mirror of
				https://github.com/OpenFusionProject/OpenFusion.git
				synced 2025-10-26 22:30:05 +00:00 
			
		
		
		
	Compare commits
	
		
			32 Commits
		
	
	
		
			02c1c681dd
			...
			db
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 7dc43ddd6f | |||
| cd4e7ee159 | |||
| ed9fe61faf | |||
| 55cf3f7102 | |||
| 1543dac4e0 | |||
| ae327cc104 | |||
| 6ffde9bb44 | |||
| 8568fd1c46 | |||
| 05a5303522 | |||
| 3365cb53b7 | |||
| 5e92a58134 | |||
| 94064e1865 | |||
| 5e73ff272d | |||
| 197ccad0eb | |||
|   | 68b56e7c25 | ||
|   | cada1bcfd8 | ||
|   | ca43a2996a | ||
| 7c66041a6f | |||
| 2c822e210b | |||
|   | 352fa8a133 | ||
|   | c116794c83 | ||
|   | 4ebda6066c | ||
| 6de21277d6 | |||
|   | 397700e909 | ||
| d9b6aedd5b | |||
|   | 145113062b | ||
| d717c5d74d | |||
| a6eb0e2349 | |||
| 52833f7fb3 | |||
|   | 3aed24de26 | ||
|   | 17362b2ea6 | ||
|   | 2096c3c3cc | 
							
								
								
									
										10
									
								
								.github/workflows/check-builds.yaml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										10
									
								
								.github/workflows/check-builds.yaml
									
									
									
									
										vendored
									
									
								
							| @@ -29,7 +29,7 @@ jobs: | ||||
|           submodules: recursive | ||||
|           fetch-depth: 0 | ||||
|       - name: Install dependencies | ||||
|         run: sudo apt install clang cmake snap -y && sudo snap install powershell --classic | ||||
|         run: sudo apt install clang cmake snap libsqlite3-dev -y && sudo snap install powershell --classic | ||||
|       - name: Check compilation | ||||
|         run: | | ||||
|           $versions = "104", "728", "1013" | ||||
| @@ -52,7 +52,7 @@ jobs: | ||||
|           Copy-Item -Path "config.ini" -Destination "bin" | ||||
|         shell: pwsh | ||||
|       - name: Upload build artifact | ||||
|         uses: actions/upload-artifact@v2 | ||||
|         uses: actions/upload-artifact@v4 | ||||
|         with: | ||||
|           name: 'ubuntu22_04-bin-x64-${{ env.SHORT_SHA }}' | ||||
|           path: bin | ||||
| @@ -106,14 +106,14 @@ jobs: | ||||
|           } | ||||
|         shell: pwsh | ||||
|       - name: Upload build artifact | ||||
|         uses: actions/upload-artifact@v2 | ||||
|         uses: actions/upload-artifact@v4 | ||||
|         with: | ||||
|           name: 'windows-vs2019-bin-x64-${{ env.SHORT_SHA }}' | ||||
|           path: bin | ||||
|  | ||||
|   copy-artifacts: | ||||
|     if: github.event_name != 'pull_request' && github.ref == 'refs/heads/master' | ||||
|     runs-on: ubuntu-22.04 | ||||
|     runs-on: ubuntu-latest | ||||
|     needs: [windows-build, ubuntu-build] | ||||
|     env: | ||||
|       BOT_SSH_KEY: ${{ secrets.BOT_SSH_KEY }} | ||||
| @@ -127,7 +127,7 @@ jobs: | ||||
|           GITDESC=$(git describe --tags) | ||||
|           mkdir $GITDESC | ||||
|           echo "ARTDIR=$GITDESC" >> $GITHUB_ENV | ||||
|       - uses: actions/download-artifact@v3 | ||||
|       - uses: actions/download-artifact@v4 | ||||
|         with: | ||||
|           path: ${{ env.ARTDIR }} | ||||
|       - name: Upload artifacts | ||||
|   | ||||
							
								
								
									
										14
									
								
								.github/workflows/push-docker-image.yml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										14
									
								
								.github/workflows/push-docker-image.yml
									
									
									
									
										vendored
									
									
								
							| @@ -3,6 +3,7 @@ name: Push Docker Image | ||||
| on: | ||||
|   release: | ||||
|     types: [published] | ||||
|   workflow_dispatch: | ||||
|  | ||||
| jobs: | ||||
|   push-docker-image: | ||||
| @@ -10,11 +11,6 @@ jobs: | ||||
|     runs-on: ubuntu-latest | ||||
|     permissions: | ||||
|       contents: read | ||||
|     strategy: | ||||
|       matrix: | ||||
|         platforms: | ||||
|           - linux/amd64 | ||||
|           - linux/arm64 | ||||
|     steps: | ||||
|       - uses: actions/checkout@v4 | ||||
|       - name: Retrieve major version | ||||
| @@ -28,11 +24,15 @@ jobs: | ||||
|         with: | ||||
|           password: ${{ secrets.DOCKERHUB_TOKEN }} | ||||
|           username: ${{ secrets.DOCKERHUB_USERNAME }} | ||||
|       - name: Set up QEMU | ||||
|         uses: docker/setup-qemu-action@v3 | ||||
|       - name: Set up Docker Buildx | ||||
|         uses: docker/setup-buildx-action@v3 | ||||
|       - name: Build and push the Docker image | ||||
|         uses: docker/build-push-action@v5 | ||||
|         uses: docker/build-push-action@v6 | ||||
|         with: | ||||
|           context: . | ||||
|           file: ./Dockerfile | ||||
|           platforms: ${{ matrix.platforms }} | ||||
|           platforms: linux/amd64,linux/arm64 | ||||
|           push: true | ||||
|           tags: ${{ secrets.DOCKERHUB_REPOSITORY }}:${{ github.ref_name }},${{ secrets.DOCKERHUB_REPOSITORY }}:${{ steps.split.outputs._0 }},${{ secrets.DOCKERHUB_REPOSITORY }}:latest | ||||
|   | ||||
							
								
								
									
										27
									
								
								Dockerfile
									
									
									
									
									
								
							
							
						
						
									
										27
									
								
								Dockerfile
									
									
									
									
									
								
							| @@ -1,32 +1,41 @@ | ||||
| # build | ||||
| FROM debian:stable-slim as build | ||||
| FROM alpine:3 as build | ||||
|  | ||||
| WORKDIR /usr/src/app | ||||
|  | ||||
| RUN apt-get -y update && apt-get install -y \ | ||||
| RUN apk update && apk upgrade && apk add \ | ||||
| linux-headers \ | ||||
| git \ | ||||
| clang \ | ||||
| clang18 \ | ||||
| make \ | ||||
| libsqlite3-dev | ||||
| sqlite-dev | ||||
|  | ||||
| COPY src ./src | ||||
| COPY vendor ./vendor | ||||
| COPY .git ./.git | ||||
| COPY Makefile CMakeLists.txt version.h.in ./ | ||||
|  | ||||
| RUN make -j8 | ||||
| RUN sed -i 's/^CC=clang$/&-18/' Makefile | ||||
| RUN sed -i 's/^CXX=clang++$/&-18/' Makefile | ||||
|  | ||||
| RUN make nosandbox -j$(nproc) | ||||
|  | ||||
| # prod | ||||
| FROM debian:stable-slim | ||||
| FROM alpine:3 | ||||
|  | ||||
| WORKDIR /usr/src/app | ||||
|  | ||||
| RUN apt-get -y update && apt-get install -y \ | ||||
| libsqlite3-dev | ||||
| RUN apk update && apk upgrade && apk add \ | ||||
| libstdc++ \ | ||||
| sqlite-dev | ||||
|  | ||||
| COPY --from=build /usr/src/app/bin/fusion /bin/fusion | ||||
| COPY sql ./sql | ||||
|  | ||||
| CMD ["/bin/fusion"] | ||||
|  | ||||
| LABEL Name=openfusion Version=0.0.2 | ||||
| EXPOSE 23000/tcp | ||||
| EXPOSE 23001/tcp | ||||
| EXPOSE 8003/tcp | ||||
|  | ||||
| LABEL Name=openfusion Version=1.6.0 | ||||
|   | ||||
							
								
								
									
										8
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										8
									
								
								Makefile
									
									
									
									
									
								
							| @@ -115,6 +115,7 @@ CXXHDR=\ | ||||
| 	src/settings.hpp\ | ||||
| 	src/Transport.hpp\ | ||||
| 	src/TableData.hpp\ | ||||
| 	src/Bucket.hpp\ | ||||
| 	src/Chunking.hpp\ | ||||
| 	src/Buddies.hpp\ | ||||
| 	src/Groups.hpp\ | ||||
| @@ -133,6 +134,8 @@ HDR=$(CHDR) $(CXXHDR) | ||||
| all: $(SERVER) | ||||
|  | ||||
| windows: $(SERVER) | ||||
| nosandbox: $(SERVER) | ||||
| nolandlock: $(SERVER) | ||||
|  | ||||
| # assign Windows-specific values if targeting Windows | ||||
| windows : CC=$(WIN_CC) | ||||
| @@ -142,6 +145,9 @@ windows : CXXFLAGS=$(WIN_CXXFLAGS) | ||||
| windows : LDFLAGS=$(WIN_LDFLAGS) | ||||
| windows : SERVER=$(WIN_SERVER) | ||||
|  | ||||
| nosandbox : CFLAGS+=-DCONFIG_NOSANDBOX=1 | ||||
| nolandlock : CFLAGS+=-DCONFIG_NOLANDLOCK=1 | ||||
|  | ||||
| .SUFFIXES: .o .c .cpp .h .hpp | ||||
|  | ||||
| .c.o: | ||||
| @@ -163,7 +169,7 @@ version.h: | ||||
|  | ||||
| src/main.o: version.h | ||||
|  | ||||
| .PHONY: all windows clean nuke | ||||
| .PHONY: all windows nosandbox nolandlock clean nuke | ||||
|  | ||||
| # only gets rid of OpenFusion objects, so we don't need to | ||||
| # recompile the libs every time | ||||
|   | ||||
							
								
								
									
										21
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										21
									
								
								README.md
									
									
									
									
									
								
							| @@ -1,34 +1,35 @@ | ||||
| <p align="center"><img width="640" src="res/openfusion-hero.png" alt=""></p> | ||||
| <p align="center"><img width="640" src="res/openfusion-hero.png" alt="OpenFusion Logo"></p> | ||||
|  | ||||
| <p align="center"> | ||||
|     <a href="https://github.com/OpenFusionProject/OpenFusion/releases/latest"><img src="https://img.shields.io/github/v/release/OpenFusionProject/OpenFusion" alt="Current Release"></a> | ||||
|     <a href="https://github.com/OpenFusionProject/OpenFusion/actions/workflows/check-builds.yaml"><img src="https://github.com/OpenFusionProject/OpenFusion/actions/workflows/check-builds.yaml/badge.svg" alt="Workflow"></a> | ||||
|     <a href="https://hub.docker.com/repository/docker/openfusion/openfusion/"><img src="https://badgen.net/docker/pulls/openfusion/openfusion?icon=docker&label=pulls"></a> | ||||
|     <a href="https://discord.gg/DYavckB"><img src="https://img.shields.io/badge/chat-on%20discord-7289da.svg?logo=discord" alt="Discord"></a> | ||||
|     <a href="https://github.com/OpenFusionProject/OpenFusion/blob/master/LICENSE.md"><img src="https://img.shields.io/github/license/OpenFusionProject/OpenFusion" alt="License"></a> | ||||
| </p> | ||||
|  | ||||
| OpenFusion is a reverse-engineered server for FusionFall. It primarily targets versions `beta-20100104` and `beta-20111013` of the original game, with [limited support](https://github.com/OpenFusionProject/OpenFusion/wiki/FusionFall-Version-Support) for others. | ||||
| OpenFusion is a reverse-engineered server for FusionFall. It primarily targets versions `beta-20100104` and `beta-20111013` of the original game, with [limited support](https://openfusion.dev/docs/reference/fusionfall-version-support/) for others. | ||||
|  | ||||
| ## Usage | ||||
|  | ||||
| ### Getting Started | ||||
| #### Method A: Installer (Easiest) | ||||
| 1. Download the client installer by clicking [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.5/OpenFusionClient-1.5-Installer.exe) - choose to run the file. | ||||
| 1. Download the client installer by clicking [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.6/OpenFusionClient-1.6-Installer.exe) - choose to run the file. | ||||
| 2. After a few moments, the client should open: you will be given a choice between two public servers by default. Select the one you wish to play and click connect. | ||||
| 3. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen. | ||||
| 4. Make a new character, and enjoy the game! Your progress will be saved automatically, and you can resume playing by entering the login details you used in step 3. | ||||
|  | ||||
| #### Method B: Standalone .zip file | ||||
| 1. Download the client from [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.5/OpenFusionClient-1.5.zip). | ||||
| 1. Download the client from [here](https://github.com/OpenFusionProject/OpenFusion/releases/download/1.6/OpenFusionClient-1.6.zip). | ||||
| 2. Extract it to a folder of your choice. Note: if you are upgrading from an older version, it is preferable to start with a fresh folder rather than overwriting a previous install. | ||||
| 3. Run OpenFusionClient.exe - you will be given a choice between two public servers by default. Select the one you wish to play and click connect. | ||||
| 4. To create an account, simply enter the details you wish to use at the login screen then click Log In. Do *not* click register, as this will just lead to a blank screen. | ||||
| 5. Make a new character, and enjoy the game! Your progress will be saved automatically, and you can resume playing by entering the login details you used in step 4. | ||||
|  | ||||
| Instructions for getting the client to run on Linux through Wine can be found [here](https://github.com/OpenFusionProject/OpenFusion/wiki/Running-the-game-client-on-Linux). | ||||
| Instructions for getting the client to run on Linux through Wine can be found [here](https://openfusion.dev/docs/guides/running-on-linux/). | ||||
|  | ||||
| ### Hosting a server | ||||
| 1. Grab `OpenFusionServer-1.5-Original.zip` or `OpenFusionServer-1.5-Academy.zip` from [here](https://github.com/OpenFusionProject/OpenFusion/releases/tag/1.5). | ||||
| 1. Grab `OpenFusionServer-1.6-Original.zip` or `OpenFusionServer-1.6-Academy.zip` from [here](https://github.com/OpenFusionProject/OpenFusion/releases/tag/1.6). | ||||
| 2. Extract it to a folder of your choice, then run `winfusion.exe` (Windows) or `fusion` (Linux) to start the server. | ||||
| 3. Add a new server to the client's list: | ||||
|     1. For Description, enter anything you want. This is what will show up in the server list. | ||||
| @@ -79,17 +80,17 @@ This just works if you're all under the same LAN, but if you want to play over t | ||||
|  | ||||
| ## Compiling  | ||||
|  | ||||
| OpenFusion has one external dependency: SQLite. The oldest compatible version is `3.33.0`. You can install it on Windows using `vcpkg`, and on Unix/Linux using your distribution's package manager. For a more indepth guide on how to set up vcpkg, [read this guide on the wiki](https://github.com/OpenFusionProject/OpenFusion/wiki/Installing-SQLite-on-Windows-using-vcpkg). | ||||
| OpenFusion has one external dependency: SQLite. The oldest compatible version is `3.33.0`. You can install it on Windows using `vcpkg`, and on Unix/Linux using your distribution's package manager. For a more indepth guide on how to set up vcpkg, [read this guide](https://openfusion.dev/docs/development/installing-sqlite-on-windows-using-vcpkg/). | ||||
|  | ||||
| You have two choices for compiling OpenFusion: the included Makefile and the included CMakeLists file. | ||||
|  | ||||
| ### Makefile | ||||
|  | ||||
| A detailed compilation guide is available for Windows users in the wiki [using MinGW-w64 and MSYS2](https://github.com/OpenFusionProject/OpenFusion/wiki/Compilation-on-Windows). Otherwise, to compile it for the current platform you're on, just run `make` with the correct build tools installed (currently make and clang). | ||||
| A detailed compilation guide is available for Windows users on the website [using MinGW-w64 and MSYS2](https://openfusion.dev/docs/development/compilation-on-windows-msys2-mingw/). Otherwise, to compile it for the current platform you're on, just run `make` with the correct build tools installed (currently make and clang). | ||||
|  | ||||
| ### CMake | ||||
|  | ||||
| A detailed guide is available [on the wiki](https://github.com/OpenFusionProject/OpenFusion/wiki/Compilation-with-CMake-or-Visual-Studio) for people using regular old CMake or the version of CMake that comes with Visual Studio. tl;dr: `cmake -B build` | ||||
| A detailed guide is available [in our documentation](https://openfusion.dev/docs/development/compilation-with-cmake-or-visual-studio/) for people using regular old CMake or the version of CMake that comes with Visual Studio. TL;DR: `cmake -B build` | ||||
|  | ||||
| ## Contributing | ||||
|  | ||||
| @@ -107,4 +108,4 @@ Meanwhile the Academy server is more meant for legitimate playthroughs (default | ||||
|  | ||||
| When hosting a local server, you will have access to all commands by default (account level 1). | ||||
|  | ||||
| For a list of available commands, see [this wiki page](https://github.com/OpenFusionProject/OpenFusion/wiki/Ingame-Command-list). | ||||
| For a list of available commands, see [this page](https://openfusion.dev/docs/reference/ingame-command-list/). | ||||
|   | ||||
| @@ -17,6 +17,10 @@ acceptallcustomnames=true | ||||
| # should attempts to log into non-existent accounts | ||||
| # automatically create them? | ||||
| autocreateaccounts=true | ||||
| # list of supported authentication methods (comma-separated) | ||||
| # password = allow logging in with plaintext passwords | ||||
| # cookie = allow logging in with one-shot auth cookies | ||||
| authmethods=password | ||||
| # how often should everything be flushed to the database? | ||||
| # the default is 4 minutes | ||||
| dbsaveinterval=240 | ||||
| @@ -98,5 +102,8 @@ eventmode=0 | ||||
| enabled=false | ||||
| # the port to listen for connections on | ||||
| port=8003 | ||||
| # The local IP to listen on. | ||||
| # Do not change this unless you know what you're doing. | ||||
| listenip=127.0.0.1 | ||||
| # how often the listeners should be updated (in milliseconds) | ||||
| interval=5000 | ||||
|   | ||||
| @@ -1,11 +1,9 @@ | ||||
| version: '3.4' | ||||
|  | ||||
| services: | ||||
|   openfusion: | ||||
|     image: openfusion | ||||
|     build: | ||||
|       context: . | ||||
|       dockerfile: ./Dockerfile | ||||
|     image: openfusion/openfusion:latest | ||||
|     volumes: | ||||
|       - ./config.ini:/usr/src/app/config.ini | ||||
|       - ./database.db:/usr/src/app/database.db | ||||
|   | ||||
							
								
								
									
										19
									
								
								sql/migration4.sql
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								sql/migration4.sql
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | ||||
| /* | ||||
|     It is recommended in the SQLite manual to turn off | ||||
|     foreign keys when making schema changes that involve them | ||||
| */ | ||||
| PRAGMA foreign_keys=OFF; | ||||
| BEGIN TRANSACTION; | ||||
| -- New table to store auth cookies | ||||
| CREATE TABLE Auth ( | ||||
|     AccountID   INTEGER NOT NULL, | ||||
|     Cookie      TEXT NOT NULL, | ||||
|     Expires     INTEGER DEFAULT 0 NOT NULL, | ||||
|     FOREIGN KEY(AccountID) REFERENCES Accounts(AccountID) ON DELETE CASCADE, | ||||
|     UNIQUE (AccountID) | ||||
| ); | ||||
| -- Update DB Version | ||||
| UPDATE Meta SET Value = 5 WHERE Key = 'DatabaseVersion'; | ||||
| UPDATE Meta SET Value = strftime('%s', 'now') WHERE Key = 'LastMigration'; | ||||
| COMMIT; | ||||
| PRAGMA foreign_keys=ON; | ||||
							
								
								
									
										8
									
								
								sql/migration5.sql
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								sql/migration5.sql
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,8 @@ | ||||
| BEGIN TRANSACTION; | ||||
| -- New Columns | ||||
| ALTER TABLE Accounts ADD Email TEXT DEFAULT '' NOT NULL; | ||||
| ALTER TABLE Accounts ADD LastPasswordReset INTEGER DEFAULT 0 NOT NULL; | ||||
| -- Update DB Version | ||||
| UPDATE Meta SET Value = 6 WHERE Key = 'DatabaseVersion'; | ||||
| UPDATE Meta SET Value = strftime('%s', 'now') WHERE Key = 'LastMigration'; | ||||
| COMMIT; | ||||
| @@ -9,6 +9,8 @@ CREATE TABLE IF NOT EXISTS Accounts ( | ||||
|     BannedUntil       INTEGER DEFAULT 0 NOT NULL, | ||||
|     BannedSince       INTEGER DEFAULT 0 NOT NULL, | ||||
|     BanReason         TEXT    DEFAULT '' NOT NULL, | ||||
|     Email             TEXT    DEFAULT '' NOT NULL, | ||||
|     LastPasswordReset INTEGER DEFAULT 0 NOT NULL, | ||||
|     PRIMARY KEY(AccountID AUTOINCREMENT) | ||||
| ); | ||||
|  | ||||
| @@ -143,7 +145,7 @@ CREATE TABLE IF NOT EXISTS EmailItems ( | ||||
|     UNIQUE (PlayerID, MsgIndex, Slot) | ||||
| ); | ||||
|  | ||||
| CREATE TABLE IF NOT EXISTS RaceResults( | ||||
| CREATE TABLE IF NOT EXISTS RaceResults ( | ||||
|     EPID      INTEGER NOT NULL, | ||||
|     PlayerID  INTEGER NOT NULL, | ||||
|     Score     INTEGER NOT NULL, | ||||
| @@ -153,9 +155,17 @@ CREATE TABLE IF NOT EXISTS RaceResults( | ||||
|     FOREIGN KEY(PlayerID) REFERENCES Players(PlayerID) ON DELETE CASCADE | ||||
| ); | ||||
|  | ||||
| CREATE TABLE IF NOT EXISTS RedeemedCodes( | ||||
| CREATE TABLE IF NOT EXISTS RedeemedCodes ( | ||||
|     PlayerID    INTEGER NOT NULL, | ||||
|     Code        TEXT NOT NULL, | ||||
|     FOREIGN KEY(PlayerID) REFERENCES Players(PlayerID) ON DELETE CASCADE, | ||||
|     UNIQUE (PlayerID, Code) | ||||
| ) | ||||
| ); | ||||
|  | ||||
| CREATE TABLE IF NOT EXISTS Auth ( | ||||
|     AccountID   INTEGER NOT NULL, | ||||
|     Cookie      TEXT NOT NULL, | ||||
|     Expires     INTEGER DEFAULT 0 NOT NULL, | ||||
|     FOREIGN KEY(AccountID) REFERENCES Accounts(AccountID) ON DELETE CASCADE, | ||||
|     UNIQUE (AccountID) | ||||
| ); | ||||
|   | ||||
| @@ -334,8 +334,8 @@ void Abilities::useNanoSkill(CNSocket* sock, SkillData* skill, sNano& nano, std: | ||||
|     size_t resplen = sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC); | ||||
|     for(SkillResult& sr : results) | ||||
|         resplen += sr.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NANO_SKILL_USE_SUCC* pkt = (sP_FE2CL_NANO_SKILL_USE_SUCC*)respbuf; | ||||
|     pkt->iPC_ID = plr->iID; | ||||
| @@ -368,7 +368,6 @@ void Abilities::useNPCSkill(EntityRef npc, int skillID, std::vector<ICombatant*> | ||||
|     SkillData* skill = &SkillTable[skillID]; | ||||
|  | ||||
|     std::vector<SkillResult> results = handleSkill(skill, 0, src, affected); | ||||
|     if(results.empty()) return; // no effect; no need for confirmation packets | ||||
|  | ||||
|     // lazy validation since skill results might be different sizes | ||||
|     if (!validOutVarPacket(sizeof(sP_FE2CL_NPC_SKILL_HIT), results.size(), MAX_SKILLRESULT_SIZE)) { | ||||
| @@ -380,8 +379,8 @@ void Abilities::useNPCSkill(EntityRef npc, int skillID, std::vector<ICombatant*> | ||||
|     size_t resplen = sizeof(sP_FE2CL_NPC_SKILL_HIT); | ||||
|     for(SkillResult& sr : results) | ||||
|         resplen += sr.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_HIT* pkt = (sP_FE2CL_NPC_SKILL_HIT*)respbuf; | ||||
|     pkt->iNPC_ID = npc.id; | ||||
|   | ||||
							
								
								
									
										40
									
								
								src/Bucket.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								src/Bucket.hpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,40 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include <array> | ||||
| #include <optional> | ||||
|  | ||||
| #include <assert.h> | ||||
|  | ||||
| template<class T, size_t N> | ||||
| class Bucket { | ||||
|     std::array<T, N> buf; | ||||
|     size_t sz; | ||||
| public: | ||||
|     Bucket() { | ||||
|         sz = 0; | ||||
|     } | ||||
|  | ||||
|     void add(const T& item) { | ||||
|         assert(sz < N); | ||||
|         buf[sz++] = item; | ||||
|     } | ||||
|  | ||||
|     std::optional<T> get(size_t idx) const { | ||||
|         if (idx < sz) { | ||||
|             return buf[idx]; | ||||
|         } | ||||
|         return std::nullopt; | ||||
|     } | ||||
|  | ||||
|     size_t size() const { | ||||
|         return sz; | ||||
|     } | ||||
|  | ||||
|     bool isFull() const { | ||||
|         return sz == N; | ||||
|     } | ||||
|  | ||||
|     void clear() { | ||||
|         sz = 0; | ||||
|     } | ||||
| }; | ||||
| @@ -41,9 +41,9 @@ void Buddies::sendBuddyList(CNSocket* sock) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC) + buddyCnt * sizeof(sBuddyBaseInfo); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC* resp = (sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC*)respbuf; | ||||
|     sBuddyBaseInfo* respdata = (sBuddyBaseInfo*)(respbuf + sizeof(sP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC)); | ||||
|   | ||||
| @@ -178,9 +178,9 @@ void Buffs::tickDrain(EntityRef self, Buff* buff, int mult) { | ||||
|     int dealt = combatant->takeDamage(buff->getLastSource(), damage); | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK) + sizeof(sSkillResult_Damage); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK *pkt = (sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK*)respbuf; | ||||
|     pkt->iID = self.id; | ||||
|   | ||||
							
								
								
									
										163
									
								
								src/Chunking.cpp
									
									
									
									
									
								
							
							
						
						
									
										163
									
								
								src/Chunking.cpp
									
									
									
									
									
								
							| @@ -1,7 +1,9 @@ | ||||
| #include "Chunking.hpp" | ||||
|  | ||||
| #include "Player.hpp" | ||||
| #include "MobAI.hpp" | ||||
| #include "NPCManager.hpp" | ||||
| #include "Bucket.hpp" | ||||
|  | ||||
| #include <assert.h> | ||||
|  | ||||
| @@ -11,6 +13,12 @@ using namespace Chunking; | ||||
|  * The initial chunkPos value before a player is placed into the world. | ||||
|  */ | ||||
| const ChunkPos Chunking::INVALID_CHUNK = {}; | ||||
| constexpr size_t MAX_PC_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sPCAppearanceData); | ||||
| constexpr size_t MAX_NPC_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sNPCAppearanceData); | ||||
| constexpr size_t MAX_SHINY_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sShinyAppearanceData); | ||||
| constexpr size_t MAX_TRANSPORTATION_PER_AROUND = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(sTransportationAppearanceData); | ||||
| constexpr size_t MAX_IDS_PER_AROUND_DEL = (CN_PACKET_BODY_SIZE - sizeof(int32_t)) / sizeof(int32_t); | ||||
| constexpr size_t MAX_TRANSPORTATION_IDS_PER_AROUND_DEL = MAX_IDS_PER_AROUND_DEL - 1; // 1 less for eTT | ||||
|  | ||||
| std::map<ChunkPos, Chunk*> Chunking::chunks; | ||||
|  | ||||
| @@ -75,11 +83,80 @@ void Chunking::untrackEntity(ChunkPos chunkPos, const EntityRef ref) { | ||||
|         deleteChunk(chunkPos); | ||||
| } | ||||
|  | ||||
| template<class T, size_t N> | ||||
| static void sendAroundPackets(const EntityRef recipient, std::vector<Bucket<T, N>>& buckets, uint32_t packetId) { | ||||
|     assert(recipient.kind == EntityKind::PLAYER); | ||||
|  | ||||
|     uint8_t pktBuf[CN_PACKET_BODY_SIZE]; | ||||
|     for (const auto& bucket : buckets) { | ||||
|         memset(pktBuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         int count = bucket.size(); | ||||
|         *((int32_t*)pktBuf) = count; | ||||
|         T* data = (T*)(pktBuf + sizeof(int32_t)); | ||||
|         for (size_t i = 0; i < count; i++) { | ||||
|             data[i] = bucket.get(i).value(); | ||||
|         } | ||||
|         recipient.sock->sendPacket(pktBuf, packetId, sizeof(int32_t) + (count * sizeof(T))); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template<size_t N> | ||||
| static void sendAroundDelPackets(const EntityRef recipient, std::vector<Bucket<int32_t, N>>& buckets, uint32_t packetId) { | ||||
|     assert(recipient.kind == EntityKind::PLAYER); | ||||
|  | ||||
|     uint8_t pktBuf[CN_PACKET_BODY_SIZE]; | ||||
|     for (const auto& bucket : buckets) { | ||||
|         memset(pktBuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         int count = bucket.size(); | ||||
|         assert(count <= N); | ||||
|  | ||||
|         size_t baseSize; | ||||
|         if (packetId == P_FE2CL_AROUND_DEL_TRANSPORTATION) { | ||||
|             sP_FE2CL_AROUND_DEL_TRANSPORTATION* pkt = (sP_FE2CL_AROUND_DEL_TRANSPORTATION*)pktBuf; | ||||
|             pkt->eTT = 3; | ||||
|             pkt->iCnt = count; | ||||
|             baseSize = sizeof(sP_FE2CL_AROUND_DEL_TRANSPORTATION); | ||||
|         } else { | ||||
|             *((int32_t*)pktBuf) = count; | ||||
|             baseSize = sizeof(int32_t); | ||||
|         } | ||||
|         int32_t* ids = (int32_t*)(pktBuf + baseSize); | ||||
|  | ||||
|         for (size_t i = 0; i < count; i++) { | ||||
|             ids[i] = bucket.get(i).value(); | ||||
|         } | ||||
|         recipient.sock->sendPacket(pktBuf, packetId, baseSize + (count * sizeof(int32_t))); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template<class T, size_t N> | ||||
| static void bufferAppearanceData(std::vector<Bucket<T, N>>& buckets, const T& data) { | ||||
|     if (buckets.empty()) | ||||
|         buckets.push_back({}); | ||||
|     auto& bucket = buckets[buckets.size() - 1]; | ||||
|     bucket.add(data); | ||||
|     if (bucket.isFull()) | ||||
|         buckets.push_back({}); | ||||
| } | ||||
|  | ||||
| template<size_t N> | ||||
| static void bufferIdForDisappearance(std::vector<Bucket<int32_t, N>>& buckets, int32_t id) { | ||||
|     if (buckets.empty()) | ||||
|         buckets.push_back({}); | ||||
|     auto& bucket = buckets[buckets.size() - 1]; | ||||
|     bucket.add(id); | ||||
|     if (bucket.isFull()) | ||||
|         buckets.push_back({}); | ||||
| } | ||||
|  | ||||
| void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|     Entity *ent = ref.getEntity(); | ||||
|     bool alive = ent->isExtant(); | ||||
|  | ||||
|     // TODO: maybe optimize this, potentially using AROUND packets? | ||||
|     std::vector<Bucket<sPCAppearanceData, MAX_PC_PER_AROUND>> pcAppearances; | ||||
|     std::vector<Bucket<sNPCAppearanceData, MAX_NPC_PER_AROUND>> npcAppearances; | ||||
|     std::vector<Bucket<sShinyAppearanceData, MAX_SHINY_PER_AROUND>> shinyAppearances; | ||||
|     std::vector<Bucket<sTransportationAppearanceData, MAX_TRANSPORTATION_PER_AROUND>> transportationAppearances; | ||||
|     for (Chunk *chunk : chnks) { | ||||
|         for (const EntityRef otherRef : chunk->entities) { | ||||
|             // skip oneself | ||||
| @@ -95,7 +172,38 @@ void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|  | ||||
|             // notify this *player* of the existence of all visible Entities | ||||
|             if (ref.kind == EntityKind::PLAYER && other->isExtant()) { | ||||
|                 other->enterIntoViewOf(ref.sock); | ||||
|                 sPCAppearanceData pcData; | ||||
|                 sNPCAppearanceData npcData; | ||||
|                 sShinyAppearanceData eggData; | ||||
|                 sTransportationAppearanceData busData; | ||||
|                 switch(otherRef.kind) { | ||||
|                 case EntityKind::PLAYER: | ||||
|                     pcData = dynamic_cast<Player*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(pcAppearances, pcData); | ||||
|                     break; | ||||
|                 case EntityKind::SIMPLE_NPC: | ||||
|                     npcData = dynamic_cast<BaseNPC*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::COMBAT_NPC: | ||||
|                     npcData = dynamic_cast<CombatNPC*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::MOB: | ||||
|                     npcData = dynamic_cast<Mob*>(other)->getAppearanceData(); | ||||
|                     bufferAppearanceData(npcAppearances, npcData); | ||||
|                     break; | ||||
|                 case EntityKind::EGG: | ||||
|                     eggData = dynamic_cast<Egg*>(other)->getShinyAppearanceData(); | ||||
|                     bufferAppearanceData(shinyAppearances, eggData); | ||||
|                     break; | ||||
|                 case EntityKind::BUS: | ||||
|                     busData = dynamic_cast<Bus*>(other)->getTransportationAppearanceData(); | ||||
|                     bufferAppearanceData(transportationAppearances, busData); | ||||
|                     break; | ||||
|                 default: | ||||
|                     break; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             // for mobs, increment playersInView | ||||
| @@ -105,13 +213,27 @@ void Chunking::addEntityToChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|                 ((Mob*)other)->playersInView++; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (ref.kind == EntityKind::PLAYER) { | ||||
|         if (!pcAppearances.empty()) | ||||
|             sendAroundPackets(ref, pcAppearances, P_FE2CL_PC_AROUND); | ||||
|         if (!npcAppearances.empty()) | ||||
|             sendAroundPackets(ref, npcAppearances, P_FE2CL_NPC_AROUND); | ||||
|         if (!shinyAppearances.empty()) | ||||
|             sendAroundPackets(ref, shinyAppearances, P_FE2CL_SHINY_AROUND); | ||||
|         if (!transportationAppearances.empty()) | ||||
|             sendAroundPackets(ref, transportationAppearances, P_FE2CL_TRANSPORTATION_AROUND); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef ref) { | ||||
|     Entity *ent = ref.getEntity(); | ||||
|     bool alive = ent->isExtant(); | ||||
|  | ||||
|     // TODO: same as above | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> pcDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> npcDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_IDS_PER_AROUND_DEL>> shinyDisappearances; | ||||
|     std::vector<Bucket<int32_t, MAX_TRANSPORTATION_IDS_PER_AROUND_DEL>> transportationDisappearances; | ||||
|     for (Chunk *chunk : chnks) { | ||||
|         for (const EntityRef otherRef : chunk->entities) { | ||||
|             // skip oneself | ||||
| @@ -127,7 +249,29 @@ void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef re | ||||
|  | ||||
|             // notify this *player* of the departure of all visible Entities | ||||
|             if (ref.kind == EntityKind::PLAYER && other->isExtant()) { | ||||
|                 other->disappearFromViewOf(ref.sock); | ||||
|                 int32_t id; | ||||
|                 switch(otherRef.kind) { | ||||
|                 case EntityKind::PLAYER: | ||||
|                     id = dynamic_cast<Player*>(other)->iID; | ||||
|                     bufferIdForDisappearance(pcDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::SIMPLE_NPC: | ||||
|                 case EntityKind::COMBAT_NPC: | ||||
|                 case EntityKind::MOB: | ||||
|                     id = dynamic_cast<BaseNPC*>(other)->id; | ||||
|                     bufferIdForDisappearance(npcDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::EGG: | ||||
|                     id = dynamic_cast<Egg*>(other)->id; | ||||
|                     bufferIdForDisappearance(shinyDisappearances, id); | ||||
|                     break; | ||||
|                 case EntityKind::BUS: | ||||
|                     id = dynamic_cast<Bus*>(other)->id; | ||||
|                     bufferIdForDisappearance(transportationDisappearances, id); | ||||
|                     break; | ||||
|                 default: | ||||
|                     break; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             // for mobs, decrement playersInView | ||||
| @@ -137,6 +281,17 @@ void Chunking::removeEntityFromChunks(std::set<Chunk*> chnks, const EntityRef re | ||||
|                 ((Mob*)other)->playersInView--; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (ref.kind == EntityKind::PLAYER) { | ||||
|         if (!pcDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, pcDisappearances, P_FE2CL_AROUND_DEL_PC); | ||||
|         if (!npcDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, npcDisappearances, P_FE2CL_AROUND_DEL_NPC); | ||||
|         if (!shinyDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, shinyDisappearances, P_FE2CL_AROUND_DEL_SHINY); | ||||
|         if (!transportationDisappearances.empty()) | ||||
|             sendAroundDelPackets(ref, transportationDisappearances, P_FE2CL_AROUND_DEL_TRANSPORTATION); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void emptyChunk(ChunkPos chunkPos) { | ||||
|   | ||||
| @@ -539,9 +539,9 @@ static void dealGooDamage(CNSocket *sock) { | ||||
|         return; // ignore completely | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK) + sizeof(sSkillResult_DotDamage); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK *pkt = (sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK*)respbuf; | ||||
|     sSkillResult_DotDamage *dmg = (sSkillResult_DotDamage*)(respbuf + sizeof(sP_FE2CL_CHAR_TIME_BUFF_TIME_TICK)); | ||||
| @@ -633,9 +633,9 @@ static void pcAttackChars(CNSocket *sock, CNPacketData *data) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_PC_ATTACK_CHARs_SUCC) + pkt->iTargetCnt * sizeof(sAttackResult); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_PC_ATTACK_CHARs_SUCC *resp = (sP_FE2CL_PC_ATTACK_CHARs_SUCC*)respbuf; | ||||
|     sAttackResult *respdata = (sAttackResult*)(respbuf+sizeof(sP_FE2CL_PC_ATTACK_CHARs_SUCC)); | ||||
| @@ -847,9 +847,9 @@ static void projectileHit(CNSocket* sock, CNPacketData* data) { | ||||
|      */ | ||||
|  | ||||
|     size_t resplen = sizeof(sP_FE2CL_PC_GRENADE_STYLE_HIT) + pkt->iTargetCnt * sizeof(sAttackResult); | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|  | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_PC_GRENADE_STYLE_HIT* resp = (sP_FE2CL_PC_GRENADE_STYLE_HIT*)respbuf; | ||||
|     sAttackResult* respdata = (sAttackResult*)(respbuf + sizeof(sP_FE2CL_PC_GRENADE_STYLE_HIT)); | ||||
|   | ||||
							
								
								
									
										15
									
								
								src/Eggs.cpp
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/Eggs.cpp
									
									
									
									
									
								
							| @@ -87,8 +87,8 @@ void Eggs::eggBuffPlayer(CNSocket* sock, int skillId, int eggId, int duration) { | ||||
|  | ||||
|     // initialize response struct | ||||
|     size_t resplen = sizeof(sP_FE2CL_NPC_SKILL_HIT) + result.size; | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_HIT* pkt = (sP_FE2CL_NPC_SKILL_HIT*)respbuf; | ||||
|     pkt->iNPC_ID = eggId; | ||||
| @@ -126,15 +126,6 @@ static void eggStep(CNServer* serv, time_t currTime) { | ||||
|  | ||||
| } | ||||
|  | ||||
| void Eggs::npcDataToEggData(int x, int y, int z, sNPCAppearanceData* npc, sShinyAppearanceData* egg) { | ||||
|     egg->iX = x; | ||||
|     egg->iY = y; | ||||
|     egg->iZ = z; | ||||
|     // client doesn't care about egg->iMapNum | ||||
|     egg->iShinyType = npc->iNPCType; | ||||
|     egg->iShiny_ID = npc->iNPC_ID; | ||||
| } | ||||
|  | ||||
| static void eggPickup(CNSocket* sock, CNPacketData* data) { | ||||
|     auto pickup = (sP_CL2FE_REQ_SHINY_PICKUP*)data->buf; | ||||
|     Player* plr = PlayerManager::getPlayer(sock); | ||||
| @@ -192,7 +183,7 @@ static void eggPickup(CNSocket* sock, CNPacketData* data) { | ||||
|     // drop | ||||
|     if (type->dropCrateId != 0) { | ||||
|         const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|         assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|         assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|         // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|         uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|   | ||||
| @@ -15,5 +15,4 @@ namespace Eggs { | ||||
|     void init(); | ||||
|  | ||||
|     void eggBuffPlayer(CNSocket* sock, int skillId, int eggId, int duration); | ||||
|     void npcDataToEggData(int x, int y, int z, sNPCAppearanceData* npc, sShinyAppearanceData* egg); | ||||
| } | ||||
|   | ||||
| @@ -70,11 +70,7 @@ void Bus::enterIntoViewOf(CNSocket *sock) { | ||||
|     INITSTRUCT(sP_FE2CL_TRANSPORTATION_ENTER, pkt); | ||||
|  | ||||
|     // TODO: Potentially decouple this from BaseNPC? | ||||
|     pkt.AppearanceData = { | ||||
|         3, id, type, | ||||
|         x, y, z | ||||
|     }; | ||||
|  | ||||
|     pkt.AppearanceData = getTransportationAppearanceData(); | ||||
|     sock->sendPacket(pkt, P_FE2CL_TRANSPORTATION_ENTER); | ||||
| } | ||||
|  | ||||
| @@ -82,12 +78,22 @@ void Egg::enterIntoViewOf(CNSocket *sock) { | ||||
|     INITSTRUCT(sP_FE2CL_SHINY_ENTER, pkt); | ||||
|  | ||||
|     // TODO: Potentially decouple this from BaseNPC? | ||||
|     pkt.ShinyAppearanceData = { | ||||
|     pkt.ShinyAppearanceData = getShinyAppearanceData(); | ||||
|     sock->sendPacket(pkt, P_FE2CL_SHINY_ENTER); | ||||
| } | ||||
|  | ||||
| sTransportationAppearanceData Bus::getTransportationAppearanceData() { | ||||
|     return sTransportationAppearanceData { | ||||
|         3, id, type, | ||||
|         x, y, z | ||||
|     }; | ||||
| } | ||||
|  | ||||
| sShinyAppearanceData Egg::getShinyAppearanceData() { | ||||
|     return sShinyAppearanceData { | ||||
|         id, type, 0, // client doesn't care about map num | ||||
|         x, y, z | ||||
|     }; | ||||
|  | ||||
|     sock->sendPacket(pkt, P_FE2CL_SHINY_ENTER); | ||||
| } | ||||
|  | ||||
| sNano* Player::getActiveNano() { | ||||
|   | ||||
| @@ -161,6 +161,8 @@ struct Egg : public BaseNPC { | ||||
|  | ||||
|     virtual void enterIntoViewOf(CNSocket *sock) override; | ||||
|     virtual void disappearFromViewOf(CNSocket *sock) override; | ||||
|  | ||||
|     sShinyAppearanceData getShinyAppearanceData(); | ||||
| }; | ||||
|  | ||||
| struct Bus : public BaseNPC { | ||||
| @@ -172,4 +174,6 @@ struct Bus : public BaseNPC { | ||||
|  | ||||
|     virtual void enterIntoViewOf(CNSocket *sock) override; | ||||
|     virtual void disappearFromViewOf(CNSocket *sock) override; | ||||
|  | ||||
|     sTransportationAppearanceData getTransportationAppearanceData(); | ||||
| }; | ||||
|   | ||||
| @@ -87,8 +87,8 @@ void Groups::addToGroup(Group* group, EntityRef member) { | ||||
|         size_t pcCount = pcs.size(); | ||||
|         size_t npcCount = npcs.size(); | ||||
|  | ||||
|         uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|         uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         sP_FE2CL_PC_GROUP_JOIN* pkt = (sP_FE2CL_PC_GROUP_JOIN*)respbuf; | ||||
|  | ||||
|         pkt->iID_NewMember = PlayerManager::getPlayer(member.sock)->iID; | ||||
| @@ -143,8 +143,8 @@ bool Groups::removeFromGroup(Group* group, EntityRef member) { | ||||
|         size_t pcCount = pcs.size(); | ||||
|         size_t npcCount = npcs.size(); | ||||
|  | ||||
|         uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|         uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|         memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|         sP_FE2CL_PC_GROUP_LEAVE* pkt = (sP_FE2CL_PC_GROUP_LEAVE*)respbuf; | ||||
|  | ||||
|         pkt->iID_LeaveMember = PlayerManager::getPlayer(member.sock)->iID; | ||||
| @@ -288,8 +288,8 @@ void Groups::groupTickInfo(CNSocket* sock) { | ||||
|     size_t pcCount = pcs.size(); | ||||
|     size_t npcCount = npcs.size(); | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BUFFER_SIZE); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|     sP_FE2CL_PC_GROUP_MEMBER_INFO* pkt = (sP_FE2CL_PC_GROUP_MEMBER_INFO*)respbuf; | ||||
|  | ||||
|     pkt->iID = plr->iID; | ||||
|   | ||||
| @@ -46,7 +46,7 @@ static void nanoCapsuleHandler(CNSocket* sock, int slot, sItemBase *chest) { | ||||
|  | ||||
|     // in order to remove capsule form inventory, we have to send item reward packet with empty item | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
| @@ -475,8 +475,8 @@ static void itemUseHandler(CNSocket* sock, CNPacketData* data) { | ||||
|     if (gumball.iOpt == 0) | ||||
|         gumball = {}; | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_REP_PC_ITEM_USE_SUCC *resp = (sP_FE2CL_REP_PC_ITEM_USE_SUCC*)respbuf; | ||||
|     sSkillResult_Buff *respdata = (sSkillResult_Buff*)(respbuf+sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC)); | ||||
| @@ -556,7 +556,7 @@ static void chestOpenHandler(CNSocket *sock, CNPacketData *data) { | ||||
|  | ||||
|     // item giving packet | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
| @@ -645,7 +645,7 @@ void Items::checkItemExpire(CNSocket* sock, Player* player) { | ||||
|     */ | ||||
|  | ||||
|     const size_t resplen = sizeof(sP_FE2CL_PC_DELETE_TIME_LIMIT_ITEM) + sizeof(sTimeLimitItemDeleteInfo2CL); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|     auto packet = (sP_FE2CL_PC_DELETE_TIME_LIMIT_ITEM*)respbuf; | ||||
| @@ -715,7 +715,7 @@ static void giveSingleDrop(CNSocket *sock, Mob* mob, int mobDropId, const DropRo | ||||
|     Player *plr = PlayerManager::getPlayer(sock); | ||||
|  | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE - 8); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     uint8_t respbuf[resplen]; // not a variable length array, don't worry | ||||
|   | ||||
| @@ -64,7 +64,7 @@ static bool isQuestItemFull(CNSocket* sock, int itemId, int itemCount) { | ||||
| static void dropQuestItem(CNSocket *sock, int task, int count, int id, int mobid) { | ||||
|     std::cout << "Altered item id " << id << " by " << count << " for task id " << task << std::endl; | ||||
|     const size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     // we know it's only one trailing struct, so we can skip full validation | ||||
|  | ||||
|     Player *plr = PlayerManager::getPlayer(sock); | ||||
| @@ -152,14 +152,14 @@ static int giveMissionReward(CNSocket *sock, int task, int choice=0) { | ||||
|         plr->Inven[slots[i]] = { 999, 999, 999, 0 }; // temp item; overwritten later | ||||
|     } | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     size_t resplen = sizeof(sP_FE2CL_REP_REWARD_ITEM) + nrewards * sizeof(sItemReward); | ||||
|     assert(resplen < CN_PACKET_BUFFER_SIZE); | ||||
|     assert(resplen < CN_PACKET_BODY_SIZE); | ||||
|     sP_FE2CL_REP_REWARD_ITEM *resp = (sP_FE2CL_REP_REWARD_ITEM *)respbuf; | ||||
|     sItemReward *item = (sItemReward *)(respbuf + sizeof(sP_FE2CL_REP_REWARD_ITEM)); | ||||
|  | ||||
|     // don't forget to zero the buffer! | ||||
|     memset(respbuf, 0, resplen); | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     // update player | ||||
|     plr->money += reward->money; | ||||
|   | ||||
| @@ -238,8 +238,8 @@ static void dealCorruption(Mob *mob, std::vector<int> targetData, int skillID, i | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     uint8_t respbuf[CN_PACKET_BUFFER_SIZE]; | ||||
|     memset(respbuf, 0, resplen); | ||||
|     uint8_t respbuf[CN_PACKET_BODY_SIZE]; | ||||
|     memset(respbuf, 0, CN_PACKET_BODY_SIZE); | ||||
|  | ||||
|     sP_FE2CL_NPC_SKILL_CORRUPTION_HIT *resp = (sP_FE2CL_NPC_SKILL_CORRUPTION_HIT*)respbuf; | ||||
|     sCAttackResult *respdata = (sCAttackResult*)(respbuf+sizeof(sP_FE2CL_NPC_SKILL_CORRUPTION_HIT)); | ||||
| @@ -478,6 +478,14 @@ void MobAI::deadStep(CombatNPC* npc, time_t currTime) { | ||||
|     if (self->groupLeader == self->id) | ||||
|         roamingStep(self, currTime); | ||||
|  | ||||
|     /* | ||||
|      * If the mob hasn't fully despanwed yet, don't try to respawn it. This protects | ||||
|      * against the edge case where mobs with a very short regenTime would try to respawn | ||||
|      * before they've faded away; and would respawn even if they were meant to be removed. | ||||
|      */ | ||||
|     if (!self->despawned) | ||||
|         return; | ||||
|  | ||||
|     if (self->killedTime != 0 && currTime - self->killedTime < self->regenTime * 100) | ||||
|         return; | ||||
|  | ||||
|   | ||||
| @@ -396,6 +396,14 @@ static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) { | ||||
|  | ||||
| static void exitGame(CNSocket* sock, CNPacketData* data) { | ||||
|     auto exitData = (sP_CL2FE_REQ_PC_EXIT*)data->buf; | ||||
|  | ||||
|     // Refresh any auth cookie, in case "change character" was used | ||||
|     Player* plr = getPlayer(sock); | ||||
|     if (plr != nullptr) { | ||||
|         // 5 seconds should be enough to log in again | ||||
|         Database::refreshCookie(plr->accountId, 5); | ||||
|     } | ||||
|  | ||||
|     INITSTRUCT(sP_FE2CL_REP_PC_EXIT_SUCC, response); | ||||
|  | ||||
|     response.iID = exitData->iID; | ||||
|   | ||||
| @@ -388,8 +388,21 @@ NPCPath* Transport::findApplicablePath(int32_t id, int32_t type, int taskID) { | ||||
|  | ||||
| void Transport::constructPathNPC(int32_t id, NPCPath* path) { | ||||
|     BaseNPC* npc = NPCManager::NPCs[id]; | ||||
|     if (npc->kind == EntityKind::MOB) | ||||
|         ((Mob*)(npc))->staticPath = true; | ||||
|  | ||||
|     if (npc->kind == EntityKind::MOB) { | ||||
|         auto mob = (Mob*)npc; | ||||
|         mob->staticPath = true; | ||||
|  | ||||
|         Vec3 firstPoint = path->points.front(); | ||||
|  | ||||
|         // Ensure that the first point coincides with the mob's spawn point. | ||||
|         if (mob->spawnX != firstPoint.x || mob->spawnY != firstPoint.y) { | ||||
|             std::cout << "[FATAL] The first point of the route for mob " << mob->id << " (type " << mob->type | ||||
|                 << ") does not correspond with its spawn point." << std::endl; | ||||
|             exit(1); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     npc->loopingPath = path->isLoop; | ||||
|  | ||||
|     // Interpolate | ||||
|   | ||||
| @@ -428,7 +428,7 @@ void CNServer::removePollFD(int fd) { | ||||
| } | ||||
|  | ||||
| void CNServer::start() { | ||||
|     std::cout << "Starting server at *:" << port << std::endl; | ||||
|     std::cout << "Starting " << serverType << " server at *:" << port << std::endl; | ||||
|     while (active) { | ||||
|         // the timeout is to ensure shard timers are ticking | ||||
|         int n = poll(fds.data(), fds.size(), 50); | ||||
|   | ||||
| @@ -95,14 +95,14 @@ inline constexpr bool isOutboundPacketID(uint32_t id) { | ||||
| // for outbound packets | ||||
| inline constexpr bool validOutVarPacket(size_t base, size_t npayloads, size_t plsize) { | ||||
|     // check for multiplication overflow | ||||
|     if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize) | ||||
|     if (npayloads > 0 && (CN_PACKET_BODY_SIZE) / (size_t)npayloads < plsize) | ||||
|         return false; | ||||
|  | ||||
|     // it's safe to multiply | ||||
|     size_t trailing = npayloads * plsize; | ||||
|  | ||||
|     // does it fit in a packet? | ||||
|     if (base + trailing > CN_PACKET_BUFFER_SIZE - 8) | ||||
|     if (base + trailing > CN_PACKET_BODY_SIZE) | ||||
|         return false; | ||||
|  | ||||
|     // everything is a-ok! | ||||
| @@ -112,14 +112,14 @@ inline constexpr bool validOutVarPacket(size_t base, size_t npayloads, size_t pl | ||||
| // for inbound packets | ||||
| inline constexpr bool validInVarPacket(size_t base, size_t npayloads, size_t plsize, size_t datasize) { | ||||
|     // check for multiplication overflow | ||||
|     if (npayloads > 0 && (CN_PACKET_BUFFER_SIZE - 8) / (size_t)npayloads < plsize) | ||||
|     if (npayloads > 0 && CN_PACKET_BODY_SIZE / (size_t)npayloads < plsize) | ||||
|         return false; | ||||
|  | ||||
|     // it's safe to multiply | ||||
|     size_t trailing = npayloads * plsize; | ||||
|  | ||||
|     // make sure size is exact | ||||
|     // datasize has already been validated against CN_PACKET_BUFFER_SIZE | ||||
|     // datasize has already been validated against CN_PACKET_BODY_SIZE | ||||
|     if (datasize != base + trailing) | ||||
|         return false; | ||||
|  | ||||
|   | ||||
| @@ -29,8 +29,8 @@ | ||||
| #define INITSTRUCT(T, x) T x; \ | ||||
|     memset(&x, 0, sizeof(T)); | ||||
|  | ||||
| #define INITVARPACKET(_buf, _Pkt, _pkt, _Trailer, _trailer) uint8_t _buf[CN_PACKET_BUFFER_SIZE]; \ | ||||
|     memset(&_buf, 0, CN_PACKET_BUFFER_SIZE); \ | ||||
| #define INITVARPACKET(_buf, _Pkt, _pkt, _Trailer, _trailer) uint8_t _buf[CN_PACKET_BODY_SIZE]; \ | ||||
|     memset(&_buf, 0, CN_PACKET_BODY_SIZE); \ | ||||
|     auto _pkt = (_Pkt*)_buf; \ | ||||
|     auto _trailer = (_Trailer*)(_pkt + 1); | ||||
|  | ||||
| @@ -40,6 +40,7 @@ | ||||
|  | ||||
| // wrapper for U16toU8 | ||||
| #define ARRLEN(x) (sizeof(x)/sizeof(*x)) | ||||
| #define AUTOU8(x) std::string((char*)x, ARRLEN(x)) | ||||
| #define AUTOU16TOU8(x) U16toU8(x, ARRLEN(x))  | ||||
|  | ||||
| // TODO: rewrite U16toU8 & U8toU16 to not use codecvt | ||||
| @@ -48,6 +49,7 @@ std::string U16toU8(char16_t* src, size_t max); | ||||
| size_t U8toU16(std::string src, char16_t* des, size_t max); // returns number of char16_t that was written at des | ||||
| time_t getTime(); | ||||
| time_t getTimestamp(); | ||||
| int timingSafeStrcmp(const char* a, const char* b); | ||||
| void terminate(int); | ||||
|  | ||||
| // The PROTOCOL_VERSION definition can be defined by the build system. | ||||
|   | ||||
| @@ -1,6 +1,8 @@ | ||||
| /* enum definitions from the client */ | ||||
| #pragma once | ||||
|  | ||||
| #include "core/CNStructs.hpp" | ||||
|  | ||||
| // floats | ||||
| const float VALUE_BATTERY_EMPTY_PENALTY = 0.5f; | ||||
| const float CN_EP_RANK_1 = 0.8f; | ||||
| @@ -410,7 +412,13 @@ enum { | ||||
|     SEND_ANYCAST_NEW = 3, | ||||
|     SEND_BROADCAST = 4, | ||||
|  | ||||
| #if PROTOCOL_VERSION == 728 | ||||
|     CN_PACKET_BUFFER_SIZE = 8192, | ||||
| #elif PROTOCOL_VERSION == 1013 | ||||
|     CN_PACKET_BUFFER_SIZE = 8192, | ||||
| #else | ||||
|     CN_PACKET_BUFFER_SIZE = 4096, | ||||
| #endif | ||||
|  | ||||
|     P_CL2LS_REQ_LOGIN = 0x12000001,		// 301989889 | ||||
|     P_CL2LS_REQ_CHECK_CHAR_NAME = 0x12000002,		// 301989890 | ||||
| @@ -934,3 +942,8 @@ enum { | ||||
|  | ||||
|     N_PACKETS = N_CL2LS + N_CL2FE + N_FE2CL + N_LS2CL | ||||
| }; | ||||
|  | ||||
| /* | ||||
|  * Usable space in the packet buffer = CN_PACKET_BUFFER_SIZE - type - size | ||||
|  */ | ||||
| constexpr size_t CN_PACKET_BODY_SIZE = CN_PACKET_BUFFER_SIZE - 2 * sizeof(int32_t); | ||||
|   | ||||
| @@ -235,7 +235,7 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_REP_PC_EXIT_FAIL), | ||||
|     PACKET(P_FE2CL_REP_PC_EXIT_SUCC), | ||||
|     PACKET(P_FE2CL_PC_EXIT), | ||||
|     PACKET(P_FE2CL_PC_AROUND), | ||||
|     VAR_PACKET(P_FE2CL_PC_AROUND, iPCCnt, sPCAppearanceData), | ||||
|     PACKET(P_FE2CL_PC_MOVE), | ||||
|     PACKET(P_FE2CL_PC_STOP), | ||||
|     PACKET(P_FE2CL_PC_JUMP), | ||||
| @@ -243,9 +243,9 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_NPC_EXIT), | ||||
|     PACKET(P_FE2CL_NPC_MOVE), | ||||
|     PACKET(P_FE2CL_NPC_NEW), | ||||
|     PACKET(P_FE2CL_NPC_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_PC), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_NPC), | ||||
|     VAR_PACKET(P_FE2CL_NPC_AROUND, iNPCCnt, sNPCAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_PC, iPCCnt, int32_t), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_NPC, iNPCCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC), | ||||
|     PACKET(P_FE2CL_REP_SEND_FREECHAT_MESSAGE_FAIL), | ||||
|     VAR_PACKET(P_FE2CL_PC_ATTACK_NPCs_SUCC, iNPCCnt, sAttackResult), | ||||
| @@ -387,8 +387,8 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_EXIT), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_MOVE), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_NEW), | ||||
|     PACKET(P_FE2CL_TRANSPORTATION_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_TRANSPORTATION), | ||||
|     VAR_PACKET(P_FE2CL_TRANSPORTATION_AROUND, iCnt, sTransportationAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_TRANSPORTATION, iCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_LIST), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_DETAIL), | ||||
|     PACKET(P_FE2CL_REP_EP_RANK_PC_INFO), | ||||
| @@ -404,8 +404,8 @@ std::map<uint32_t, PacketDesc> Packets::packets = { | ||||
|     PACKET(P_FE2CL_SHINY_ENTER), | ||||
|     PACKET(P_FE2CL_SHINY_EXIT), | ||||
|     PACKET(P_FE2CL_SHINY_NEW), | ||||
|     PACKET(P_FE2CL_SHINY_AROUND), | ||||
|     PACKET(P_FE2CL_AROUND_DEL_SHINY), | ||||
|     VAR_PACKET(P_FE2CL_SHINY_AROUND, iShinyCnt, sShinyAppearanceData), | ||||
|     VAR_PACKET(P_FE2CL_AROUND_DEL_SHINY, iShinyCnt, int32_t), | ||||
|     PACKET(P_FE2CL_REP_SHINY_PICKUP_FAIL), | ||||
|     PACKET(P_FE2CL_REP_SHINY_PICKUP_SUCC), | ||||
|     PACKET(P_FE2CL_PC_MOVETRANSPORTATION), | ||||
|   | ||||
| @@ -5,7 +5,7 @@ | ||||
| #include <string> | ||||
| #include <vector> | ||||
|  | ||||
| #define DATABASE_VERSION 4 | ||||
| #define DATABASE_VERSION 6 | ||||
|  | ||||
| namespace Database { | ||||
|  | ||||
| @@ -53,6 +53,11 @@ namespace Database { | ||||
|  | ||||
|     void updateAccountLevel(int accountId, int accountLevel); | ||||
|  | ||||
|     // return true if cookie is valid for the account. | ||||
|     // invalidates the stored cookie afterwards | ||||
|     bool checkCookie(int accountId, const char *cookie); | ||||
|     void refreshCookie(int accountId, int durationSec); | ||||
|  | ||||
|     // interface for the /ban command | ||||
|     bool banPlayer(int playerId, std::string& reason); | ||||
|     bool unbanPlayer(int playerId); | ||||
|   | ||||
| @@ -1,3 +1,5 @@ | ||||
| #include "core/CNStructs.hpp" | ||||
|  | ||||
| #include "db/internal.hpp" | ||||
|  | ||||
| #include "bcrypt/BCrypt.hpp" | ||||
| @@ -98,6 +100,78 @@ void Database::updateAccountLevel(int accountId, int accountLevel) { | ||||
|     sqlite3_finalize(stmt); | ||||
| } | ||||
|  | ||||
| bool Database::checkCookie(int accountId, const char *tryCookie) { | ||||
|     std::lock_guard<std::mutex> lock(dbCrit); | ||||
|  | ||||
|     const char* sql_get = R"( | ||||
|         SELECT Cookie | ||||
|         FROM Auth | ||||
|         WHERE AccountID = ? AND Expires > ?; | ||||
|         )"; | ||||
|  | ||||
|     const char* sql_invalidate = R"( | ||||
|         UPDATE Auth | ||||
|         SET Expires = 0 | ||||
|         WHERE AccountID = ?; | ||||
|         )"; | ||||
|  | ||||
|     sqlite3_stmt* stmt; | ||||
|  | ||||
|     sqlite3_prepare_v2(db, sql_get, -1, &stmt, NULL); | ||||
|     sqlite3_bind_int(stmt, 1, accountId); | ||||
|     sqlite3_bind_int(stmt, 2, getTimestamp()); | ||||
|     int rc = sqlite3_step(stmt); | ||||
|     if (rc != SQLITE_ROW) { | ||||
|         sqlite3_finalize(stmt); | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     const char *cookie = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 0)); | ||||
|     if (strlen(cookie) != strlen(tryCookie)) { | ||||
|         sqlite3_finalize(stmt); | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     bool match = (timingSafeStrcmp(cookie, tryCookie) == 0); | ||||
|     sqlite3_finalize(stmt); | ||||
|  | ||||
|     /* | ||||
|      * Only invalidate the cookie if it was correct. This prevents | ||||
|      * replay attacks without enabling DOS attacks on accounts. | ||||
|      */ | ||||
|     if (match) { | ||||
|         sqlite3_prepare_v2(db, sql_invalidate, -1, &stmt, NULL); | ||||
|         sqlite3_bind_int(stmt, 1, accountId); | ||||
|         rc = sqlite3_step(stmt); | ||||
|         sqlite3_finalize(stmt); | ||||
|         if (rc != SQLITE_DONE) | ||||
|             std::cout << "[WARN] Database fail on checkCookie(): " << sqlite3_errmsg(db) << std::endl; | ||||
|     } | ||||
|  | ||||
|     return match; | ||||
| } | ||||
|  | ||||
| void Database::refreshCookie(int accountId, int durationSec) { | ||||
|     std::lock_guard<std::mutex> lock(dbCrit); | ||||
|  | ||||
|     const char* sql = R"( | ||||
|         UPDATE Auth | ||||
|         SET Expires = ? | ||||
|         WHERE AccountID = ?; | ||||
|         )"; | ||||
|      | ||||
|     int expires = getTimestamp() + durationSec; | ||||
|  | ||||
|     sqlite3_stmt* stmt; | ||||
|     sqlite3_prepare_v2(db, sql, -1, &stmt, NULL); | ||||
|     sqlite3_bind_int(stmt, 1, expires); | ||||
|     sqlite3_bind_int(stmt, 2, accountId); | ||||
|     int rc = sqlite3_step(stmt); | ||||
|     sqlite3_finalize(stmt); | ||||
|     if (rc != SQLITE_DONE) | ||||
|         std::cout << "[WARN] Database fail on refreshCookie(): " << sqlite3_errmsg(db) << std::endl; | ||||
| } | ||||
|  | ||||
| void Database::updateSelected(int accountId, int slot) { | ||||
|     std::lock_guard<std::mutex> lock(dbCrit); | ||||
|  | ||||
|   | ||||
							
								
								
									
										15
									
								
								src/main.cpp
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/main.cpp
									
									
									
									
									
								
							| @@ -49,6 +49,7 @@ CNShardServer *shardServer = nullptr; | ||||
| std::thread *shardThread = nullptr; | ||||
|  | ||||
| void startShard(CNShardServer* server) { | ||||
|     sandbox_thread_start(); | ||||
|     server->start(); | ||||
| } | ||||
|  | ||||
| @@ -150,6 +151,8 @@ int main() { | ||||
|         /* not reached */ | ||||
|     } | ||||
|  | ||||
|     sandbox_init(); | ||||
|  | ||||
|     std::cout << "[INFO] Starting Server Threads..." << std::endl; | ||||
|     CNLoginServer loginServer(settings::LOGINPORT); | ||||
|     shardServer = new CNShardServer(settings::SHARDPORT); | ||||
| @@ -157,6 +160,7 @@ int main() { | ||||
|     shardThread = new std::thread(startShard, (CNShardServer*)shardServer); | ||||
|  | ||||
|     sandbox_start(); | ||||
|     sandbox_thread_start(); | ||||
|  | ||||
|     loginServer.start(); | ||||
|  | ||||
| @@ -218,6 +222,17 @@ time_t getTimestamp() { | ||||
|     return (time_t)value.count(); | ||||
| } | ||||
|  | ||||
| // timing safe strcmp implementation for e.g. cookie validation | ||||
| int timingSafeStrcmp(const char* a, const char* b) { | ||||
|     int diff = 0; | ||||
|     while (*a && *b) { | ||||
|         diff |= *a++ ^ *b++; | ||||
|     } | ||||
|     diff |= *a; | ||||
|     diff |= *b; | ||||
|     return diff; | ||||
| } | ||||
|  | ||||
| // convert integer timestamp (in s) to FF systime struct | ||||
| sSYSTEMTIME timeStampToStruct(uint64_t time) { | ||||
|  | ||||
|   | ||||
| @@ -4,11 +4,16 @@ | ||||
| #if defined(__linux__) || defined(__OpenBSD__) | ||||
|  | ||||
| # if !defined(CONFIG_NOSANDBOX) | ||||
| void sandbox_init(); | ||||
| void sandbox_start(); | ||||
| void sandbox_thread_start(); | ||||
| # else | ||||
|  | ||||
| #include <iostream> | ||||
|  | ||||
| inline void sandbox_init() {} | ||||
| inline void sandbox_thread_start() {} | ||||
|  | ||||
| inline void sandbox_start() { | ||||
|     std::cout << "[WARN] Built without a sandbox" << std::endl; | ||||
| } | ||||
| @@ -17,5 +22,7 @@ inline void sandbox_start() { | ||||
|  | ||||
| #else | ||||
| // stub for unsupported platforms | ||||
| inline void sandbox_init() {} | ||||
| inline void sandbox_start() {} | ||||
| inline void sandbox_thread_start() {} | ||||
| #endif | ||||
|   | ||||
| @@ -13,6 +13,9 @@ static void eunveil(const char *path, const char *permissions) { | ||||
|         err(1, "unveil"); | ||||
| } | ||||
|  | ||||
| void sandbox_init() {} | ||||
| void sandbox_thread_start() {} | ||||
|  | ||||
| void sandbox_start() { | ||||
|     /* | ||||
|      * There shouldn't ever be a reason to disable this one, but might as well | ||||
|   | ||||
| @@ -4,6 +4,9 @@ | ||||
| #include "settings.hpp" | ||||
|  | ||||
| #include <stdlib.h> | ||||
| #include <fcntl.h> | ||||
|  | ||||
| #include <filesystem> | ||||
|  | ||||
| #include <sys/prctl.h> | ||||
| #include <sys/ptrace.h> | ||||
| @@ -17,6 +20,10 @@ | ||||
| #include <linux/audit.h> | ||||
| #include <linux/net.h> // for socketcall() args | ||||
|  | ||||
| #ifndef CONFIG_NOLANDLOCK | ||||
| #include <linux/landlock.h> | ||||
| #endif | ||||
|  | ||||
| /* | ||||
|  * Macros adapted from https://outflux.net/teach-seccomp/ | ||||
|  * Relevant license: | ||||
| @@ -54,7 +61,7 @@ | ||||
|     BPF_STMT(BPF_RET+BPF_K, SECCOMP_RET_ERRNO|(_errno)) | ||||
|  | ||||
| #define KILL_PROCESS \ | ||||
|     BPF_STMT(BPF_RET+BPF_K, SECCOMP_RET_KILL_PROCESS) | ||||
|     BPF_STMT(BPF_RET+BPF_K, SECCOMP_RET_TRAP) | ||||
|  | ||||
| /* | ||||
|  * Macros adapted from openssh's sandbox-seccomp-filter.c | ||||
| @@ -297,25 +304,201 @@ static sock_fprog prog = { | ||||
|     ARRLEN(filter), filter | ||||
| }; | ||||
|  | ||||
| // our own wrapper for the seccomp() syscall | ||||
| // Our own wrapper for the seccomp() syscall. | ||||
| int seccomp(unsigned int operation, unsigned int flags, void *args) { | ||||
|     return syscall(__NR_seccomp, operation, flags, args); | ||||
| } | ||||
|  | ||||
| void sandbox_start() { | ||||
| #ifndef CONFIG_NOLANDLOCK | ||||
|  | ||||
| // Support compilation on systems that only have older Landlock headers. | ||||
| #ifndef LANDLOCK_ACCESS_FS_REFER | ||||
| #define LANDLOCK_ACCESS_FS_REFER 0 | ||||
| #endif | ||||
| #ifndef LANDLOCK_ACCESS_FS_TRUNCATE | ||||
| #define LANDLOCK_ACCESS_FS_TRUNCATE 0 | ||||
| #endif | ||||
|  | ||||
| struct landlock_ruleset_attr ruleset_attr = { | ||||
|     .handled_access_fs = LANDLOCK_ACCESS_FS_READ_FILE | ||||
|         | LANDLOCK_ACCESS_FS_WRITE_FILE | ||||
|         | LANDLOCK_ACCESS_FS_READ_DIR | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_REG | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_DIR | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_SYM | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_SOCK | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_FIFO | ||||
|         | LANDLOCK_ACCESS_FS_MAKE_BLOCK | ||||
|         | LANDLOCK_ACCESS_FS_REMOVE_FILE | ||||
|         | LANDLOCK_ACCESS_FS_REMOVE_DIR | ||||
|         | LANDLOCK_ACCESS_FS_TRUNCATE | ||||
|         | LANDLOCK_ACCESS_FS_REFER | ||||
| }; | ||||
|  | ||||
| uint64_t landlock_perms = LANDLOCK_ACCESS_FS_READ_FILE | ||||
|     | LANDLOCK_ACCESS_FS_WRITE_FILE | ||||
|     | LANDLOCK_ACCESS_FS_TRUNCATE | ||||
|     | LANDLOCK_ACCESS_FS_MAKE_REG | ||||
|     | LANDLOCK_ACCESS_FS_REMOVE_FILE; | ||||
|  | ||||
| int landlock_fd; | ||||
| bool landlock_supported; | ||||
|  | ||||
| /* | ||||
|  * Our own wrappers for Landlock syscalls. | ||||
|  */ | ||||
|  | ||||
| int landlock_create_ruleset(const struct landlock_ruleset_attr *attr, size_t size, uint32_t flags) { | ||||
|     return syscall(__NR_landlock_create_ruleset, attr, size, flags); | ||||
| } | ||||
|  | ||||
| int landlock_add_rule(int ruleset_fd, enum landlock_rule_type rule_type, const void *rule_attr, uint32_t flags) { | ||||
|     return syscall(__NR_landlock_add_rule, ruleset_fd, rule_type, rule_attr, flags); | ||||
| } | ||||
|  | ||||
| int landlock_restrict_self(int ruleset_fd, uint32_t flags) { | ||||
|     return syscall(__NR_landlock_restrict_self, ruleset_fd, flags); | ||||
| } | ||||
|  | ||||
| static void landlock_path(std::string path, uint32_t perms) { | ||||
|     struct landlock_path_beneath_attr path_beneath = { | ||||
|         .allowed_access = perms | ||||
|     }; | ||||
|  | ||||
|     path_beneath.parent_fd = open(path.c_str(), O_PATH|O_CLOEXEC); | ||||
|     if (path_beneath.parent_fd < 0) { | ||||
|         perror(path.c_str()); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     if (landlock_add_rule(landlock_fd, LANDLOCK_RULE_PATH_BENEATH, &path_beneath, 0)) { | ||||
|         perror("landlock_add_rule"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     close(path_beneath.parent_fd); | ||||
| } | ||||
|  | ||||
| static bool landlock_detect() { | ||||
|     int abi = landlock_create_ruleset(NULL, 0, LANDLOCK_CREATE_RULESET_VERSION); | ||||
|  | ||||
|     if (abi < 0) { | ||||
|         if (errno == ENOSYS || errno == EOPNOTSUPP) { | ||||
|             std::cout << "[WARN] No Landlock support on this system" << std::endl; | ||||
|             return false; | ||||
|         } | ||||
|         perror("landlock_create_ruleset"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     std::cout << "[INFO] Detected Landlock ABI version: " << abi << std::endl; | ||||
|  | ||||
|     switch (abi) { | ||||
|     case 1: | ||||
|         ruleset_attr.handled_access_fs &= ~LANDLOCK_ACCESS_FS_REFER; | ||||
|         landlock_perms &= ~LANDLOCK_ACCESS_FS_REFER; | ||||
|         // fallthrough | ||||
|     case 2: | ||||
|         ruleset_attr.handled_access_fs &= ~LANDLOCK_ACCESS_FS_TRUNCATE; | ||||
|         landlock_perms &= ~LANDLOCK_ACCESS_FS_TRUNCATE; | ||||
|     } | ||||
|  | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| static void landlock_init() { | ||||
|     std::cout << "[INFO] Setting up Landlock sandbox..." << std::endl; | ||||
|  | ||||
|     landlock_supported = landlock_detect(); | ||||
|  | ||||
|     if (!landlock_supported) | ||||
|         return; | ||||
|  | ||||
|     landlock_fd = landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0); | ||||
|     if (landlock_fd < 0) { | ||||
|         perror("landlock_create_ruleset"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     std::string dbdir = std::filesystem::path(settings::DBPATH).parent_path(); | ||||
|  | ||||
|     // for the DB files (we can't rely on them being in the working directory) | ||||
|     landlock_path(dbdir == "" ? "." : dbdir, landlock_perms); | ||||
|     // for writing the gruntwork file | ||||
|     landlock_path(settings::TDATADIR, landlock_perms); | ||||
|     // for passowrd salting during account creation | ||||
|     landlock_path("/dev/urandom", LANDLOCK_ACCESS_FS_READ_FILE); | ||||
|     // for core dumps, optionally | ||||
|     if (settings::SANDBOXEXTRAPATH != "") | ||||
|         landlock_path(settings::SANDBOXEXTRAPATH, landlock_perms); | ||||
| } | ||||
|  | ||||
| #endif // !CONFIG_NOLANDLOCK | ||||
|  | ||||
| static void sigsys_handler(int signo, siginfo_t *info, void *context) { | ||||
|     // report the unhandled syscall | ||||
|     std::cout << "[FATAL] Unhandled syscall " << info->si_syscall | ||||
|        << " at " << std::hex << info->si_call_addr << " on arch " << info->si_arch << std::endl; | ||||
|  | ||||
|     std::cout << "If you're unsure why this is happening, please read https://openfusion.dev/docs/development/the-sandbox/" << std::endl | ||||
|               << "for more information and possibly open an issue at https://github.com/OpenFusionProject/OpenFusion/issues to report" | ||||
|               << " needed changes in our seccomp filter." << std::endl; | ||||
|  | ||||
|     exit(1); | ||||
| } | ||||
|  | ||||
| void sandbox_init() { | ||||
|     if (!settings::SANDBOX) { | ||||
|         std::cout << "[WARN] Running without a sandbox" << std::endl; | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     // listen to SIGSYS to report unhandled syscalls | ||||
|     struct sigaction sa = {}; | ||||
|  | ||||
|     sa.sa_flags = SA_SIGINFO; | ||||
|     sa.sa_sigaction = sigsys_handler; | ||||
|  | ||||
|     if (sigaction(SIGSYS, &sa, NULL) < 0) { | ||||
|         perror("sigaction"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
| #ifndef CONFIG_NOLANDLOCK | ||||
|     landlock_init(); | ||||
| #else | ||||
|     std::cout << "[WARN] Built without Landlock" << std::endl; | ||||
| #endif | ||||
| } | ||||
|  | ||||
| void sandbox_start() { | ||||
|     if (!settings::SANDBOX) | ||||
|         return; | ||||
|  | ||||
|     std::cout << "[INFO] Starting seccomp-bpf sandbox..." << std::endl; | ||||
|  | ||||
|     // Sandboxing starts in sandbox_thread_start(). | ||||
| } | ||||
|  | ||||
| void sandbox_thread_start() { | ||||
|     if (!settings::SANDBOX) | ||||
|         return; | ||||
|  | ||||
|     if (prctl(PR_SET_NO_NEW_PRIVS, 1, 0, 0, 0) < 0) { | ||||
|         perror("prctl"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     if (seccomp(SECCOMP_SET_MODE_FILTER, SECCOMP_FILTER_FLAG_TSYNC, &prog) < 0) { | ||||
| #ifndef CONFIG_NOLANDLOCK | ||||
|     if (landlock_supported) { | ||||
|         if (landlock_restrict_self(landlock_fd, 0)) { | ||||
|             perror("landlock_restrict_self"); | ||||
|             exit(1); | ||||
|         } | ||||
|     } | ||||
| #endif | ||||
|  | ||||
|     if (seccomp(SECCOMP_SET_MODE_FILTER, 0, &prog) < 0) { | ||||
|         perror("seccomp"); | ||||
|         exit(1); | ||||
|     } | ||||
|   | ||||
| @@ -105,77 +105,63 @@ void loginFail(LoginError errorCode, std::string userLogin, CNSocket* sock) { | ||||
|  | ||||
| void CNLoginServer::login(CNSocket* sock, CNPacketData* data) { | ||||
|     auto login = (sP_CL2LS_REQ_LOGIN*)data->buf; | ||||
|     // TODO: implement better way of sending credentials | ||||
|     std::string userLogin((char*)login->szCookie_TEGid); | ||||
|     std::string userPassword((char*)login->szCookie_authid); | ||||
|  | ||||
|     std::string userLogin; | ||||
|     std::string userToken; // could be password or auth cookie | ||||
|  | ||||
|     /* | ||||
|      * Sometimes the client sends garbage cookie data. | ||||
|      * Validate it as normal credentials instead of using a length check before falling back. | ||||
|      * In this context, "cookie auth" just means the credentials were sent | ||||
|      * in the szCookie fields instead of szID and szPassword. | ||||
|      */ | ||||
|     if (!CNLoginServer::isLoginDataGood(userLogin, userPassword)) { | ||||
|     bool isCookieAuth = login->iLoginType == USE_COOKIE_FIELDS; | ||||
|  | ||||
|     /* | ||||
|      * The std::string -> char* -> std::string maneuver should remove any | ||||
|      * trailing garbage after the null terminator. | ||||
|      */ | ||||
|     if (isCookieAuth) { | ||||
|         userLogin = std::string(AUTOU8(login->szCookie_TEGid).c_str()); | ||||
|         userToken = std::string(AUTOU8(login->szCookie_authid).c_str()); | ||||
|     } else { | ||||
|         userLogin = std::string(AUTOU16TOU8(login->szID).c_str()); | ||||
|         userPassword = std::string(AUTOU16TOU8(login->szPassword).c_str()); | ||||
|         userToken = std::string(AUTOU16TOU8(login->szPassword).c_str()); | ||||
|     } | ||||
|  | ||||
|     // the client inserts a "\n" in the password if you press enter key in the middle of the password | ||||
|     // (not at the start or the end of the password field) | ||||
|     if (int(userPassword.find("\n")) > 0) | ||||
|         userPassword.erase(userPassword.find("\n"), 1); | ||||
|  | ||||
|     // check regex | ||||
|     if (!CNLoginServer::isLoginDataGood(userLogin, userPassword)) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|         std::string text = "Invalid login or password\n"; | ||||
|         text += "Login has to be 4 - 32 characters long and can't contain special characters other than dash and underscore\n"; | ||||
|         text += "Password has to be 8 - 32 characters long";           | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 15; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|  | ||||
|         // we still have to send login fail to prevent softlock | ||||
|     if (!CNLoginServer::checkUsername(sock, userLogin)) { | ||||
|         return loginFail(LoginError::LOGIN_ERROR, userLogin, sock); | ||||
|     } | ||||
|  | ||||
|     if (!isCookieAuth) { | ||||
|         // password was sent in plaintext | ||||
|         if (!CNLoginServer::checkPassword(sock, userToken)) { | ||||
|             return loginFail(LoginError::LOGIN_ERROR, userLogin, sock); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     Database::Account findUser = {}; | ||||
|     Database::findAccount(&findUser, userLogin); | ||||
|  | ||||
|     // account was not found | ||||
|     if (findUser.AccountID == 0) { | ||||
|         if (settings::AUTOCREATEACCOUNTS) | ||||
|             return newAccount(sock, userLogin, userPassword, login->iClientVerC); | ||||
|         /* | ||||
|          * Don't auto-create accounts if it's a cookie login. | ||||
|          * It'll either be a bad cookie or a plaintext password sent by auto-login; | ||||
|          * either way, we only want to allow auto-creation if the user explicitly entered their credentials. | ||||
|          */ | ||||
|         if (settings::AUTOCREATEACCOUNTS && !isCookieAuth) { | ||||
|             return newAccount(sock, userLogin, userToken, login->iClientVerC); | ||||
|         } | ||||
|  | ||||
|         return loginFail(LoginError::ID_DOESNT_EXIST, userLogin, sock); | ||||
|     } | ||||
|  | ||||
|     if (!CNLoginServer::isPasswordCorrect(findUser.Password, userPassword)) | ||||
|     // make sure either a valid cookie or password was sent | ||||
|     if (!CNLoginServer::checkToken(sock, findUser, userToken, isCookieAuth)) { | ||||
|         return loginFail(LoginError::ID_AND_PASSWORD_DO_NOT_MATCH, userLogin, sock); | ||||
|     } | ||||
|  | ||||
|     // is the account banned | ||||
|     if (findUser.BannedUntil > getTimestamp()) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|  | ||||
|         // ceiling devision | ||||
|         int64_t remainingDays = (findUser.BannedUntil-getTimestamp()) / 86400 + ((findUser.BannedUntil - getTimestamp()) % 86400 != 0); | ||||
|  | ||||
|         std::string text = "Your account has been banned. \nReason: "; | ||||
|         text += findUser.BanReason; | ||||
|         text += "\nBan expires in " + std::to_string(remainingDays) + " day"; | ||||
|         if (remainingDays > 1) | ||||
|             text += "s"; | ||||
|  | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 99999999; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|         // don't send fail packet | ||||
|         return; | ||||
|     if (CNLoginServer::checkBan(sock, findUser)) { | ||||
|         return; // don't send fail packet | ||||
|     } | ||||
|  | ||||
|     /*  | ||||
| @@ -621,11 +607,14 @@ bool CNLoginServer::exitDuplicate(int accountId) { | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::isLoginDataGood(std::string login, std::string password) { | ||||
|     std::regex loginRegex("[a-zA-Z0-9_-]{4,32}"); | ||||
|     std::regex passwordRegex("[a-zA-Z0-9!@#$%^&*()_+]{8,32}"); | ||||
| bool CNLoginServer::isUsernameGood(std::string& login) { | ||||
|     const std::regex loginRegex("[a-zA-Z0-9_-]{4,32}"); | ||||
|     return (std::regex_match(login, loginRegex)); | ||||
| } | ||||
|  | ||||
|     return (std::regex_match(login, loginRegex) && std::regex_match(password, passwordRegex)); | ||||
| bool CNLoginServer::isPasswordGood(std::string& password) { | ||||
|     const std::regex passwordRegex("[a-zA-Z0-9!@#$%^&*()_+]{8,32}"); | ||||
|     return (std::regex_match(password, passwordRegex)); | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::isPasswordCorrect(std::string actualPassword, std::string tryPassword) { | ||||
| @@ -638,4 +627,108 @@ bool CNLoginServer::isCharacterNameGood(std::string Firstname, std::string Lastn | ||||
|     std::regex lastnamecheck(R"(((?! )(?!\.)[a-zA-Z0-9]*\.{0,1}(?!\.+ +)[a-zA-Z0-9]* {0,1}(?! +))*$)"); | ||||
|     return (std::regex_match(Firstname, firstnamecheck) && std::regex_match(Lastname, lastnamecheck)); | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::isAuthMethodAllowed(AuthMethod authMethod) { | ||||
|     // the config file specifies "comma-separated" but tbh we don't care | ||||
|     switch (authMethod) { | ||||
|     case AuthMethod::PASSWORD: | ||||
|         return settings::AUTHMETHODS.find("password") != std::string::npos; | ||||
|     case AuthMethod::COOKIE: | ||||
|         return settings::AUTHMETHODS.find("cookie") != std::string::npos; | ||||
|     default: | ||||
|         break; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::checkPassword(CNSocket* sock, std::string& password) { | ||||
|     // check password auth allowed | ||||
|     if (!CNLoginServer::isAuthMethodAllowed(AuthMethod::PASSWORD)) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|         std::string text = "Password login disabled\n"; | ||||
|         text += "This server has disabled logging in with plaintext passwords.\n"; | ||||
|         text += "Please contact an admin for assistance."; | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 12; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|  | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     // check regex | ||||
|     if (!CNLoginServer::isPasswordGood(password)) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|         std::string text = "Invalid password\n"; | ||||
|         text += "Password has to be 8 - 32 characters long"; | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 10; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|  | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::checkUsername(CNSocket* sock, std::string& username) { | ||||
|     // check username regex | ||||
|     if (!CNLoginServer::isUsernameGood(username)) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|         std::string text = "Invalid login\n"; | ||||
|         text += "Login has to be 4 - 32 characters long and can't contain special characters other than dash and underscore"; | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 10; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|  | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     return true; | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::checkToken(CNSocket* sock, Database::Account& account, std::string& token, bool isCookieAuth) { | ||||
|     // check for valid cookie first | ||||
|     if (isCookieAuth && CNLoginServer::isAuthMethodAllowed(AuthMethod::COOKIE)) { | ||||
|         const char *cookie = token.c_str(); | ||||
|         if (Database::checkCookie(account.AccountID, cookie)) { | ||||
|             return true; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     // cookie check disabled or failed; check to see if it's a plaintext password | ||||
|     if (CNLoginServer::isAuthMethodAllowed(AuthMethod::PASSWORD) | ||||
|         && CNLoginServer::isPasswordCorrect(account.Password, token)) { | ||||
|         return true; | ||||
|     } | ||||
|  | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool CNLoginServer::checkBan(CNSocket* sock, Database::Account& account) { | ||||
|     // check if the account is banned | ||||
|     if (account.BannedUntil > getTimestamp()) { | ||||
|         // send a custom error message | ||||
|         INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg); | ||||
|  | ||||
|         // ceiling devision | ||||
|         int64_t remainingDays = (account.BannedUntil-getTimestamp()) / 86400 + ((account.BannedUntil - getTimestamp()) % 86400 != 0); | ||||
|  | ||||
|         std::string text = "Your account has been banned. \nReason: "; | ||||
|         text += account.BanReason; | ||||
|         text += "\nBan expires in " + std::to_string(remainingDays) + " day"; | ||||
|         if (remainingDays > 1) | ||||
|             text += "s"; | ||||
|  | ||||
|         U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg)); | ||||
|         msg.iDuringTime = 99999999; | ||||
|         sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE); | ||||
|  | ||||
|         return true; | ||||
|     } | ||||
|  | ||||
|     return false; | ||||
| } | ||||
| #pragma endregion | ||||
|   | ||||
| @@ -1,6 +1,7 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include "core/Core.hpp" | ||||
| #include "db/Database.hpp" | ||||
|  | ||||
| #include "Player.hpp" | ||||
|  | ||||
| @@ -23,6 +24,13 @@ enum class LoginError { | ||||
|     UPDATED_EUALA_REQUIRED = 9 | ||||
| }; | ||||
|  | ||||
| #define USE_COOKIE_FIELDS 2 | ||||
|  | ||||
| enum class AuthMethod { | ||||
|     PASSWORD = 1, | ||||
|     COOKIE = 2 | ||||
| }; | ||||
|  | ||||
| // WARNING: THERE CAN ONLY BE ONE OF THESE SERVERS AT A TIME!!!!!! TODO: change loginSessions & packet handlers to be non-static | ||||
| class CNLoginServer : public CNServer { | ||||
| private: | ||||
| @@ -39,10 +47,17 @@ private: | ||||
|     static void changeName(CNSocket* sock, CNPacketData* data); | ||||
|     static void duplicateExit(CNSocket* sock, CNPacketData* data); | ||||
|  | ||||
|     static bool isLoginDataGood(std::string login, std::string password); | ||||
|     static bool isUsernameGood(std::string& login); | ||||
|     static bool isPasswordGood(std::string& password); | ||||
|     static bool isPasswordCorrect(std::string actualPassword, std::string tryPassword); | ||||
|     static bool isAccountInUse(int accountId); | ||||
|     static bool isCharacterNameGood(std::string Firstname, std::string Lastname); | ||||
|     static bool isAuthMethodAllowed(AuthMethod authMethod); | ||||
|     static bool checkUsername(CNSocket* sock, std::string& username); | ||||
|     static bool checkPassword(CNSocket* sock, std::string& password); | ||||
|     static bool checkToken(CNSocket* sock, Database::Account& account, std::string& token, bool isCookieAuth); | ||||
|     static bool checkBan(CNSocket* sock, Database::Account& account); | ||||
|  | ||||
|     static void newAccount(CNSocket* sock, std::string userLogin, std::string userPassword, int32_t clientVerC); | ||||
|     // returns true if success | ||||
|     static bool exitDuplicate(int accountId); | ||||
|   | ||||
| @@ -180,9 +180,14 @@ SOCKET Monitor::init() { | ||||
|     } | ||||
|  | ||||
|     address.sin_family = AF_INET; | ||||
|     address.sin_addr.s_addr = INADDR_ANY; | ||||
|     address.sin_port = htons(settings::MONITORPORT); | ||||
|  | ||||
|     if (!inet_pton(AF_INET, settings::MONITORLISTENIP.c_str(), &address.sin_addr)) { | ||||
|         std::cout << "Failed to set monitor listen address" << std::endl; | ||||
|         printSocketError("inet_pton"); | ||||
|         exit(1); | ||||
|     } | ||||
|  | ||||
|     if (SOCKETERROR(bind(listener, (struct sockaddr*)&address, sizeof(address)))) { | ||||
|         std::cout << "Failed to bind to monitor port" << std::endl; | ||||
|         printSocketError("bind"); | ||||
| @@ -206,7 +211,7 @@ SOCKET Monitor::init() { | ||||
|         exit(EXIT_FAILURE); | ||||
|     } | ||||
|  | ||||
|     std::cout << "Monitor listening on *:" << settings::MONITORPORT << std::endl; | ||||
|     std::cout << "Monitor listening on " << settings::MONITORLISTENIP << ":" << settings::MONITORPORT << std::endl; | ||||
|  | ||||
|     REGISTER_SHARD_TIMER(tick, settings::MONITORINTERVAL); | ||||
|  | ||||
|   | ||||
| @@ -9,10 +9,12 @@ | ||||
| // defaults :) | ||||
| int settings::VERBOSITY = 1; | ||||
| bool settings::SANDBOX = true; | ||||
| std::string settings::SANDBOXEXTRAPATH = ""; | ||||
|  | ||||
| int settings::LOGINPORT = 23000; | ||||
| bool settings::APPROVEALLNAMES = true; | ||||
| bool settings::AUTOCREATEACCOUNTS = true; | ||||
| std::string settings::AUTHMETHODS = "password"; | ||||
| int settings::DBSAVEINTERVAL = 240; | ||||
|  | ||||
| int settings::SHARDPORT = 23001; | ||||
| @@ -62,6 +64,7 @@ bool settings::DISABLEFIRSTUSEFLAG = true; | ||||
| // monitor settings | ||||
| bool settings::MONITORENABLED = false; | ||||
| int settings::MONITORPORT = 8003; | ||||
| std::string settings::MONITORLISTENIP = "127.0.0.1"; | ||||
| int settings::MONITORINTERVAL = 5000; | ||||
|  | ||||
| // event mode settings | ||||
| @@ -84,9 +87,11 @@ void settings::init() { | ||||
|  | ||||
|     VERBOSITY = reader.GetInteger("", "verbosity", VERBOSITY); | ||||
|     SANDBOX = reader.GetBoolean("", "sandbox", SANDBOX); | ||||
|     SANDBOXEXTRAPATH = reader.Get("", "sandboxextrapath", SANDBOXEXTRAPATH); | ||||
|     LOGINPORT = reader.GetInteger("login", "port", LOGINPORT); | ||||
|     APPROVEALLNAMES = reader.GetBoolean("login", "acceptallcustomnames", APPROVEALLNAMES); | ||||
|     AUTOCREATEACCOUNTS = reader.GetBoolean("login", "autocreateaccounts", AUTOCREATEACCOUNTS); | ||||
|     AUTHMETHODS = reader.Get("login", "authmethods", AUTHMETHODS); | ||||
|     DBSAVEINTERVAL = reader.GetInteger("login", "dbsaveinterval", DBSAVEINTERVAL); | ||||
|     SHARDPORT = reader.GetInteger("shard", "port", SHARDPORT); | ||||
|     SHARDSERVERIP = reader.Get("shard", "ip", SHARDSERVERIP); | ||||
| @@ -117,5 +122,6 @@ void settings::init() { | ||||
|     IZRACESCORECAPPED = reader.GetBoolean("shard", "izracescorecapped", IZRACESCORECAPPED); | ||||
|     MONITORENABLED = reader.GetBoolean("monitor", "enabled", MONITORENABLED); | ||||
|     MONITORPORT = reader.GetInteger("monitor", "port", MONITORPORT); | ||||
|     MONITORLISTENIP = reader.Get("monitor", "listenip", MONITORLISTENIP); | ||||
|     MONITORINTERVAL = reader.GetInteger("monitor", "interval", MONITORINTERVAL); | ||||
| } | ||||
|   | ||||
| @@ -1,13 +1,17 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include <stdint.h> | ||||
| #include <string> | ||||
| #include <time.h> | ||||
|  | ||||
| namespace settings { | ||||
|     extern int VERBOSITY; | ||||
|     extern bool SANDBOX; | ||||
|     extern std::string SANDBOXEXTRAPATH; | ||||
|     extern int LOGINPORT; | ||||
|     extern bool APPROVEALLNAMES; | ||||
|     extern bool AUTOCREATEACCOUNTS; | ||||
|     extern std::string AUTHMETHODS; | ||||
|     extern int DBSAVEINTERVAL; | ||||
|     extern int SHARDPORT; | ||||
|     extern std::string SHARDSERVERIP; | ||||
| @@ -36,6 +40,7 @@ namespace settings { | ||||
|     extern int EVENTMODE; | ||||
|     extern bool MONITORENABLED; | ||||
|     extern int MONITORPORT; | ||||
|     extern std::string MONITORLISTENIP; | ||||
|     extern int MONITORINTERVAL; | ||||
|     extern bool DISABLEFIRSTUSEFLAG; | ||||
|     extern bool IZRACESCORECAPPED; | ||||
|   | ||||
							
								
								
									
										2
									
								
								tdata
									
									
									
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								tdata
									
									
									
									
									
								
							 Submodule tdata updated: 8c98c83682...bdb611b092
									
								
							
							
								
								
									
										8
									
								
								vendor/bcrypt/bcrypt.c
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										8
									
								
								vendor/bcrypt/bcrypt.c
									
									
									
									
										vendored
									
									
								
							| @@ -22,13 +22,14 @@ | ||||
| #endif | ||||
| #include <errno.h> | ||||
|  | ||||
| #if defined(_WIN32) || defined(_WIN64) | ||||
| // On windows we need to generate random bytes differently. | ||||
| #if defined(_WIN32) && !defined(_WIN64) | ||||
| typedef __int32 ssize_t; | ||||
| #elif defined(_WIN32) && defined(_WIN64) | ||||
| typedef __int64 ssize_t; | ||||
| #endif | ||||
|  | ||||
| #if defined(_WIN32) || defined(_WIN64) | ||||
| // On windows we need to generate random bytes differently. | ||||
| #define BCRYPT_HASHSIZE 60 | ||||
|  | ||||
| #include "bcrypt.h" | ||||
| @@ -37,9 +38,10 @@ typedef __int64 ssize_t; | ||||
| #include <wincrypt.h> /* CryptAcquireContext, CryptGenRandom */ | ||||
| #else | ||||
| #include "bcrypt.h" | ||||
| #include "ow-crypt.h" | ||||
| #endif | ||||
|  | ||||
| #include "ow-crypt.h" | ||||
|  | ||||
| #define RANDBYTES (16) | ||||
|  | ||||
| static int try_close(int fd) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user