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	| Author | SHA1 | Date | |
|---|---|---|---|
| cd55f1641c | |||
|   | bc8882d2e8 | ||
|   | 359de79eaa | ||
| ae327cc104 | |||
| 6ffde9bb44 | 
							
								
								
									
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							| @@ -1,36 +1,49 @@ | ||||
| # build | ||||
| FROM debian:stable-slim AS build | ||||
| FROM alpine:3 as build | ||||
|  | ||||
| WORKDIR /usr/src/app | ||||
|  | ||||
| RUN apt-get -y update && apt-get install -y \ | ||||
| RUN apk update && apk upgrade && apk add \ | ||||
| linux-headers \ | ||||
| git \ | ||||
| clang \ | ||||
| clang18 \ | ||||
| make \ | ||||
| libsqlite3-dev | ||||
| sqlite-dev | ||||
|  | ||||
| COPY src ./src | ||||
| COPY vendor ./vendor | ||||
| COPY .git ./.git | ||||
| COPY Makefile CMakeLists.txt version.h.in ./ | ||||
|  | ||||
| RUN sed -i 's/^CC=clang$/&-18/' Makefile | ||||
| RUN sed -i 's/^CXX=clang++$/&-18/' Makefile | ||||
|  | ||||
| RUN make nosandbox -j$(nproc) | ||||
|  | ||||
| # prod | ||||
| FROM debian:stable-slim | ||||
| FROM alpine:3 | ||||
|  | ||||
| ENV AUTHENTICATION_PORT 23000 | ||||
| ENV MONITORING_PORT 8003 | ||||
| ENV SHARDING_PORT 23001 | ||||
|  | ||||
| WORKDIR /usr/src/app | ||||
|  | ||||
| RUN apt-get -y update && apt-get install -y \ | ||||
| libsqlite3-dev | ||||
| RUN apk update && apk upgrade && apk add \ | ||||
| libstdc++ \ | ||||
| sqlite-dev | ||||
|  | ||||
| COPY --from=build /usr/src/app/bin/fusion /bin/fusion | ||||
| COPY sql ./sql | ||||
|  | ||||
| EXPOSE $AUTHENTICATION_PORT | ||||
| EXPOSE $MONITORING_PORT | ||||
| EXPOSE $SHARDING_PORT | ||||
|  | ||||
| CMD ["/bin/fusion"] | ||||
|  | ||||
| EXPOSE 23000/tcp | ||||
| EXPOSE 23001/tcp | ||||
| EXPOSE 8001/tcp | ||||
| EXPOSE 8003/tcp | ||||
|  | ||||
| LABEL Name=openfusion Version=1.6.0 | ||||
|   | ||||
							
								
								
									
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							| @@ -115,6 +115,7 @@ CXXHDR=\ | ||||
| 	src/settings.hpp\ | ||||
| 	src/Transport.hpp\ | ||||
| 	src/TableData.hpp\ | ||||
| 	src/Bucket.hpp\ | ||||
| 	src/Chunking.hpp\ | ||||
| 	src/Buddies.hpp\ | ||||
| 	src/Groups.hpp\ | ||||
|   | ||||
| @@ -334,8 +334,8 @@ void Abilities::useNanoSkill(CNSocket* sock, SkillData* skill, sNano& nano, std: | ||||
|     size_t resplen = sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC); | ||||
|     for(SkillResult& sr : results) | ||||
|         resplen += sr.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NANO_SKILL_USE_SUCC* pkt = (sP_FE2CL_NANO_SKILL_USE_SUCC*)respbuf; | ||||
|     pkt->iPC_ID = plr->iID; | ||||
| @@ -379,8 +379,8 @@ void Abilities::useNPCSkill(EntityRef npc, int skillID, std::vector<ICombatant*> | ||||
|     size_t resplen = sizeof(sP_FE2CL_NPC_SKILL_HIT); | ||||
|     for(SkillResult& sr : results) | ||||
|         resplen += sr.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_HIT* pkt = (sP_FE2CL_NPC_SKILL_HIT*)respbuf; | ||||
|     pkt->iNPC_ID = npc.id; | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,40 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include <array> | ||||
| #include <optional> | ||||
|  | ||||
| #include <assert.h> | ||||
|  | ||||
| template<class T, size_t N> | ||||
| class Bucket { | ||||
|     std::array<T, N> buf; | ||||
|     size_t sz; | ||||
| public: | ||||
|     Bucket() { | ||||
|         sz = 0; | ||||
|     } | ||||
|  | ||||
|     void add(const T& item) { | ||||
|         assert(sz < N); | ||||
|         buf[sz++] = item; | ||||
|     } | ||||
|  | ||||
|     std::optional<T> get(size_t idx) const { | ||||
|         if (idx < sz) { | ||||
|             return buf[idx]; | ||||
|         } | ||||
|         return std::nullopt; | ||||
|     } | ||||
|  | ||||
|     size_t size() const { | ||||
|         return sz; | ||||
|     } | ||||
|  | ||||
|     bool isFull() const { | ||||
|         return sz == N; | ||||
|     } | ||||
|  | ||||
|     void clear() { | ||||
|         sz = 0; | ||||
|     } | ||||
| }; | ||||
| @@ -41,9 +41,9 @@ void Buddies::sendBuddyList(CNSocket* sock) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC) + buddyCnt * sizeof(sBuddyBaseInfo); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC* resp = (sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC*)respbuf; | ||||
|     sBuddyBaseInfo* respdata = (sBuddyBaseInfo*)(respbuf + sizeof(sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC)); | ||||
|   | ||||
| @@ -178,9 +178,9 @@ void Buffs::tickDrain(EntityRef self, Buff* buff, int mult) { | ||||
|     int dealt = combatant->takeDamage(buff->getLastSource(), damage); | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK) + sizeof(sSkillResult_Damage); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK *pkt = (sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK*)respbuf; | ||||
|     pkt->iID = self.id; | ||||
|   | ||||
							
								
								
									
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							| @@ -1,7 +1,9 @@ | ||||
| #include "Chunking.hpp" | ||||
|  | ||||
| #include "Player.hpp" | ||||
| #include "MobAI.hpp" | ||||
| #include "NPCManager.hpp" | ||||
| #include "Bucket.hpp" | ||||
|  | ||||
| #include <assert.h> | ||||
|  | ||||
| @@ -11,6 +13,12 @@ using namespace Chunking; | ||||
|  * The initial chunkPos value before a player is placed into the world. | ||||
|  */ | ||||
| const ChunkPos Chunking::INVALID_CHUNK = {}; | ||||
| constexpr size_t MAX_PC_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sPCAppearanceData); | ||||
| constexpr size_t MAX_NPC_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sNPCAppearanceData); | ||||
| constexpr size_t MAX_SHINY_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sShinyAppearanceData); | ||||
| constexpr size_t MAX_TRANSPORTATION_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sTransportationAppearanceData); | ||||
| constexpr size_t MAX_IDS_PER_AROUND_DEL = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(int32_t); | ||||
| constexpr size_t MAX_TRANSPORTATION_IDS_PER_AROUND_DEL = MAX_IDS_PER_AROUND_DEL - 1; // 1 less for eTT | ||||
|  | ||||
| std::map<ChunkPos, Chunk*> Chunking::chunks; | ||||
|  | ||||
| @@ -75,11 +83,80 @@ void Chunking::untrackEntity(ChunkPos chunkPos, const EntityRef ref) { | ||||
|         deleteChunk(chunkPos); | ||||
| } | ||||
|  | ||||
| template<class T, size_t N> | ||||
| static void sendAroundPackets(const EntityRef recipient, std::vector<Bucket<T, N>>& buckets, uint32_t packetId) { | ||||
|     assert(recipient.kind == EntityKind::PLAYER); | ||||
|  | ||||
|     uint8_t pktBuf[CN_PACKET_BODY_SIZE]; | ||||
|     for (const auto& bucket : buckets) { | ||||
|         memset(pktBuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         int count = bucket.size(); | ||||
|         *((int32_t*)pktBuf) = count; | ||||
|         T* data = (T*)(pktBuf + sizeof(int32_t)); | ||||
|         for (size_t i = 0; i < count; i++) { | ||||
|             data[i] = bucket.get(i).value(); | ||||
|         } | ||||
|         recipient.sock->sendPacket(pktBuf, packetId, sizeof(int32_t) + (count * sizeof(T))); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template<size_t N> | ||||
| static void sendAroundDelPackets(const EntityRef recipient, std::vector<Bucket<int32_t, N>>& buckets, uint32_t packetId) { | ||||
|     assert(recipient.kind == EntityKind::PLAYER); | ||||
|  | ||||
|     uint8_t pktBuf[CN_PACKET_BODY_SIZE]; | ||||
|     for (const auto& bucket : buckets) { | ||||
|         memset(pktBuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         int count = bucket.size(); | ||||
|         assert(count <= N); | ||||
|  | ||||
|         size_t baseSize; | ||||
|         if (packetId == P_FE2CL_AROUND_DEL_TRANSPORTATION) { | ||||
|             sP_FE2CL_AROUND_DEL_TRANSPORTATION* pkt = (sP_FE2CL_AROUND_DEL_TRANSPORTATION*)pktBuf; | ||||
|             pkt->eTT = 3; | ||||
|             pkt->iCnt = count; | ||||
|             baseSize = sizeof(sP_FE2CL_AROUND_DEL_TRANSPORTATION); | ||||
|         } else { | ||||
|             *((int32_t*)pktBuf) = count; | ||||
|             baseSize = sizeof(int32_t); | ||||
|         } | ||||
|         int32_t* ids = (int32_t*)(pktBuf + baseSize); | ||||
|  | ||||
|         for (size_t i = 0; i < count; i++) { | ||||
|             ids[i] = bucket.get(i).value(); | ||||
|         } | ||||
|         recipient.sock->sendPacket(pktBuf, packetId, baseSize + (count * sizeof(int32_t))); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template<class T, size_t N> | ||||
| static void bufferAppearanceData(std::vector<Bucket<T, N>>& buckets, const T& data) { | ||||
|     if (buckets.empty()) | ||||
|         buckets.push_back({}); | ||||
|     auto& bucket = buckets[buckets.size() - 1]; | ||||
|     bucket.add(data); | ||||
|     if (bucket.isFull()) | ||||
|         buckets.push_back({}); | ||||
| } | ||||
|  | ||||
| template<size_t N> | ||||
| static void bufferIdForDisappearance(std::vector<Bucket<int32_t, N>>& buckets, int32_t id) { | ||||
|     if (buckets.empty()) | ||||
|         buckets.push_back({}); | ||||
|     auto& bucket = buckets[buckets.size() - 1]; | ||||
|     bucket.add(id); | ||||
|     if (bucket.isFull()) | ||||
|         buckets.push_back({}); | ||||
| } | ||||
|  | ||||
| void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|     Entity *ent = ref.getEntity(); | ||||
|     bool alive = ent->isExtant(); | ||||
|  | ||||
|     // TODO: maybe optimize this, potentially using AROUND packets? | ||||
|     std::vector<Bucket<sPCAppearanceData, MAX_PC_PER_AROUND>> pcAppearances; | ||||
|     std::vector<Bucket<sNPCAppearanceData, MAX_NPC_PER_AROUND>> npcAppearances; | ||||
|     std::vector<Bucket<sShinyAppearanceData, MAX_SHINY_PER_AROUND>> shinyAppearances; | ||||
|     std::vector<Bucket<sTransportationAppearanceData, MAX_TRANSPORTATION_PER_AROUND>> transportationAppearances; | ||||
|     for (Chunk *chunk : chnks) { | ||||
|         for (const EntityRef otherRef : chunk->entities) { | ||||
|             // skip oneself | ||||
| @@ -95,7 +172,38 @@ void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|  | ||||
|             // notify this *player* of the existence of all visible Entities | ||||
|             if (ref.kind == EntityKind::PLAYER && other->isExtant()) { | ||||
|                 other->enterIntoViewOf(ref.sock); | ||||
|                 sPCAppearanceData pcData; | ||||
|                 sNPCAppearanceData npcData; | ||||
|                 sShinyAppearanceData eggData; | ||||
|                 sTransportationAppearanceData busData; | ||||
|                 switch(otherRef.kind) { | ||||
|                 case EntityKind::PLAYER: | ||||
|                     pcData = dynamic_cast<Player*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(pcAppearances, pcData); | ||||
|                     break; | ||||
|                 case EntityKind::SIMPLE_NPC: | ||||
|                     npcData = dynamic_cast<BaseNPC*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::COMBAT_NPC: | ||||
|                     npcData = dynamic_cast<CombatNPC*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::MOB: | ||||
|                     npcData = dynamic_cast<Mob*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::EGG: | ||||
|                     eggData = dynamic_cast<Egg*>(other)->getShinyAppearanceData(); | ||||
|                     bufferAppearanceData(shinyAppearances, eggData); | ||||
|                     break; | ||||
|                 case EntityKind::BUS: | ||||
|                     busData = dynamic_cast<Bus*>(other)->getTransportationAppearanceData(); | ||||
|                     bufferAppearanceData(transportationAppearances, busData); | ||||
|                     break; | ||||
|                 default: | ||||
|                     break; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             // for mobs, increment playersInView | ||||
| @@ -105,13 +213,27 @@ void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|                 ((Mob*)other)->playersInView++; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (ref.kind == EntityKind::PLAYER) { | ||||
|         if (!pcAppearances.empty()) | ||||
|             sendAroundPackets(ref, pcAppearances, P_FE2CL_PC_AROUND); | ||||
|         if (!npcAppearances.empty()) | ||||
|             sendAroundPackets(ref, npcAppearances, P_FE2CL_NPC_AROUND); | ||||
|         if (!shinyAppearances.empty()) | ||||
|             sendAroundPackets(ref, shinyAppearances, P_FE2CL_SHINY_AROUND); | ||||
|         if (!transportationAppearances.empty()) | ||||
|             sendAroundPackets(ref, transportationAppearances, P_FE2CL_TRANSPORTATION_AROUND); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|     Entity *ent = ref.getEntity(); | ||||
|     bool alive = ent->isExtant(); | ||||
|  | ||||
|     // TODO: same as above | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> pcDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> npcDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> shinyDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_TRANSPORTATION_IDS_PER_AROUND_DEL>> transportationDisappearances; | ||||
|     for (Chunk *chunk : chnks) { | ||||
|         for (const EntityRef otherRef : chunk->entities) { | ||||
|             // skip oneself | ||||
| @@ -127,7 +249,29 @@ void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef re | ||||
|  | ||||
|             // notify this *player* of the departure of all visible Entities | ||||
|             if (ref.kind == EntityKind::PLAYER && other->isExtant()) { | ||||
|                 other->disappearFromViewOf(ref.sock); | ||||
|                 int32_t id; | ||||
|                 switch(otherRef.kind) { | ||||
|                 case EntityKind::PLAYER: | ||||
|                     id = dynamic_cast<Player*>(other)->iID; | ||||
|                     bufferIdForDisappearance(pcDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::SIMPLE_NPC: | ||||
|                 case EntityKind::COMBAT_NPC: | ||||
|                 case EntityKind::MOB: | ||||
|                     id = dynamic_cast<BaseNPC*>(other)->id; | ||||
|                     bufferIdForDisappearance(npcDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::EGG: | ||||
|                     id = dynamic_cast<Egg*>(other)->id; | ||||
|                     bufferIdForDisappearance(shinyDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::BUS: | ||||
|                     id = dynamic_cast<Bus*>(other)->id; | ||||
|                     bufferIdForDisappearance(transportationDisappearances, id); | ||||
|                     break; | ||||
|                 default: | ||||
|                     break; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             // for mobs, decrement playersInView | ||||
| @@ -137,6 +281,17 @@ void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef re | ||||
|                 ((Mob*)other)->playersInView--; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (ref.kind == EntityKind::PLAYER) { | ||||
|         if (!pcDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, pcDisappearances, P_FE2CL_AROUND_DEL_PC); | ||||
|         if (!npcDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, npcDisappearances, P_FE2CL_AROUND_DEL_NPC); | ||||
|         if (!shinyDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, shinyDisappearances, P_FE2CL_AROUND_DEL_SHINY); | ||||
|         if (!transportationDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, transportationDisappearances, P_FE2CL_AROUND_DEL_TRANSPORTATION); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void emptyChunk(ChunkPos chunkPos) { | ||||
|   | ||||
| @@ -539,9 +539,9 @@ static void dealGooDamage(CNSocket *sock) { | ||||
|         return; // ignore completely | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK) + sizeof(sSkillResult_DotDamage); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK *pkt = (sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK*)respbuf; | ||||
|     sSkillResult_DotDamage *dmg = (sSkillResult_DotDamage*)(respbuf + sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK)); | ||||
| @@ -633,9 +633,9 @@ static void pcAttackChars(CNSocket *sock, CNPacketData *data) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_PC_ATTACK_CHARs_SUCC) + pkt->iTargetCnt * sizeof(sAttackResult); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_PC_ATTACK_CHARs_SUCC *resp = (sP_FE2CL_PC_ATTACK_CHARs_SUCC*)respbuf; | ||||
|     sAttackResult *respdata = (sAttackResult*)(respbuf+sizeof(sP_FE2CL_PC_ATTACK_CHARs_SUCC)); | ||||
| @@ -847,9 +847,9 @@ static void projectileHit(CNSocket* sock, CNPacketData* data) { | ||||
|      */ | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_PC_GRENADE_STYLE_HIT) + pkt->iTargetCnt * sizeof(sAttackResult); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_PC_GRENADE_STYLE_HIT* resp = (sP_FE2CL_PC_GRENADE_STYLE_HIT*)respbuf; | ||||
|     sAttackResult* respdata = (sAttackResult*)(respbuf + sizeof(sP_FE2CL_PC_GRENADE_STYLE_HIT)); | ||||
|   | ||||
							
								
								
									
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							| @@ -87,8 +87,8 @@ void Eggs::eggBuffPlayer(CNSocket* sock, int skillId, int eggId, int duration) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_NPC_SKILL_HIT) + result.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_HIT* pkt = (sP_FE2CL_NPC_SKILL_HIT*)respbuf; | ||||
|     pkt->iNPC_ID = eggId; | ||||
| @@ -126,15 +126,6 @@ static void eggStep(CNServer* serv, time_t currTime) { | ||||
|  | ||||
| } | ||||
|  | ||||
| void Eggs::npcDataToEggData(int x, int y, int z, sNPCAppearanceData* npc, sShinyAppearanceData* egg) { | ||||
|     egg->iX = x; | ||||
|     egg->iY = y; | ||||
|     egg->iZ = z; | ||||
|     // client doesn't care about egg->iMapNum | ||||
|     egg->iShinyType = npc->iNPCType; | ||||
|     egg->iShiny_ID = npc->iNPC_ID; | ||||
| } | ||||
|  | ||||
| static void eggPickup(CNSocket* sock, CNPacketData* data) { | ||||
|     auto pickup = (sP_CL2FE_REQ_SHINY_PICKUP*)data->buf; | ||||
|     Player* plr = PlayerManager::getPlayer(sock); | ||||
| @@ -192,7 +183,7 @@ static void eggPickup(CNSocket* sock, CNPacketData* data) { | ||||
|     // drop | ||||
|     if (type->dropCrateId != 0) { | ||||
|         const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|         assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|         assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|         // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|         uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|   | ||||
| @@ -15,5 +15,4 @@ namespace Eggs { | ||||
|     void init(); | ||||
|  | ||||
|     void eggBuffPlayer(CNSocket* sock, int skillId, int eggId, int duration); | ||||
|     void npcDataToEggData(int x, int y, int z, sNPCAppearanceData* npc, sShinyAppearanceData* egg); | ||||
| } | ||||
|   | ||||
| @@ -70,11 +70,7 @@ void Bus::enterIntoViewOf(CNSocket *sock) { | ||||
|     INITSTRUCT(sP_FE2CL_TRANSPORTATION_ENTER, pkt); | ||||
|  | ||||
|     // TODO: Potentially decouple this from BaseNPC? | ||||
|     pkt.AppearanceData = { | ||||
|         3, id, type, | ||||
|         x, y, z | ||||
|     }; | ||||
|  | ||||
|     pkt.AppearanceData = getTransportationAppearanceData(); | ||||
|     sock->sendPacket(pkt, P_FE2CL_TRANSPORTATION_ENTER); | ||||
| } | ||||
|  | ||||
| @@ -82,12 +78,22 @@ void Egg::enterIntoViewOf(CNSocket *sock) { | ||||
|     INITSTRUCT(sP_FE2CL_SHINY_ENTER, pkt); | ||||
|  | ||||
|     // TODO: Potentially decouple this from BaseNPC? | ||||
|     pkt.ShinyAppearanceData = { | ||||
|     pkt.ShinyAppearanceData = getShinyAppearanceData(); | ||||
|     sock->sendPacket(pkt, P_FE2CL_SHINY_ENTER); | ||||
| } | ||||
|  | ||||
| sTransportationAppearanceData Bus::getTransportationAppearanceData() { | ||||
|     return sTransportationAppearanceData { | ||||
|         3, id, type, | ||||
|         x, y, z | ||||
|     }; | ||||
| } | ||||
|  | ||||
| sShinyAppearanceData Egg::getShinyAppearanceData() { | ||||
|     return sShinyAppearanceData { | ||||
|         id, type, 0, // client doesn't care about map num | ||||
|         x, y, z | ||||
|     }; | ||||
|  | ||||
|     sock->sendPacket(pkt, P_FE2CL_SHINY_ENTER); | ||||
| } | ||||
|  | ||||
| sNano* Player::getActiveNano() { | ||||
|   | ||||
| @@ -161,6 +161,8 @@ struct Egg : public BaseNPC { | ||||
|  | ||||
|     virtual void enterIntoViewOf(CNSocket *sock) override; | ||||
|     virtual void disappearFromViewOf(CNSocket *sock) override; | ||||
|  | ||||
|     sShinyAppearanceData getShinyAppearanceData(); | ||||
| }; | ||||
|  | ||||
| struct Bus : public BaseNPC { | ||||
| @@ -172,4 +174,6 @@ struct Bus : public BaseNPC { | ||||
|  | ||||
|     virtual void enterIntoViewOf(CNSocket *sock) override; | ||||
|     virtual void disappearFromViewOf(CNSocket *sock) override; | ||||
|  | ||||
|     sTransportationAppearanceData getTransportationAppearanceData(); | ||||
| }; | ||||
|   | ||||
| @@ -87,8 +87,8 @@ void Groups::addToGroup(Group* group, EntityRef member) { | ||||
|         size_t pcCount = pcs.size(); | ||||
|         size_t npcCount = npcs.size(); | ||||
|  | ||||
|         uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|         uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         sP_FE2CL_PC_GROUP_JOIN* pkt = (sP_FE2CL_PC_GROUP_JOIN*)respbuf; | ||||
|  | ||||
|         pkt->iID_NewMember = PlayerManager::getPlayer(member.sock)->iID; | ||||
| @@ -143,8 +143,8 @@ bool Groups::removeFromGroup(Group* group, EntityRef member) { | ||||
|         size_t pcCount = pcs.size(); | ||||
|         size_t npcCount = npcs.size(); | ||||
|  | ||||
|         uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|         uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         sP_FE2CL_PC_GROUP_LEAVE* pkt = (sP_FE2CL_PC_GROUP_LEAVE*)respbuf; | ||||
|  | ||||
|         pkt->iID_LeaveMember = PlayerManager::getPlayer(member.sock)->iID; | ||||
| @@ -288,8 +288,8 @@ void Groups::groupTickInfo(CNSocket* sock) { | ||||
|     size_t pcCount = pcs.size(); | ||||
|     size_t npcCount = npcs.size(); | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|     sP_FE2CL_PC_GROUP_MEMBER_INFO* pkt = (sP_FE2CL_PC_GROUP_MEMBER_INFO*)respbuf; | ||||
|  | ||||
|     pkt->iID = plr->iID; | ||||
|   | ||||
| @@ -46,7 +46,7 @@ static void nanoCapsuleHandler(CNSocket* sock, int slot, sItemBase *chest) { | ||||
|  | ||||
|     // in order to remove capsule form inventory, we have to send item reward packet with empty item | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
| @@ -475,8 +475,8 @@ static void itemUseHandler(CNSocket* sock, CNPacketData* data) { | ||||
|     if (gumball.iOpt == 0) | ||||
|         gumball = {}; | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_REP_PC_ITEM_USE_SUCC *resp = (sP_FE2CL_REP_PC_ITEM_USE_SUCC*)respbuf; | ||||
|     sSkillResult_Buff *respdata = (sSkillResult_Buff*)(respbuf+sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC)); | ||||
| @@ -556,7 +556,7 @@ static void chestOpenHandler(CNSocket *sock, CNPacketData *data) { | ||||
|  | ||||
|     // item giving packet | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
| @@ -645,7 +645,7 @@ void Items::checkItemExpire(CNSocket* sock, Player* player) { | ||||
|     */ | ||||
|  | ||||
|     const size_t resplen = sizeof(sP_FE2CL_PC_DELETE_TIME_LIMIT_ITEM) + sizeof(sTimeLimitItemDeleteInfo2CL); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|     auto packet = (sP_FE2CL_PC_DELETE_TIME_LIMIT_ITEM*)respbuf; | ||||
| @@ -715,7 +715,7 @@ static void giveSingleDrop(CNSocket *sock, Mob* mob, int mobDropId, const DropRo | ||||
|     Player *plr = PlayerManager::getPlayer(sock); | ||||
|  | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|   | ||||
| @@ -64,7 +64,7 @@ static bool isQuestItemFull(CNSocket* sock, int itemId, int itemCount) { | ||||
| static void dropQuestItem(CNSocket *sock, int task, int count, int id, int mobid) { | ||||
|     std::cout << "Altered item id " << id << " by " << count << " for task id " << task << std::endl; | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     Player *plr = PlayerManager::getPlayer(sock); | ||||
| @@ -152,14 +152,14 @@ static int giveMissionReward(CNSocket *sock, int task, int choice=0) { | ||||
|         plr->Inven[slots[i]] = { 999, 999, 999, 0 }; // temp item; overwritten later | ||||
|     } | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + nrewards * sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     sP_FE2CL_REP_REWARD_ITEM *resp = (sP_FE2CL_REP_REWARD_ITEM *)respbuf; | ||||
|     sItemReward *item = (sItemReward *)(respbuf + sizeof(sP_FE2CL_REP_REWARD_ITEM)); | ||||
|  | ||||
|     // don't forget to zero the buffer! | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     // update player | ||||
|     plr->money += reward->money; | ||||
|   | ||||
| @@ -238,8 +238,8 @@ static void dealCorruption(Mob *mob, std::vector<int> targetData, int skillID, i | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_CORRUPTION_HIT *resp = (sP_FE2CL_NPC_SKILL_CORRUPTION_HIT*)respbuf; | ||||
|     sCAttackResult *respdata = (sCAttackResult*)(respbuf+sizeof(sP_FE2CL_NPC_SKILL_CORRUPTION_HIT)); | ||||
|   | ||||
| @@ -95,14 +95,14 @@ inline constexpr bool isOutboundPacketID(uint32_t id) { | ||||
| // for outbound packets | ||||
| inline constexpr bool validOutVarPacket(size_t base, size_t npayloads, size_t plsize) { | ||||
|     // check for multiplication overflow | ||||
|     if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize) | ||||
|     if (npayloads > 0 && (CN_PACKET_BODY_SIZE) / (size_t)npayloads < plsize) | ||||
|         return false; | ||||
|  | ||||
|     // it's safe to multiply | ||||
|     size_t trailing = npayloads * plsize; | ||||
|  | ||||
|     // does it fit in a packet? | ||||
|     if (base + trailing > CN_PACKET_BUFFER_SIZE - 8) | ||||
|     if (base + trailing > CN_PACKET_BODY_SIZE) | ||||
|         return false; | ||||
|  | ||||
|     // everything is a-ok! | ||||
| @@ -112,14 +112,14 @@ inline constexpr bool validOutVarPacket(size_t base, size_t npayloads, size_t pl | ||||
| // for inbound packets | ||||
| inline constexpr bool validInVarPacket(size_t base, size_t npayloads, size_t plsize, size_t datasize) { | ||||
|     // check for multiplication overflow | ||||
|     if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize) | ||||
|     if (npayloads > 0 && CN_PACKET_BODY_SIZE / (size_t)npayloads < plsize) | ||||
|         return false; | ||||
|  | ||||
|     // it's safe to multiply | ||||
|     size_t trailing = npayloads * plsize; | ||||
|  | ||||
|     // make sure size is exact | ||||
|     // datasize has already been validated against CN_PACKET_BUFFER_SIZE | ||||
|     // datasize has already been validated against CN_PACKET_BODY_SIZE | ||||
|     if (datasize != base + trailing) | ||||
|         return false; | ||||
|  | ||||
|   | ||||
| @@ -29,8 +29,8 @@ | ||||
| #define INITSTRUCT(T, x) T x; \ | ||||
|     memset(&x, 0, sizeof(T)); | ||||
|  | ||||
| #define INITVARPACKET(_buf, _Pkt, _pkt, _Trailer, _trailer) uint8_t _buf[CN_PACKET_BUFFER_SIZE]; \ | ||||
|     memset(&_buf, 0, CN_PACKET_BUFFER_SIZE); \ | ||||
| #define INITVARPACKET(_buf, _Pkt, _pkt, _Trailer, _trailer) uint8_t _buf[CN_PACKET_BODY_SIZE]; \ | ||||
|     memset(&_buf, 0, CN_PACKET_BODY_SIZE); \ | ||||
|     auto _pkt = (_Pkt*)_buf; \ | ||||
|     auto _trailer = (_Trailer*)(_pkt + 1); | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,8 @@ | ||||
| /* enum definitions from the client */ | ||||
| #pragma once | ||||
|  | ||||
| #include "core/CNStructs.hpp" | ||||
|  | ||||
| // floats | ||||
| const float VALUE_BATTERY_EMPTY_PENALTY = 0.5f; | ||||
| const float CN_EP_RANK_1 = 0.8f; | ||||
| @@ -410,7 +412,13 @@ enum { | ||||
|     SEND_ANYCAST_NEW = 3, | ||||
|     SEND_BROADCAST = 4, | ||||
|  | ||||
| #if PROTOCOL_VERSION == 728 | ||||
|     CN_PACKET_BUFFER_SIZE = 8192, | ||||
| #elif PROTOCOL_VERSION == 1013 | ||||
|     CN_PACKET_BUFFER_SIZE = 8192, | ||||
| #else | ||||
|     CN_PACKET_BUFFER_SIZE = 4096, | ||||
| #endif | ||||
|  | ||||
|     P_CL2LS_REQ_LOGIN = 0x12000001,		// 301989889 | ||||
|     P_CL2LS_REQ_CHECK_CHAR_NAME = 0x12000002,		// 301989890 | ||||
| @@ -934,3 +942,8 @@ enum { | ||||
|  | ||||
|     N_PACKETS = N_CL2LS + N_CL2FE + N_FE2CL + N_LS2CL | ||||
| }; | ||||
|  | ||||
| /* | ||||
|  * Usable space in the packet buffer = CN_PACKET_BUFFER_SIZE - type - size | ||||
|  */ | ||||
| constexpr size_t CN_PACKET_BODY_SIZE = CN_PACKET_BUFFER_SIZE - 2 * sizeof(int32_t); | ||||
|   | ||||
| @@ -235,7 +235,7 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_REP_PC_EXIT_FAIL), | ||||
|     PACKET(P_FE2CL_REP_PC_EXIT_SUCC), | ||||
|     PACKET(P_FE2CL_PC_EXIT), | ||||
|     PACKET(P_FE2CL_PC_AROUND), | ||||
|     VAR_PACKET(P_FE2CL_PC_AROUND, iPCCnt, sPCAppearanceData), | ||||
|     PACKET(P_FE2CL_PC_MOVE), | ||||
|     PACKET(P_FE2CL_PC_STOP), | ||||
|     PACKET(P_FE2CL_PC_JUMP), | ||||
| @@ -243,9 +243,9 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_NPC_EXIT), | ||||
|     PACKET(P_FE2CL_NPC_MOVE), | ||||
|     PACKET(P_FE2CL_NPC_NEW), | ||||
|     PACKET(P_FE2CL_NPC_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_PC), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_NPC), | ||||
|     VAR_PACKET(P_FE2CL_NPC_AROUND, iNPCCnt, sNPCAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_PC, iPCCnt, int32_t), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_NPC, iNPCCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC), | ||||
|     PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_FAIL), | ||||
|     VAR_PACKET(P_FE2CL_PC_ATTACK_NPCs_SUCC, iNPCCnt, sAttackResult), | ||||
| @@ -387,8 +387,8 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_EXIT), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_MOVE), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_NEW), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_TRANSPORTATION), | ||||
|     VAR_PACKET(P_FE2CL_TRANSPORTATION_AROUND, iCnt, sTransportationAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_TRANSPORTATION, iCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_LIST), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_DETAIL), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_PC_INFO), | ||||
| @@ -404,8 +404,8 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_SHINY_ENTER), | ||||
|     PACKET(P_FE2CL_SHINY_EXIT), | ||||
|     PACKET(P_FE2CL_SHINY_NEW), | ||||
|     PACKET(P_FE2CL_SHINY_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_SHINY), | ||||
|     VAR_PACKET(P_FE2CL_SHINY_AROUND, iShinyCnt, sShinyAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_SHINY, iShinyCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_SHINY_PICKUP_FAIL), | ||||
|     PACKET(P_FE2CL_REP_SHINY_PICKUP_SUCC), | ||||
|     PACKET(P_FE2CL_PC_MOVETRANSPORTATION), | ||||
|   | ||||
| @@ -1,6 +1,8 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include <stdint.h> | ||||
| #include <string> | ||||
| #include <time.h> | ||||
|  | ||||
| namespace settings { | ||||
|     extern int VERBOSITY; | ||||
|   | ||||
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