Commit Graph

31 Commits

Author SHA1 Message Date
Gent
2b1a028b3d Validate cookie data 2020-09-12 11:41:31 -04:00
be99714495 Possible fix for the login error bug. 2020-09-12 17:09:11 +02:00
5747c24479 [bugfix] Don't set iType on empty item slots.
This confuses ItemManager::findFreeSlot().
2020-09-12 02:25:45 +02:00
8887c6349b Add support for cookie-based login back in. 2020-09-11 00:08:26 +02:00
c8c4ec7d01 updated readme & small refactor 2020-09-07 12:23:00 -05:00
SengokuNadeko
361c069d0c Adjustments to the regex
I made the regex a bit less restrictive. If you want, you can push this if it seems appropriate.

Username should be at least 4 characters and max 32
Password should be at least 8 characters and max 32

Usernames can be any combination of letters and numbers, with no special characters except for dash and underscore.

Passwords can use any of the alphanumeric/special characters specified in the regex.
2020-09-06 10:49:14 -05:00
SengokuNadeko
3876e0537e Small regex fix
Old regex had some problems (a bit too restrictive). If you want, you can push this to loosen up the restrictions a little.
2020-09-06 10:42:07 -05:00
CakeLancelot
fa6b0b178c Remove unnecessary bracket in include statements 2020-09-02 21:25:09 -05:00
kamilprzyb
11801c1f89 Rewrote DB to use ORM, added all remaining features to LoginServer and refactored it 2020-09-02 00:37:09 +02:00
4f6c77be4f minor cleanup 2020-08-31 17:54:49 -05:00
Eperty123
b239fb9331 Add NPC barking, seeing saved characters 2020-08-29 13:14:21 +02:00
2a258a80f0 Database.cpp refactoring 2020-08-28 19:10:26 -05:00
darkredtitan
5cf7225f52
Tried to manually merge kamilprzyb and main repo's code (#45)
* Merge kamilprzyb and main repo's code

* Update Makefile by FunnHornhoover

* Update Makefile by FinnHornhoover

* Add flag to Makefile by FinnHornhoover

* Remove extra line from makefile

* Remove lbcrypt from Makefile

* Fix flag to Makefile by FinnHornhoover

* Reimplement potential fix for tutorial blackscreen by Dongresources

* Update CMakeLists.txt

* Update CMakeLists.txt

* Reinsert Jade's changes

* Cosmetic Changes to Databases .h & .cpp

* Remove CMakeSettings.json

* Update Makefile by Finn Hornhoover

* More cosmetic changes to Databases.cpp

* More cosmetic changes to Databases.cpp

* Remove unnecessary line (CMakeSettings.json)

* Fix CNLoginServer.cpp

* More cosmetic Changes to Database.hpp, edit Database.cpp to use JSON library onstead of json11 library, and delete json11 library files

* Delete json11 library files

* Delete JSON library to reupload

* Reupload JSON library from main repo

* Reupload JSON library from main repo

* Fix syntax error

* Fix Makefile

* Remove commented line of code to be like master

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-28 13:02:03 -05:00
JadeShrineMaiden
5c8a0069fc
Vehicle and trading bugfixes (#51)
* Sanity checks + Starting level changes

- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.

* Initial Trade Implementation

* Sanity Check

- Prevents out of bounds item movement by comparing it to AINVEN_COUNT.

* Taros and Trading

* Update ItemManager.cpp

* Update ItemManager.cpp

* working trading system

* Trading system code pointerified

- It works with the recent pointer changes needed.

* Vehicles and Trading bugfixes
2020-08-26 21:35:13 -05:00
JadeShrineMaiden
d3ca93a9b8
Trading System (#43)
* Sanity checks + Starting level changes

- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.

* Initial Trade Implementation

* Taros and Trading

* working trading system

* Trading system code pointerified

- It works with the recent pointer changes needed.
2020-08-26 12:40:10 -05:00
b79bc56b31 Implement NPC spawning.
Protected by a simplified GM system. Either everyone is a GM (local
servers) or nobody is (public servers).
2020-08-25 04:28:42 +02:00
9aa9b76826 Made the random characters level 36.
They are meant to make testing faster, after all. No point in
restricting them from fully testing items.
2020-08-25 04:17:47 +02:00
2f1358c124 Potential solution for the tutorial problem.
Will need to be tested on the public server.
2020-08-25 01:57:53 +02:00
JadeShrineMaiden
ff5f3966e3
Sanity checks + Starting level changes (#31)
* Sanity checks + Starting level changes

- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.

* Sanity Check

- Prevents out of bounds item movement by comparing it to AINVEN_COUNT.
2020-08-24 03:07:51 -05:00
e99feb03d5 Add verbosity levels. 2020-08-23 23:09:31 +02:00
51a8cc8bdf Silence -Wall warnings. 2020-08-23 19:19:12 +02:00
88953541ef added INITSTRUCT to zero-out data 2020-08-22 19:26:18 -05:00
94b0dc724e major refactoring 2020-08-22 18:31:09 -05:00
35c622d8a2 Add support for verbose logging. 2020-08-22 19:39:13 +02:00
43f2def80b Report unhandled packets in string form. 2020-08-22 19:19:46 +02:00
JadeShrineMaiden
ab6df26f92
Disabled GM mode (#22)
Temporarily disabled, players can now use item commands without GM mode.
2020-08-21 19:38:10 -05:00
JadeShrineMaiden
caaffcbe3d
Item Deletion and extra fixes (#17)
* Deleting Items

* fixes

* fixes 2

* Basic GM login

* Update ItemManager.cpp

Co-authored-by: Raymonf <raymonf@outlook.com>
2020-08-21 15:09:52 -05:00
JadeShrineMaiden
aa2adcd9e2
Items Implementation (#11)
* Item Manager (Initial Implementation)

* Item Manager (Second Phase)

* Item Manager (Phase Three)

* Not Working Code

* Inventory Implementation (Complete?)

* Items Implementation

-Fixed Indentations
-Final touches to make it all work

* Update Makefile

* Added small comments

-- needs to be fixed
2020-08-20 21:10:14 -05:00
ec84d6ca58 scraped all 0104 structs 2020-08-19 15:00:39 -05:00
47b76b422c added sanity checks 2020-08-18 19:11:31 -05:00
9d366e3720 inital commit 2020-08-18 15:42:30 -05:00