OpenFusion/src
2020-10-13 21:57:41 +02:00
..
contrib Change sqlite3.h path in sqlite_orm.h 2020-09-02 21:11:50 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
BuddyManager.cpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
BuddyManager.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
ChatManager.cpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
ChatManager.hpp added /help 2020-10-12 02:08:10 -05:00
ChunkManager.cpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
ChunkManager.hpp added basework for instancing 2020-09-30 20:44:37 -05:00
CNLoginServer.cpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNLoginServer.hpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNProtocol.cpp Rearranged the codebase a little. 2020-09-16 21:46:15 +02:00
CNProtocol.hpp Bugfixes 2020-10-07 18:25:49 +01:00
CNShardServer.cpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00
CNShardServer.hpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
CNStructs.hpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
Database.cpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
Database.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
GroupManager.cpp Merge pull request #132 from JadeShrineMaiden/test 2020-10-11 20:59:40 +02:00
GroupManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
ItemManager.cpp Fix spawned vehicles expiring instantly 2020-10-12 14:06:28 -04:00
ItemManager.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
main.cpp Ah, yes. Windows. 2020-10-13 21:57:41 +02:00
MissionManager.cpp Added /summonW and /unsummonW gruntwork commands. 2020-10-07 19:29:59 +02:00
MissionManager.hpp Tuned various values. 2020-09-26 03:48:45 +02:00
MobManager.cpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
MobManager.hpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
NanoManager.cpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
NanoManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
NPC.hpp added basework for instancing 2020-09-30 20:44:37 -05:00
NPCManager.cpp The /summon command can now spawn up to 100 NPCs at a time. 2020-10-13 21:50:14 +02:00
NPCManager.hpp Make proximity NPC search a helper function 2020-10-10 23:18:01 -04:00
Player.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
PlayerManager.cpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
PlayerManager.hpp Groups, Group Nano powers and Revive (#129) 2020-10-05 01:54:08 +02:00
settings.cpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00
settings.hpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00
TableData.cpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
TableData.hpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
TransportManager.cpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
TransportManager.hpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00