Commit Graph

516 Commits

Author SHA1 Message Date
Onii-chan
afbf309c7e
Add player revive, vehicle mount/dismount and more (#33) 2020-08-24 16:04:56 -05:00
28ad1a0c25 fix windows support for sockets 2020-08-24 13:23:28 -05:00
JadeShrineMaiden
ff5f3966e3
Sanity checks + Starting level changes (#31)
* Sanity checks + Starting level changes

- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.

* Sanity Check

- Prevents out of bounds item movement by comparing it to AINVEN_COUNT.
2020-08-24 03:07:51 -05:00
55add82843
Merge pull request #32 from dongresource/work
-Wall, #pragma once, nanoSummonHandler() cleanup, verbosity levels
2020-08-23 16:57:58 -05:00
e99feb03d5 Add verbosity levels. 2020-08-23 23:09:31 +02:00
431448ffb7 Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion 2020-08-23 15:10:00 -05:00
8105d0aa88 properly handle socket errors in recieving packets 2020-08-23 15:09:51 -05:00
acf358ef51
Merge pull request #30 from CakeLancelot/clion-gitignore
Update .gitignore for CLion
2020-08-23 13:03:10 -05:00
CakeLancelot
0a8e96ebc4 Update .gitignore for Clion 2020-08-23 12:58:08 -05:00
756074cc62 Remove redundant initialization in nanoSummonHandler(). 2020-08-23 19:46:51 +02:00
51a8cc8bdf Silence -Wall warnings. 2020-08-23 19:19:12 +02:00
651ccba932 Replace ifdef guards with #pragma once
tl;dr this has potentially significant compilation speed benefits.
2020-08-23 19:14:54 +02:00
1281fdaaf0 Add -Wall to Makefile. 2020-08-23 18:30:23 +02:00
561a809f33 load warps into memory in NPCManager::init 2020-08-23 11:26:25 -05:00
0d27412d81 added getNearbyPlayers 2020-08-23 10:42:37 -05:00
Zenpock
1d792a21dd
Npc Warp implementation (#29)
* Update CNShardServer.hpp

* Update ChatManager.cpp

* Update ChatManager.hpp

* Update NPCManager.cpp

* Update NPCManager.hpp

* Add files via upload

* Update NPCManager.cpp

* Update NPCManager.cpp

* Update ChatManager.cpp

* Update ChatManager.cpp

* Update NPCManager.cpp

* Update NPCManager.cpp

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-23 10:32:25 -05:00
d6b96389be added sanity checks to nanos 2020-08-22 22:15:27 -05:00
dongresource
6129c0b4e2
Players can now see eachother's nanos. (#28) 2020-08-22 19:52:54 -05:00
c9bf3d1896 restored default config.ini 2020-08-22 19:27:08 -05:00
88953541ef added INITSTRUCT to zero-out data 2020-08-22 19:26:18 -05:00
94b0dc724e major refactoring 2020-08-22 18:31:09 -05:00
0ff1f74cd3 fixed inet_ntoa warnings 2020-08-22 14:02:58 -05:00
35b424c531 fixed warnings for VC++ 2020-08-22 13:38:27 -05:00
2072bdcff7 updated appveyor 2020-08-22 13:29:38 -05:00
Zenpock
4f10ee0505
MenuChat Added (#25)
* Update CNShardServer.hpp

* Update ChatManager.cpp

* Update ChatManager.hpp

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:11:47 -05:00
cd9fb6ec25 added sanity check to exitGame() 2020-08-22 13:08:37 -05:00
Onii-chan
56bf0db20d
Added more nano features (commands, equip & unequip, powers) (#26)
* Revert "fixed window build"

This reverts commit b94f602537.

* Revert "Revert "fixed window build""

This reverts commit dac4457ed2.

* Add nano power feature

* Update CNShardServer.hpp

* Update CNShardServer.hpp

* Test: Add nano power feature

Nano powers are set to the first power in its selection by default.

* Update NanoManager.cpp

* Test: More nano features

* Update NanoManager.hpp

* Update PlayerManager.hpp

* Update PlayerManager.cpp

* Updated indentations

* Update PlayerManager.cpp

* Add DEBUGLOG()

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:02:08 -05:00
11fed7db10
Merge pull request #27 from dongresource/defines
Enumerate all packets (+misc FF defines), print packet names, verbose printing
2020-08-22 12:50:16 -05:00
35c622d8a2 Add support for verbose logging. 2020-08-22 19:39:13 +02:00
43f2def80b Report unhandled packets in string form. 2020-08-22 19:19:46 +02:00
0ac600e223 Extracted all packet ids to a single, definitive enum.
It also contains other constant values that might be relevant at some
point.
2020-08-22 17:25:42 +02:00
FinnHornhoover
5f65a84b02
Fix unhandled exception in NPCManager (#24)
* fixed PROTOCOL_VERSION not being defined

* handle exceptions in NPCManager init
2020-08-22 01:46:52 -05:00
78c493b461 switched default ip in config.ini 2020-08-21 23:37:09 -05:00
f71e1349c1 temp fix for U16toU8 edgecase 2020-08-21 22:11:04 -05:00
cff382a8ce sets a limit for sendData() 2020-08-21 21:32:22 -05:00
bbd6c5b532 moved header libraries 2020-08-21 21:03:12 -05:00
JadeShrineMaiden
ab6df26f92
Disabled GM mode (#22)
Temporarily disabled, players can now use item commands without GM mode.
2020-08-21 19:38:10 -05:00
FinnHornhoover
786ee5f4f4
fixed PROTOCOL_VERSION not being defined (#23) 2020-08-21 19:37:59 -05:00
c5efbceca3 added sanity checks for sendPacket() 2020-08-21 19:33:42 -05:00
bf6c5d1b6b fixed NPC scrape 2020-08-21 18:08:42 -05:00
fdfa7b5776 Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion 2020-08-21 17:14:38 -05:00
f289c72f6f populated NPCManager 2020-08-21 17:14:11 -05:00
Raymonf
7318d9b578
AppVeyor: Build all protocol versions on Linux (#21)
* let's try this

* Update appveyor.yml
2020-08-21 16:39:30 -04:00
JadeShrineMaiden
caaffcbe3d
Item Deletion and extra fixes (#17)
* Deleting Items

* fixes

* fixes 2

* Basic GM login

* Update ItemManager.cpp

Co-authored-by: Raymonf <raymonf@outlook.com>
2020-08-21 15:09:52 -05:00
3fe1a02200 include 0104 if PROTO_VERSION is undefined 2020-08-21 14:29:09 -05:00
cd19c54824 itemManager now uses a reference to the PlayerView 2020-08-21 14:28:14 -05:00
Raymonf
88d08ffca7
Fix MSVC compilation by not using non-standard struct initialization (#20)
Co-authored-by: Raymonf <Raymonf@users.noreply.github.com>
2020-08-21 14:17:06 -04:00
Raymonf
7a46f061ed
Fix Windows CI by removing leading 0 in packet versions 2020-08-21 13:50:09 -04:00
dongresource
df18f3ccd1
PROTOCOL_VERSION, test items, MOTD fix (#18)
* Cleaned up protocol selection.

* cmake now works even if protocol option is omitted
* make now supports protocol selection
* removed PACKET_VERSION/CNPROTO_VERSION* redundancy
* ubuntu appveyor script has yet to be written
* cleaned up some trailing spaces

* Add some test items.

Ironically, this change is untested.

* [bugfix] Transmit MOTD when entering the game, not when loading screen fades.

This fixes unnecessary retransmission when /warping.
2020-08-21 12:38:45 -05:00
1669ee3660 Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion 2020-08-21 00:31:09 -05:00