.. |
contrib
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Change sqlite3.h path in sqlite_orm.h
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2020-09-02 21:11:50 -05:00 |
mingw
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inital commit
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2020-08-18 15:42:30 -05:00 |
structs
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added bank functionality, refactored itemMoveHandler
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2020-09-14 16:07:02 +02:00 |
ChatManager.cpp
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huge refactoring, chunking added
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2020-09-17 17:45:43 -05:00 |
ChatManager.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
ChunkManager.cpp
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Add NPC chunk management + Generalize lerp
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2020-09-23 12:06:25 -04:00 |
ChunkManager.hpp
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Add NPC chunk management + Generalize lerp
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2020-09-23 12:06:25 -04:00 |
CNLoginServer.cpp
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removed usewebapi
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2020-09-21 14:49:08 -05:00 |
CNLoginServer.hpp
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Cleaned up comment formatting.
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2020-09-14 16:07:05 +02:00 |
CNProtocol.cpp
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Rearranged the codebase a little.
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2020-09-16 21:46:15 +02:00 |
CNProtocol.hpp
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Hotfix to stop crashing the server.
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2020-09-17 21:22:31 +02:00 |
CNShardServer.cpp
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Switched MobManager::step() to the timer.
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2020-09-22 21:31:08 +02:00 |
CNShardServer.hpp
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Only send live checks when the connection has been silent for a while.
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2020-09-16 17:45:53 +02:00 |
CNShared.cpp
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Cleaned up all whitespace issues.
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2020-09-14 16:07:05 +02:00 |
CNShared.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
CNStructs.hpp
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replaced high_resolution_clock with system_time for timestamps
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2020-09-22 21:15:47 +02:00 |
Database.cpp
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fixed comments formating, added zeroing out player->toRemoveVehicle after removing vehicle
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2020-09-23 11:21:32 +02:00 |
Database.hpp
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vehicle has a proper expiration day when bought, implemented checking expired vehicles while login
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2020-09-22 13:16:09 +02:00 |
Defines.cpp
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Reword some comments and correct paths in the Readme.
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2020-08-28 22:18:28 +02:00 |
Defines.hpp
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Add NPCClass enum
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2020-09-22 23:41:43 -04:00 |
ItemManager.cpp
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fixed comments formating, added zeroing out player->toRemoveVehicle after removing vehicle
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2020-09-23 11:21:32 +02:00 |
ItemManager.hpp
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vehicle has a proper expiration day when bought, implemented checking expired vehicles while login
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2020-09-22 13:16:09 +02:00 |
main.cpp
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Merge pull request #110 from kamilprzyb/vehicles_pr
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2020-09-23 14:48:38 -05:00 |
MissionManager.cpp
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updateFusionMatter now sets fusion matter
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2020-09-23 16:04:58 -05:00 |
MissionManager.hpp
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updateFusionMatter now sets fusion matter
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2020-09-23 16:04:58 -05:00 |
MobManager.cpp
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updateFusionMatter now sets fusion matter
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2020-09-23 16:04:58 -05:00 |
MobManager.hpp
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The Sleep, Stun and Snare powers now affect mobs.
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2020-09-22 22:22:10 +02:00 |
NanoManager.cpp
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The Sleep, Stun and Snare powers now affect mobs.
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2020-09-22 22:22:10 +02:00 |
NanoManager.hpp
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Refactored passive nano powers.
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2020-09-21 19:51:30 +02:00 |
NPC.hpp
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Add NPCClass enum
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2020-09-22 23:41:43 -04:00 |
NPCManager.cpp
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Merge pull request #109 from gsemaj/slider
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2020-09-23 14:49:26 -05:00 |
NPCManager.hpp
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Add NPC chunk management + Generalize lerp
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2020-09-23 12:06:25 -04:00 |
Player.hpp
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vehicle has a proper expiration day when bought, implemented checking expired vehicles while login
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2020-09-22 13:16:09 +02:00 |
PlayerManager.cpp
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Merge pull request #109 from gsemaj/slider
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2020-09-23 14:49:26 -05:00 |
PlayerManager.hpp
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Basic slider implementation
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2020-09-23 00:08:51 -04:00 |
settings.cpp
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Added a config option to disable mob movement and combat.
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2020-09-22 20:53:44 +02:00 |
settings.hpp
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Added a config option to disable mob movement and combat.
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2020-09-22 20:53:44 +02:00 |
TableData.cpp
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Load NPC paths from JSON
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2020-09-24 10:32:46 -04:00 |
TableData.hpp
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Load NPC paths from JSON
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2020-09-24 10:32:46 -04:00 |
TransportManager.cpp
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Load NPC paths from JSON
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2020-09-24 10:32:46 -04:00 |
TransportManager.hpp
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Add NPC chunk management + Generalize lerp
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2020-09-23 12:06:25 -04:00 |