OpenFusion/src
2020-10-02 19:20:59 -05:00
..
contrib Change sqlite3.h path in sqlite_orm.h 2020-09-02 21:11:50 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
BuddyManager.cpp minor refactoring 2020-09-28 13:11:13 -05:00
BuddyManager.hpp Implemented buddy warping 2020-09-22 13:02:00 -04:00
ChatManager.cpp minor command refactor 2020-10-02 19:20:59 -05:00
ChatManager.hpp minor command refactor 2020-10-02 19:20:59 -05:00
ChunkManager.cpp added basework for instancing 2020-09-30 20:44:37 -05:00
ChunkManager.hpp added basework for instancing 2020-09-30 20:44:37 -05:00
CNLoginServer.cpp fixed potential threading/socket issue 2020-09-27 00:12:26 -05:00
CNLoginServer.hpp Cleaned up comment formatting. 2020-09-14 16:07:05 +02:00
CNProtocol.cpp Rearranged the codebase a little. 2020-09-16 21:46:15 +02:00
CNProtocol.hpp Define NOMINMAX globally to work around VS nonsense. 2020-10-02 22:04:23 +02:00
CNShardServer.cpp Define NOMINMAX globally to work around VS nonsense. 2020-10-02 22:04:23 +02:00
CNShardServer.hpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
CNStructs.hpp replaced high_resolution_clock with system_time for timestamps 2020-09-22 21:15:47 +02:00
Database.cpp Rewrote quest bitfield char[128] <-> int64_t[16] logic. 2020-10-02 19:34:09 +02:00
Database.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Add NPCClass enum 2020-09-22 23:41:43 -04:00
ItemManager.cpp Match maxed stack behavior to OG 2020-09-30 16:23:46 -04:00
ItemManager.hpp Variable damage to/from mobs 2020-09-27 02:53:03 +01:00
main.cpp stubbed BuddyManager 2020-09-27 12:23:49 -05:00
MissionManager.cpp Various bugfixes and adjustments 2020-09-29 22:27:48 +01:00
MissionManager.hpp Tuned various values. 2020-09-26 03:48:45 +02:00
MobManager.cpp Unsummon nano when stamina runs out 2020-10-02 17:03:11 -04:00
MobManager.hpp Fixed crash on killing summoned NPC 2020-10-01 10:36:52 -04:00
NanoManager.cpp Various bugfixes and adjustments 2020-09-29 22:27:48 +01:00
NanoManager.hpp Tuned various values. 2020-09-26 03:48:45 +02:00
NPC.hpp added basework for instancing 2020-09-30 20:44:37 -05:00
NPCManager.cpp added basework for instancing 2020-09-30 20:44:37 -05:00
NPCManager.hpp Time to go, gumballs and nano potions (#113) 2020-09-25 00:35:27 -05:00
Player.hpp added basework for instancing 2020-09-30 20:44:37 -05:00
PlayerManager.cpp added basic command handler 2020-10-02 18:50:47 -05:00
PlayerManager.hpp Add helper function to get socket from player ID 2020-10-02 17:02:31 -04:00
settings.cpp Added a config option to disable mob movement and combat. 2020-09-22 20:53:44 +02:00
settings.hpp Added a config option to disable mob movement and combat. 2020-09-22 20:53:44 +02:00
TableData.cpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
TableData.hpp Load sliders from paths.json 2020-09-26 19:24:07 -04:00
TransportManager.cpp added basework for instancing 2020-09-30 20:44:37 -05:00
TransportManager.hpp Add curve parameter to lerp 2020-09-26 19:24:07 -04:00