.. |
contrib
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Change sqlite3.h path in sqlite_orm.h
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2020-09-02 21:11:50 -05:00 |
mingw
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inital commit
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2020-08-18 15:42:30 -05:00 |
structs
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added bank functionality, refactored itemMoveHandler
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2020-09-14 16:07:02 +02:00 |
BuddyManager.cpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
BuddyManager.hpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
ChatManager.cpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
ChatManager.hpp
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added /help
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2020-10-12 02:08:10 -05:00 |
ChunkManager.cpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
ChunkManager.hpp
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added basework for instancing
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2020-09-30 20:44:37 -05:00 |
CNLoginServer.cpp
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The login server now sends live checks.
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2020-10-08 01:21:48 +02:00 |
CNLoginServer.hpp
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The login server now sends live checks.
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2020-10-08 01:21:48 +02:00 |
CNProtocol.cpp
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Rearranged the codebase a little.
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2020-09-16 21:46:15 +02:00 |
CNProtocol.hpp
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Bugfixes
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2020-10-07 18:25:49 +01:00 |
CNShardServer.cpp
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Implemented saving gruntwork results to file.
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2020-10-06 21:53:21 +02:00 |
CNShardServer.hpp
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Save connected players to DB when gracefully terminating the server.
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2020-10-02 19:34:09 +02:00 |
CNShared.cpp
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Cleaned up all whitespace issues.
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2020-09-14 16:07:05 +02:00 |
CNShared.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
CNStructs.hpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
Database.cpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
Database.hpp
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vehicle has a proper expiration day when bought, implemented checking expired vehicles while login
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2020-09-22 13:16:09 +02:00 |
Defines.cpp
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Reword some comments and correct paths in the Readme.
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2020-08-28 22:18:28 +02:00 |
Defines.hpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
GroupManager.cpp
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Merge pull request #132 from JadeShrineMaiden/test
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2020-10-11 20:59:40 +02:00 |
GroupManager.hpp
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Bugfixes + Damage Formula Adjustment
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2020-10-11 18:39:52 +01:00 |
ItemManager.cpp
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Fix spawned vehicles expiring instantly
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2020-10-12 14:06:28 -04:00 |
ItemManager.hpp
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Cleaned up whitespace.
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2020-10-05 02:03:13 +02:00 |
main.cpp
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Ah, yes. Windows.
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2020-10-13 21:57:41 +02:00 |
MissionManager.cpp
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Added /summonW and /unsummonW gruntwork commands.
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2020-10-07 19:29:59 +02:00 |
MissionManager.hpp
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Tuned various values.
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2020-09-26 03:48:45 +02:00 |
MobManager.cpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
MobManager.hpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
NanoManager.cpp
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Bugfixes + Damage Formula Adjustment
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2020-10-11 18:39:52 +01:00 |
NanoManager.hpp
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Bugfixes + Damage Formula Adjustment
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2020-10-11 18:39:52 +01:00 |
NPC.hpp
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added basework for instancing
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2020-09-30 20:44:37 -05:00 |
NPCManager.cpp
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The /summon command can now spawn up to 100 NPCs at a time.
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2020-10-13 21:50:14 +02:00 |
NPCManager.hpp
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Make proximity NPC search a helper function
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2020-10-10 23:18:01 -04:00 |
Player.hpp
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Bugfixes + Damage Formula Adjustment
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2020-10-11 18:39:52 +01:00 |
PlayerManager.cpp
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Bugfixes + Damage Formula Adjustment
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2020-10-11 18:39:52 +01:00 |
PlayerManager.hpp
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Groups, Group Nano powers and Revive (#129)
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2020-10-05 01:54:08 +02:00 |
settings.cpp
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Implemented saving gruntwork results to file.
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2020-10-06 21:53:21 +02:00 |
settings.hpp
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Implemented saving gruntwork results to file.
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2020-10-06 21:53:21 +02:00 |
TableData.cpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
TableData.hpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
TransportManager.cpp
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Implemented static paths for mobs (like Don Doom and Bad Max).
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2020-10-13 21:44:43 +02:00 |
TransportManager.hpp
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Implemented saving gruntwork results to file.
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2020-10-06 21:53:21 +02:00 |