Commit Graph

22760 Commits

Author SHA1 Message Date
liamwhite
3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
bunnei
e2f32e8c88
Merge pull request #9441 from yuzu-emu/revert-9232-audio-default-thread
Revert "hle: service: audio: Use default service thread."
2022-12-14 14:58:17 -08:00
bunnei
beba9c9b61
Revert "hle: service: audio: Use default service thread." 2022-12-14 14:57:33 -08:00
liamwhite
a222f02c7a
Merge pull request #6688 from yzct12345/valid-intel-max
render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
Alexander Orzechowski
09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26 OpenGL: Check for threading support
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
45fcde817e wayland: Always use exclusive fullscreen
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
29fbce9fe6 RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
5754456292 emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
3cc3176ad6 video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam
d5f53da79d renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
liamwhite
a4696285af
Merge pull request #9425 from german77/german_unlimited
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 22:16:17 -05:00
yzct12345
f6868ae4dd Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00
Narr the Reg
0ed80c9818 yuzu: Make unlimited frame rate non persistent between game boots 2022-12-12 19:21:30 -06:00
bunnei
339a37f8cb
Merge pull request #9398 from liamwhite/fail
general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
bunnei
da58eb6208
Merge pull request #9406 from vonchenplus/topology
video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
liamwhite
b32b9524ad
Merge pull request #9404 from german77/sdl_filter
input_common: Filter SDL GUID
2022-12-12 17:34:11 -05:00
Narr the Reg
3e1e6c66c0 input_common: Filter SDL GUID 2022-12-12 10:37:55 -06:00
Mai
8ef9075b1b
Merge pull request #9420 from liamwhite/aniso
video_core: fix off by one in anisotropic filtering amount
2022-12-12 03:34:09 +00:00
Mai
0c531ff911
Merge pull request #9419 from liamwhite/no-gl
cmake: make OpenGL loader optional
2022-12-11 21:09:52 +00:00
Mai
d5684dbe7d
Merge pull request #9415 from liamwhite/dc
memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam
ed37192441 memory: correct semantics of data cache management operations 2022-12-11 12:46:34 -05:00
Matías Locatti
623429a27e
Merge pull request #9409 from liamwhite/smaa2
video_core: Integrate SMAA
2022-12-11 01:38:28 -03:00
Liam
456322dde6 video_core: fix off by one in anisotropic filtering amount 2022-12-10 20:54:45 -05:00
Mai
821da3ed54
Merge pull request #9416 from liamwhite/penicillin
cmake: enable faster linkers if available
2022-12-10 20:43:03 +00:00
Liam
8d1d6e149f cmake: make OpenGL loader optional
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
2022-12-10 15:12:27 -05:00
Liam
1085bbb0a3 cmake: enable faster linkers if available 2022-12-10 15:04:25 -05:00
Mai
a5bc86a9ac
Merge pull request #9417 from liamwhite/debug-assert
memory: remove DEBUG_ASSERT pointer test
2022-12-10 19:08:45 +00:00
Mai
6982423931
Merge pull request #9418 from liamwhite/implicitly-deleted
audio_core: remove explicitly defaulted and implicitly deleted constructors
2022-12-10 19:04:57 +00:00
Liam
e532b74e11 audio_core: remove explicitly defaulted and implicitly deleted constructors 2022-12-10 13:05:15 -05:00
Liam
985ed1e160 memory: remove DEBUG_ASSERT pointer test 2022-12-10 13:02:38 -05:00
liamwhite
f6e705737a
Merge pull request #9412 from Saalvage/fix/trace-log-compilation
Fix compilation error
2022-12-09 17:03:19 -05:00
bunnei
66c4331de5
Merge pull request #9411 from Saalvage/fix/unlock-mutex
Correctly unlock mutex before its destruction
2022-12-09 10:51:19 -08:00
Salvage
c586ac9be2
Remove the lock entirely as per PR discussion
Correctly unlock mutex before its destruction

As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case

Swap out unique for scoped lock and readd comment
2022-12-09 16:39:59 +01:00
Salvage
0e265db873
Fix compilation error 2022-12-09 14:49:15 +01:00
Liam
5b837157bd video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
37014e9127 video_core: Add vertex_array_instance_* sbubbed called warning 2022-12-08 23:19:31 +08:00
FengChen
1e64b5e2ec video_core: The draw manager manages whether Clear is required. 2022-12-08 23:10:52 +08:00
FengChen
15d63c3d3d video_core: Adjust topology update logic 2022-12-08 22:40:28 +08:00
Fernando S
41461514d6
Merge pull request #9401 from vonchenplus/draw_manager
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 12:41:39 +01:00
Feng Chen
bf0b957c05 video_core: Implement maxwell3d draw manager and split draw logic 2022-12-08 10:12:19 +08:00
Morph
bfdd512787
Merge pull request #9365 from liamwhite/val
vulkan_common: quiet some validation errors
2022-12-06 21:08:14 -05:00
Liam
9704acb982 general: improve handling of system startup failure 2022-12-06 16:13:42 -05:00
merry
e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Fernando S
08d4e7c7af
Merge pull request #9393 from liamwhite/more-vulkan
vulkan_common: further initialization tweaks
2022-12-06 17:45:08 +01:00
liamwhite
4b7e73e0a6
Merge pull request #9392 from lioncash/reporter
reporter: Eliminate undefined behavior in SaveErrorReport
2022-12-06 11:27:00 -05:00
liamwhite
d8534ea140
Merge pull request #9390 from lioncash/keyboard
applets: Extract callback types into aliases
2022-12-06 11:26:53 -05:00
liamwhite
bbdb6d391e
Merge pull request #9389 from lioncash/emumove
emulated_console/emulated_controller: std::move ParamPackage instances where applicable
2022-12-06 11:26:46 -05:00
liamwhite
a86af1b776
Merge pull request #9386 from lioncash/init
kernel: Ensure relevant class members are always initialized on construction
2022-12-06 11:26:38 -05:00
liamwhite
131ed37803
Merge pull request #9395 from abouvier/cmake-find
cmake: correct find modules
2022-12-06 09:58:55 -05:00