 -04:00
Gent c91022030c Load item tables + price implementation 2020-09-14 10:25:15 -04:00
Gent f55cc8f36d Load vendor tables 2020-09-14 10:24:55 -04:00
dongresource 9cc5f3e4d5 Cleaned up comment formatting.
The incantation was: sed -i 's://\([^ ]\):// \1:' src/*.[ch]pp

Lines of code that was commented out were then manually reverted.
2020-09-14 16:07:05 +02:00
dongresource 131997f34f Cleaned up all whitespace issues.
The incantation was: sed -i 's/[ \t]*$//g' src/*.[ch]pp
2020-09-14 16:07:05 +02:00
dongresource ed86bc9160 Assorted cleanups and fixes.
* Clean up spacing/indentation
* Proper enum formatting
* Fix nano dismissal (for real this time)
* Do not copy Player struct when a pointer is right there
* Stop looking after the trade partner has been found
* Make sure we're shifting unsigned values (and 64-bit when they need to be)
* Look for JSONs in tdata/
* Add a dbsaveinterval to the example config.ini, in the login category
2020-09-14 16:07:05 +02:00
darkredtitan 38d5998a6e Sanity checks for creating and deleting characters.
Co-authored-by: kamilprzyb <kamilprzybspam@wp.pl>
2020-09-14 16:07:02 +02:00
kamilprzyb c7189a5cef added saving missions 2020-09-14 16:07:02 +02:00
kamilprzyb de15e2004b added bank functionality, refactored itemMoveHandler
Co-authored-by: Cake Lancelot <CakeLancelot@users.noreply.github.com>
2020-09-14 16:07:02 +02:00
darkredtitan 480cca82fa Make name checking case insensitive.
Co-authored-by: kamilprzyb <kamilprzybspam@wp.pl>
2020-09-14 16:06:57 +02:00
kamilprzyb 3d83f93167 added periodic DB saves, fixed some settings 2020-09-14 01:38:27 +02:00
kamilprzyb 1d9a7139a8 deleteing player deletes inventory and nanos, minor tweaks to settings 2020-09-14 01:38:27 +02:00
kamilprzyb 2fd7a8c6fc Implemented saving inventory and nanos 2020-09-14 01:38:27 +02:00
kamilprzyb fc57cae37d added saving character when a connection with shard is killed 2020-09-14 01:38:04 +02:00
Gent Semaj 3cfec7aab3
Implement transportation framework + full S.C.A.M.P.E.R. functionality (#86)
* Add transportation registration
* Add S.C.A.M.P.E.R. functionality

Co-authored-by: dongresource <dongresource@protonmail.com>
2020-09-13 22:26:16 +02:00
CakeLancelot 29e53117e7
Merge pull request #72 from FinnHornhoover/msys-mingw-compile-fix
Warnings and compile errors for MSYS2 MinGW64
2020-09-13 07:35:32 -05:00
dongresource c1ac2250a0 Minor changes.
This was me fixing a few bugs and finding that Gent was working on some
of the same ones, then awkwardly merging the changes together.
2020-09-12 22:43:04 +02:00
dongresource a4716b0164
Merge pull request #82 from gsemaj/nanos
Improve revival code
2020-09-12 22:10:49 +02:00
FinnHornhoover 91f512d740 added version checking for GCC 2020-09-12 22:27:03 +03:00
Gent 4880e4af12 Revamp revival code 2020-09-12 14:21:36 -04:00
dongresource fe370df534
Merge pull request #81 from gsemaj/auth
Validate cookie data
2020-09-12 18:03:26 +02:00
Gent 2b1a028b3d Validate cookie data 2020-09-12 11:41:31 -04:00
dongresource be99714495 Possible fix for the login error bug. 2020-09-12 17:09:11 +02:00
dongresource 4c06163b51 Properly validate vendor logic.
Also, iTimeLimit should be 0.
2020-09-12 16:10:53 +02:00
dongresource 0c97969757
Merge pull request #80 from gsemaj/vendor2
Add sell functionality to vendors
2020-09-12 16:01:23 +02:00
Gent 4e7352da66 Add sell functionality to vendors 2020-09-11 22:04:23 -04:00
dongresource 5747c24479 [bugfix] Don't set iType on empty item slots.
This confuses ItemManager::findFreeSlot().
2020-09-12 02:25:45 +02:00
dongresource 579aa9d31d Save pointer to Player struct in CNSocket.
This is an insignificant optimization now, but will be necessary when we
start switching around the the algorithms and datastructures used in
proximity detection.
2020-09-12 01:22:58 +02:00
Ariii 3865249387 Vendors, set nano skill command + serverside command issues fixed (#74)
Added basic shopkeeper functions, a player can buy the preset 3 items (cannonbolt set), all shopkeepers have the same items atm (need to check the shopkeeper tabledata), setting itemprice is something I didn't figure out.
Added set nano skill command
Implemented a switch for certain commands like health/taros/fusionmatter etc to be handled on the serverside aswell

Co-authored-by: dongresource <dongresource@protonmail.com>
2020-09-11 23:19:03 +02:00
dongresource 468840c9ea Fixed gcc vs clang preprocessor tomfoolery. 2020-09-11 00:19:21 +02:00
dongresource 52f02168bc Implemented quest item cleanup and fixed a few bugs. 2020-09-11 00:19:21 +02:00
dongresource ddb5f782b7 Refactored mission data and implemented quest item mob drops.
Most future missions are now playable.
Quest items aren't being properly cleaned up yet.
2020-09-11 00:19:21 +02:00
dongresource 3665dc2c93 [WIP] Incremental mission save 2
This commit (and the previous one) exist to document the first approach I
took to storing mission data. It's only here for posterity. This comment
was added while rebasing.
2020-09-11 00:19:19 +02:00
dongresource ae654f996c [WIP] Incremental mission save 1
This commit (and the next one) exist to document the first approach I
took to storing mission data. It's only here for posterity. This comment
was added while rebasing.
2020-09-11 00:19:16 +02:00
dongresource e33b7f20e9 [bugfix] Preserve Taros and FM when opening Crates. 2020-09-11 00:08:26 +02:00
dongresource 5b49e71de7 Implemented mission rewards.
Might need to refactor item drops, especially after implementing
task-result quest item drops.
2020-09-11 00:08:26 +02:00
dongresource 3172724596 Implemented the mob kill counter in missions and fixed a bug. 2020-09-11 00:08:26 +02:00
dongresource 8887c6349b Add support for cookie-based login back in. 2020-09-11 00:08:26 +02:00
CakeLancelot 6e0b101a76
Merge pull request #78 from JadeShrineMaiden/additions2
Levelling up added to /nano
2020-09-10 12:02:28 -05:00
JadeShrineMaiden 29cde56fb1 Levelling up added to /nano
- Using /nano levels up Player, a player cannot level down.
2020-09-10 17:51:52 +01:00
CPunch e65f07780b Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion 2020-09-09 12:06:35 -05:00
CPunch eb1ad6bb37 switched to dumped XDT & moved to a submodule 2020-09-09 12:06:22 -05:00
CakeLancelot e409b8bb39
Add .gitattributes file, exclude src/contrib from linguist (#73) 2020-09-08 19:55:59 -04:00
dongresource 45a33758a5 Account for the size of packet length and ID in validation functions. 2020-09-08 03:06:55 +02:00