2020-08-23 21:09:31 +00:00
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# verbosity level
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# 0 = mostly silence
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# 1 = debug prints and unknown packets
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# 2 = print all packets except LIVE_CHECK and movement
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# 3 = print all packets
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verbosity=1
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2020-08-22 17:39:13 +00:00
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2020-08-20 15:24:27 +00:00
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# Login Server configuration
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2020-08-20 15:14:25 +00:00
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[login]
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# must be kept in sync with loginInfo.php
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2020-12-17 23:24:24 +00:00
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port=23000
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2020-09-02 12:12:24 +00:00
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# will all custom names be approved instantly?
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acceptallcustomnames=true
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2020-09-14 13:20:55 +00:00
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# how often should everything be flushed to the database?
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# the default is 4 minutes
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dbsaveinterval=240
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2020-08-20 15:14:25 +00:00
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2020-08-20 15:24:27 +00:00
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# Shard Server configuration
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2020-08-20 15:14:25 +00:00
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[shard]
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2020-12-17 23:24:24 +00:00
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port=23001
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2020-08-23 00:27:08 +00:00
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ip=127.0.0.1
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2020-10-14 21:15:02 +00:00
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# distance at which other players and NPCs become visible.
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# this value is used for calculating chunk size
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2020-12-14 16:36:02 +00:00
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viewdistance=16000
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2020-09-16 15:45:53 +00:00
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# time, in milliseconds, to wait before kicking a non-responsive client
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# default is 1 minute
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timeout=60000
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2020-09-22 18:53:44 +00:00
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# should mobs move around and fight back?
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# can be disabled for easier mob placement
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simulatemobs=true
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2020-08-20 15:14:25 +00:00
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# little message players see when they enter the game
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motd=Welcome to OpenFusion!
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2020-12-21 00:58:33 +00:00
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2021-01-04 16:08:44 +00:00
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# The following are the default locations of the JSON files the server
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# requires to run. You can override them by changing their values and
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# uncommenting them (removing the leading # character from that line).
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2020-12-21 00:58:33 +00:00
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2021-01-04 16:08:44 +00:00
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# xdt json data
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#xdtdata=tdata/xdt.json
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2020-12-21 00:58:33 +00:00
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# NPC json data
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2021-01-04 16:08:44 +00:00
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#npcdata=tdata/NPCs.json
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2020-09-07 17:54:40 +00:00
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# mob json
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2021-01-04 16:08:44 +00:00
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#mobdata=tdata/mobs.json
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2020-12-12 21:21:55 +00:00
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# academy mobs & npcs json
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2021-01-04 16:08:44 +00:00
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#academydata=tdata/1013/academy.json
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2020-09-17 09:18:50 +00:00
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# path json
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2021-01-04 16:08:44 +00:00
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#pathdata=tdata/paths.json
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2020-10-17 23:19:05 +00:00
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# drop json
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2021-01-04 16:08:44 +00:00
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#dropdata=tdata/drops.json
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2020-10-06 19:53:21 +00:00
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# gruntwork output (this is what you submit)
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2021-01-04 16:08:44 +00:00
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#gruntwork=tdata/gruntwork.json
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2020-12-07 20:10:19 +00:00
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# location of the database
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2021-01-04 16:08:44 +00:00
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#dbpath=database.db
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2020-12-07 20:10:19 +00:00
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# should tutorial flags be disabled off the bat?
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disablefirstuseflag=true
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2020-09-22 02:26:12 +00:00
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# account permission level that will be set upon character creation
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# 1 = default, will allow *all* commands
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# 30 = allow some more "abusable" commands such as /summon
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# 50 = only allow cheat commands, like /itemN and /speed
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# 99 = standard user account, no cheats allowed
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# any number higher than 50 will disable commands
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accountlevel=1
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2020-08-20 15:14:25 +00:00
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2020-10-17 23:19:05 +00:00
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# should mobs drop event crates?
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# 0 = no event
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# 1 = Knishmas
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# 2 = Halloween
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# 3 = Easter
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eventmode=0
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# percent chance of an event crate dropping each kill
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eventcratechance=10
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2020-12-31 11:55:42 +00:00
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# you can override the default spawn point.
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# these example coords are for the Future (Z is height):
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#spawnx=632032
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#spawny=187177
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#spawnz=-5500
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2020-12-21 00:58:33 +00:00
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2020-12-02 22:42:33 +00:00
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# Player location monitor interface configuration
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[monitor]
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2020-12-04 16:30:21 +00:00
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enabled=false
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2020-12-02 22:42:33 +00:00
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# the port to listen for connections on
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port=8003
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# how often the listeners should be updated (in milliseconds)
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interval=5000
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