c5dacb4958
Removed CRs from .gitignore and an outdated comment in config.ini.
2020-08-25 00:11:54 +02:00
fb993f0c5d
Added .vimrc configured for the 4 spaces style.
2020-08-25 00:11:54 +02:00
6d3868349d
removed debug output in keepAliveTimer
2020-08-24 16:12:49 -05:00
16bca39dae
added simple timer system to CNShardServer
2020-08-24 16:11:40 -05:00
Onii-chan
afbf309c7e
Add player revive, vehicle mount/dismount and more ( #33 )
2020-08-24 16:04:56 -05:00
28ad1a0c25
fix windows support for sockets
2020-08-24 13:23:28 -05:00
JadeShrineMaiden
ff5f3966e3
Sanity checks + Starting level changes ( #31 )
...
* Sanity checks + Starting level changes
- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.
* Sanity Check
- Prevents out of bounds item movement by comparing it to AINVEN_COUNT.
2020-08-24 03:07:51 -05:00
55add82843
Merge pull request #32 from dongresource/work
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-Wall, #pragma once, nanoSummonHandler() cleanup, verbosity levels
2020-08-23 16:57:58 -05:00
e99feb03d5
Add verbosity levels.
2020-08-23 23:09:31 +02:00
431448ffb7
Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion
2020-08-23 15:10:00 -05:00
8105d0aa88
properly handle socket errors in recieving packets
2020-08-23 15:09:51 -05:00
acf358ef51
Merge pull request #30 from CakeLancelot/clion-gitignore
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Update .gitignore for CLion
2020-08-23 13:03:10 -05:00
CakeLancelot
0a8e96ebc4
Update .gitignore for Clion
2020-08-23 12:58:08 -05:00
756074cc62
Remove redundant initialization in nanoSummonHandler().
2020-08-23 19:46:51 +02:00
51a8cc8bdf
Silence -Wall warnings.
2020-08-23 19:19:12 +02:00
651ccba932
Replace ifdef guards with #pragma once
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tl;dr this has potentially significant compilation speed benefits.
2020-08-23 19:14:54 +02:00
1281fdaaf0
Add -Wall to Makefile.
2020-08-23 18:30:23 +02:00
561a809f33
load warps into memory in NPCManager::init
2020-08-23 11:26:25 -05:00
0d27412d81
added getNearbyPlayers
2020-08-23 10:42:37 -05:00
Zenpock
1d792a21dd
Npc Warp implementation ( #29 )
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* Update CNShardServer.hpp
* Update ChatManager.cpp
* Update ChatManager.hpp
* Update NPCManager.cpp
* Update NPCManager.hpp
* Add files via upload
* Update NPCManager.cpp
* Update NPCManager.cpp
* Update ChatManager.cpp
* Update ChatManager.cpp
* Update NPCManager.cpp
* Update NPCManager.cpp
Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-23 10:32:25 -05:00
d6b96389be
added sanity checks to nanos
2020-08-22 22:15:27 -05:00
dongresource
6129c0b4e2
Players can now see eachother's nanos. ( #28 )
2020-08-22 19:52:54 -05:00
c9bf3d1896
restored default config.ini
2020-08-22 19:27:08 -05:00
88953541ef
added INITSTRUCT to zero-out data
2020-08-22 19:26:18 -05:00
94b0dc724e
major refactoring
2020-08-22 18:31:09 -05:00
0ff1f74cd3
fixed inet_ntoa warnings
2020-08-22 14:02:58 -05:00
35b424c531
fixed warnings for VC++
2020-08-22 13:38:27 -05:00
2072bdcff7
updated appveyor
2020-08-22 13:29:38 -05:00
Zenpock
4f10ee0505
MenuChat Added ( #25 )
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* Update CNShardServer.hpp
* Update ChatManager.cpp
* Update ChatManager.hpp
Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:11:47 -05:00
cd9fb6ec25
added sanity check to exitGame()
2020-08-22 13:08:37 -05:00
Onii-chan
56bf0db20d
Added more nano features (commands, equip & unequip, powers) ( #26 )
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* Revert "fixed window build"
This reverts commit b94f602537
.
* Revert "Revert "fixed window build""
This reverts commit dac4457ed2
.
* Add nano power feature
* Update CNShardServer.hpp
* Update CNShardServer.hpp
* Test: Add nano power feature
Nano powers are set to the first power in its selection by default.
* Update NanoManager.cpp
* Test: More nano features
* Update NanoManager.hpp
* Update PlayerManager.hpp
* Update PlayerManager.cpp
* Updated indentations
* Update PlayerManager.cpp
* Add DEBUGLOG()
Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:02:08 -05:00
11fed7db10
Merge pull request #27 from dongresource/defines
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Enumerate all packets (+misc FF defines), print packet names, verbose printing
2020-08-22 12:50:16 -05:00
35c622d8a2
Add support for verbose logging.
2020-08-22 19:39:13 +02:00
43f2def80b
Report unhandled packets in string form.
2020-08-22 19:19:46 +02:00
0ac600e223
Extracted all packet ids to a single, definitive enum.
...
It also contains other constant values that might be relevant at some
point.
2020-08-22 17:25:42 +02:00
FinnHornhoover
5f65a84b02
Fix unhandled exception in NPCManager ( #24 )
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* fixed PROTOCOL_VERSION not being defined
* handle exceptions in NPCManager init
2020-08-22 01:46:52 -05:00
78c493b461
switched default ip in config.ini
2020-08-21 23:37:09 -05:00
f71e1349c1
temp fix for U16toU8 edgecase
2020-08-21 22:11:04 -05:00
cff382a8ce
sets a limit for sendData()
2020-08-21 21:32:22 -05:00
bbd6c5b532
moved header libraries
2020-08-21 21:03:12 -05:00
JadeShrineMaiden
ab6df26f92
Disabled GM mode ( #22 )
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Temporarily disabled, players can now use item commands without GM mode.
2020-08-21 19:38:10 -05:00
FinnHornhoover
786ee5f4f4
fixed PROTOCOL_VERSION not being defined ( #23 )
2020-08-21 19:37:59 -05:00
c5efbceca3
added sanity checks for sendPacket()
2020-08-21 19:33:42 -05:00
bf6c5d1b6b
fixed NPC scrape
2020-08-21 18:08:42 -05:00
fdfa7b5776
Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion
2020-08-21 17:14:38 -05:00
f289c72f6f
populated NPCManager
2020-08-21 17:14:11 -05:00
Raymonf
7318d9b578
AppVeyor: Build all protocol versions on Linux ( #21 )
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* let's try this
* Update appveyor.yml
2020-08-21 16:39:30 -04:00
JadeShrineMaiden
caaffcbe3d
Item Deletion and extra fixes ( #17 )
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* Deleting Items
* fixes
* fixes 2
* Basic GM login
* Update ItemManager.cpp
Co-authored-by: Raymonf <raymonf@outlook.com>
2020-08-21 15:09:52 -05:00
3fe1a02200
include 0104 if PROTO_VERSION is undefined
2020-08-21 14:29:09 -05:00
cd19c54824
itemManager now uses a reference to the PlayerView
2020-08-21 14:28:14 -05:00