OpenFusion/src
2020-10-15 17:07:58 -04:00
..
contrib Change sqlite3.h path in sqlite_orm.h 2020-09-02 21:11:50 -05:00
mingw inital commit 2020-08-18 15:42:30 -05:00
structs added bank functionality, refactored itemMoveHandler 2020-09-14 16:07:02 +02:00
BuddyManager.cpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
BuddyManager.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
ChatManager.cpp Add support for unique instances 2020-10-15 11:46:53 -04:00
ChatManager.hpp added /help 2020-10-12 02:08:10 -05:00
ChunkManager.cpp Implement instance copying 2020-10-15 17:07:58 -04:00
ChunkManager.hpp Implement instance copying 2020-10-15 17:07:58 -04:00
CNLoginServer.cpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNLoginServer.hpp The login server now sends live checks. 2020-10-08 01:21:48 +02:00
CNProtocol.cpp Rearranged the codebase a little. 2020-09-16 21:46:15 +02:00
CNProtocol.hpp Bugfixes 2020-10-07 18:25:49 +01:00
CNShardServer.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
CNShardServer.hpp Save connected players to DB when gracefully terminating the server. 2020-10-02 19:34:09 +02:00
CNShared.cpp Cleaned up all whitespace issues. 2020-09-14 16:07:05 +02:00
CNShared.hpp Replace ifdef guards with #pragma once 2020-08-23 19:14:54 +02:00
CNStructs.hpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
Database.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
Database.hpp vehicle has a proper expiration day when bought, implemented checking expired vehicles while login 2020-09-22 13:16:09 +02:00
Defines.cpp Reword some comments and correct paths in the Readme. 2020-08-28 22:18:28 +02:00
Defines.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
GroupManager.cpp Merge pull request #132 from JadeShrineMaiden/test 2020-10-11 20:59:40 +02:00
GroupManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
ItemManager.cpp Misc changes. 2020-10-14 23:15:02 +02:00
ItemManager.hpp Cleaned up whitespace. 2020-10-05 02:03:13 +02:00
main.cpp Ah, yes. Windows. 2020-10-13 21:57:41 +02:00
MissionManager.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
MissionManager.hpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
MobManager.cpp Implemented static paths for mobs (like Don Doom and Bad Max). 2020-10-13 21:44:43 +02:00
MobManager.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
NanoManager.cpp Misc changes. 2020-10-14 23:15:02 +02:00
NanoManager.hpp Bugfixes + Damage Formula Adjustment 2020-10-11 18:39:52 +01:00
NPC.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
NPCManager.cpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
NPCManager.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
Player.hpp Kick players out of instances when they leave 2020-10-15 17:07:58 -04:00
PlayerManager.cpp Make /warp and /goto put you in the overworld 2020-10-15 17:07:58 -04:00
PlayerManager.hpp Add support for unique instances 2020-10-15 11:46:53 -04:00
settings.cpp Misc changes. 2020-10-14 23:15:02 +02:00
settings.hpp Misc changes. 2020-10-14 23:15:02 +02:00
TableData.cpp Implement instance copying 2020-10-15 17:07:58 -04:00
TableData.hpp Expand gruntwork to instances 2020-10-15 11:44:15 -04:00
TransportManager.cpp Instance Stuff 2020-10-15 11:44:15 -04:00
TransportManager.hpp Implemented saving gruntwork results to file. 2020-10-06 21:53:21 +02:00