Commit Graph

940 Commits

Author SHA1 Message Date
572df90645 Fix email attachment collisions causing email send failure (#312) 2025-12-07 16:38:46 -08:00
FinnHornhoover
8d0587dd45 increase mob group offset to avoid collisions (#311) 2025-12-06 16:31:27 -08:00
6b9ae4c325 Validate name wheel names 2025-01-06 23:43:37 -05:00
d06c324aa3 Send namereq event on name change as well 2025-01-05 22:30:55 -05:00
052196d1cd Treat bcast areas 1 and 2 as global 2025-01-02 18:26:00 -05:00
e84f6505b8 Name request monitor events 2025-01-02 18:06:06 -05:00
b483bf7190 Respect name check flag in getPlayerName 2025-01-02 17:44:37 -05:00
6ff51685a8 Move event buffers to Monitor 2025-01-02 17:39:16 -05:00
b4ed31d4fb Dedicated bcast monitor event 2025-01-02 17:18:53 -05:00
36e0667ed2 Add Email and LastPasswordReset columns to Account table (#299)
* Add Email column to Account table

* Add LastPasswordReset timestamp column, missing DB version bump
2024-11-28 23:01:29 -05:00
ed9fe61faf Auth cookie refresh on PC_EXIT 2024-11-23 11:29:55 -08:00
55cf3f7102 Refactor login packet handler for more flexible auth (#298)
This PR enables auth cookies to be used simultaneously with plaintext paasswords sent in the cookie authID field.

* Hoist a bunch of checks from the login packet handler into helper functions.
* Rename the LoginType enum to AuthMethod and distinguish it from the iLoginType packet field (see comment in code for why these should be decoupled).
* If the provided token does not pass the cookie check and password auth is enabled, treat it as a plaintext password and authenticate if it is correct.
2024-11-17 05:21:37 +01:00
1543dac4e0 BUILD - Optimize Dockerfile by using alpine as base image (#277) 2024-10-28 21:26:25 -07:00
ae327cc104 Use FE2CL_..._AROUND, _AROUND_DEL packets (#295)
* Use FE2CL_..._AROUND, _AROUND_DEL packets
* Use increased buffer size for 728 and 1013 protocols
2024-10-28 20:49:34 -07:00
6ffde9bb44 Replace most usages of CN_PACKET_BUFFER_SIZE with usable body size 2024-10-28 20:39:25 -07:00
8568fd1c46 Restore the check that makes sure mob paths start from their spawn point
This was added in 599bbedd and accidentally removed during the TableData
refactor in c960b062.
2024-10-19 04:26:09 +02:00
05a5303522 Fix one-off mobs respawning if their regenTime is 0 2024-10-19 04:25:08 +02:00
3365cb53b7 Only listen for monitor connections on localhost by default
This is to prevent accidental exposure of the monitor port to the public
internet if a server admin enables the monitor port without it being
properly firewalled. There is now a config option that lets you override
the address to bind to, so that it can still be made available to other
machines over private networks such as Wireguard.
2024-10-17 01:04:50 +02:00
5e92a58134 Print server types when starting servers
Should have done this back when I added serverType.
2024-10-17 01:04:50 +02:00
94064e1865 [sandbox] Print error message on seccomp sandbox violation
Co-authored-by: cpunch <sethtstubbs@gmail.com>
2024-10-17 01:04:50 +02:00
197ccad0eb [sandbox] Landlock support
* Support disabling Landlock at compile time or runtime if unsupported,
  without disabling seccomp
* Support older Landlock ABI versions
* Support an extra arbitrary RW path, inteded for the coredump dir
* Support database locations other than the working directory
2024-10-17 01:03:06 +02:00
6de21277d6 Fix eruption attacks cancelling when no targets are in range 2024-10-08 19:18:00 -07:00
a6eb0e2349 Auth Cookie Support (#285)
* Auth cookie support

* Add config option for auth cookie support

* Safe handling of TEGid/auth_id strings

* Fix bad size calculation due to pointer cast

* Expiration timestamp instead of valid bit

* Change setting to "allowed auth methods"

This allows plaintext password auth to be disabled altogether

* PR feedback
2024-09-17 20:41:48 -07:00
Gent Semaj
17362b2ea6 Client synchronization improvements (#283)
* Client synchronization improvements

* Remove bad comment

* Remove guard on PC_TICK

* Fix delayed loading of nano skill icons

We actually don't need to wait for post-load to do the second nano book send.
That adds unnecessary delay. Moving it to right after `P_FE2CL_REP_PC_ENTER_SUCC`
does the trick and gives the client plenty of time to fetch the icons before
loading in-game.

* Don't send unnecessary nano book subsets pre-enter

* Fix comment
2024-06-27 08:19:54 -05:00
gsemaj
47dbc6d35e Notify if player must log out and back in for access change 2024-06-23 18:41:43 -07:00
Gent Semaj
b780f5ee60 Enable account level changing at runtime (#282)
* Enable account level change at runtime

* PR feedback
2024-06-23 20:25:46 -05:00
Gent Semaj
003186d97a Immediate email notifications (#281) 2024-06-23 10:32:22 -05:00
Gent Semaj
6d2f120305 Add missing trade offer packets (#280) 2024-06-22 18:20:59 -05:00
Juansecu
2096c3c3cc BUILD - Optimize Dockerfile by using alpine as base image 2024-06-08 21:55:03 -05:00
CakeLancelot
fa8c1e73d1 Fix a few compiler warnings and formatting for DB startup message (#272)
Note that the warning in TableData.cpp only seems to occur on clang (deprecated-declarations)

Database account/player count message:
Before: [INFO] Database in operation : Found 1 account(s) and 2 player(s)s
After: [INFO] Database in operation: Found 1 account and 2 players
2024-03-31 13:02:39 -05:00
837f109752 Add missing mutex 2024-02-03 03:13:43 -05:00
c11cfebdb1 Fix account and player counts on startup 2024-02-03 03:13:24 -05:00
8d04f31c61 Default PROTOCOL_VERSION to 104 2024-02-02 21:58:37 -05:00
FinnHornhoover
44560a46b7 Rank Calculation Out-of-Bounds Fix (#268) 2023-12-24 02:49:51 +01:00
gsemaj
21d280147c Shard crash fixes 2023-12-19 13:23:58 -05:00
FinnHornhoover
b765821552 added option to disable score capping 2023-12-19 13:18:43 -05:00
e61682dfb2 fix: out-of-bounds index in itemDeleteHandler() 2023-12-18 04:41:53 -06:00
FinnHornhoover
d9ebb4e3ef only allow barkers of simple npcs
Co-authored-by: Gent Semaj <gsemaj@proton.me>
2023-12-12 06:01:30 -08:00
FinnHornhoover
73c610b471 randomized npcs for mission barkers 2023-12-12 06:01:30 -08:00
FinnHornhoover
3e6bfea3fe fixed unexpected randomization of barkers 2023-12-12 06:01:30 -08:00
FinnHornhoover
cd265af8e0 Original Racing Scores Functionality (#257) 2023-10-12 04:42:57 +02:00
edfbe4d005 Make winTerminate() a WINAPI function
This macro makes it use the stdcall calling convention when compiling
for 32-bit Windows. Its absence was technically a bug, but it's a no-op
on 64-bit Windows.
2023-10-12 02:02:23 +02:00
96c430c994 Restore rapid-fire anti-cheat for projectiles
For a while we had made the temporary rapid-fire anti-cheat optional on
master, but had removed it entirely on the refactor branch. The
modification on master was acidentally only applied to the regular
(non-projectile) combat handler, while the removal on refactor removed
both that and the projectile check.

When the refactor branch was merged, that resulted in the removal of
only the projectile rapid-fire check, while the conditional regular
combat rapid-fire check was kept.

This change restores the projectile rapid-fire check such that it is
conditional, just like for regular combat.
2023-10-12 02:02:23 +02:00
FinnHornhoover
70a27afad1 Pimpleback IZ Pod Fix (#259) 2023-10-08 17:02:32 -04:00
gsemaj
6cfb3bf532 Merge branch 'refactor' 2023-10-08 16:54:42 -04:00
9b2a65f8fd [refactor] More buff + skill fixes 2023-10-08 16:43:11 -04:00
6a69388822 Refactor and generalize NPCEvent logic 2023-10-08 16:43:11 -04:00
2924a27eb4 Rename coord args in summonNPC() and constructors to clarify purpose
This makes it clearer that the real coords aren't set until the first
call to updateNPCPosition().
2023-10-08 16:43:11 -04:00
ba20f5a401 Quick fix for Fuse boss fight NPCEvent logic
Will be replaced with a proper rework immediately.
2023-10-08 16:43:11 -04:00
gsemaj
eb88fa05cb reduce drain tickrate 2023-10-08 16:43:11 -04:00