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removed debug output in keepAliveTimer
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@ -29,7 +29,6 @@ void CNShardServer::handlePacket(CNSocket* sock, CNPacketData* data) {
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}
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void CNShardServer::keepAliveTimer(CNServer* serv, uint64_t currTime) {
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std::cout << "keep alive called! " << currTime << std::endl;
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auto cachedPlayers = PlayerManager::players;
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for (auto pair : cachedPlayers) {
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