f71e1349c1
temp fix for U16toU8 edgecase
2020-08-21 22:11:04 -05:00
cff382a8ce
sets a limit for sendData()
2020-08-21 21:32:22 -05:00
bbd6c5b532
moved header libraries
2020-08-21 21:03:12 -05:00
JadeShrineMaiden
ab6df26f92
Disabled GM mode ( #22 )
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Temporarily disabled, players can now use item commands without GM mode.
2020-08-21 19:38:10 -05:00
c5efbceca3
added sanity checks for sendPacket()
2020-08-21 19:33:42 -05:00
f289c72f6f
populated NPCManager
2020-08-21 17:14:11 -05:00
JadeShrineMaiden
caaffcbe3d
Item Deletion and extra fixes ( #17 )
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* Deleting Items
* fixes
* fixes 2
* Basic GM login
* Update ItemManager.cpp
Co-authored-by: Raymonf <raymonf@outlook.com>
2020-08-21 15:09:52 -05:00
3fe1a02200
include 0104 if PROTO_VERSION is undefined
2020-08-21 14:29:09 -05:00
cd19c54824
itemManager now uses a reference to the PlayerView
2020-08-21 14:28:14 -05:00
Raymonf
88d08ffca7
Fix MSVC compilation by not using non-standard struct initialization ( #20 )
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Co-authored-by: Raymonf <Raymonf@users.noreply.github.com>
2020-08-21 14:17:06 -04:00
dongresource
df18f3ccd1
PROTOCOL_VERSION, test items, MOTD fix ( #18 )
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* Cleaned up protocol selection.
* cmake now works even if protocol option is omitted
* make now supports protocol selection
* removed PACKET_VERSION/CNPROTO_VERSION* redundancy
* ubuntu appveyor script has yet to be written
* cleaned up some trailing spaces
* Add some test items.
Ironically, this change is untested.
* [bugfix] Transmit MOTD when entering the game, not when loading screen fades.
This fixes unnecessary retransmission when /warping.
2020-08-21 12:38:45 -05:00
1669ee3660
Merge branch 'master' of https://github.com/OpenFusionProject/OpenFusion
2020-08-21 00:31:09 -05:00
5d0b30b4cb
added AINVEN_COUT for 0728
2020-08-21 00:31:00 -05:00
Raymonf
0041da795a
Build multiple packet versions on AppVeyor for Windows ( #14 )
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* Move to PowerShell script for Windows build
* Allow CMake to override struct version
* PACKET_VERSION option
* Rename CNPROTO_CUSTOM to CNPROTO_OVERRIDE
Co-authored-by: Raymonf <Raymonf@users.noreply.github.com>
2020-08-21 01:18:19 -04:00
eee1b52722
fixed ItemManager
2020-08-20 22:25:39 -05:00
JadeShrineMaiden
aa2adcd9e2
Items Implementation ( #11 )
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* Item Manager (Initial Implementation)
* Item Manager (Second Phase)
* Item Manager (Phase Three)
* Not Working Code
* Inventory Implementation (Complete?)
* Items Implementation
-Fixed Indentations
-Final touches to make it all work
* Update Makefile
* Added small comments
-- needs to be fixed
2020-08-20 21:10:14 -05:00
dongresource
e044b4251a
Cleanup indentation. ( #10 )
2020-08-20 19:37:34 -05:00
7b085e9c8b
added sanity checks
2020-08-20 18:50:30 -05:00
1425074ccb
edited config.ini default back, better plr pos
2020-08-20 16:59:32 -05:00
Raymonf
c66ac111ab
Silence codecvt deprecation warning on VC++
2020-08-20 17:47:38 -04:00
6857f50c30
added basic NPCManager
2020-08-20 16:43:48 -05:00
b43628a19d
faster player distance check
2020-08-20 13:19:03 -05:00
fbc3c79aa2
Merge pull request #6 from CakeLancelot/add-more-movement-packets
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Add zipline, slide, cannon, and jump pad packets
2020-08-20 11:38:13 -05:00
93d973bf21
small CNStructs.hpp refactor
2020-08-20 11:37:47 -05:00
7cf239e3af
added 0728 structs + small CNStruct.hpp refactor
2020-08-20 11:36:29 -05:00
CakeLancelot
14d556976d
Add zipline, slide, cannon, and jump pad packets
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Cannon still looks wonky from other player's PoV, something's up with the rotation - will investigate later.
2020-08-20 11:26:26 -05:00
c0abab39ae
better structs header
2020-08-20 10:45:50 -05:00
dff6e8c23b
better structs header
2020-08-20 10:44:49 -05:00
d6e1f57c23
merged master
2020-08-20 10:43:37 -05:00
Onii-chan
795107a274
Added nano summon feature
2020-08-20 11:51:02 +02:00
42597c2a7a
bitch, we good!
2020-08-19 22:32:33 -05:00
Raymonf
bb1ce5c28d
fix: MOTD not showing up without config.ini
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Since we do an early return without a config.ini file, the MOTDSTRING will still be the default std::string value (""), causing the game to output "Gamemaster: ". To fix this, we'll just hardcode the preferred default value for now.
2020-08-19 22:39:23 -04:00
Raymonf
e75049fc98
MSVC support: alternative implementation of getTime()
2020-08-19 22:26:46 -04:00
Raymonf
1ec4634f69
long -> int64_t; push and pop the original packing for structures
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fixes the issue with the tutorial thing
2020-08-19 22:25:19 -04:00
4d9072a752
added radio's logo, started NPCManager
2020-08-19 17:21:35 -05:00
a0d59419f1
changed non-blocking failure to a socket shutdown
2020-08-19 15:54:44 -05:00
94cb89dd6b
fixed warnings for windows mingw
2020-08-19 15:42:44 -05:00
ba81db97ef
organized structs
2020-08-19 15:07:11 -05:00
ec84d6ca58
scraped all 0104 structs
2020-08-19 15:00:39 -05:00
b8f7d2efc6
added comments to chatHandler()
2020-08-19 13:25:54 -05:00
e7b58c4b32
fixed formatting
2020-08-19 13:22:51 -05:00
8328ebf4f3
Chat Feature
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Chat with other players, no swearing!!!
2020-08-19 18:47:25 +01:00
a17b72b0b3
Revert "Chat Feature"
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This reverts commit 95e454232a
.
2020-08-19 18:43:24 +01:00
95e454232a
Chat Feature
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It just works
2020-08-19 18:37:15 +01:00
f2059c9ce1
merged motd and exit patch by dongresource
2020-08-19 12:22:54 -05:00
24d30a05bf
added heartbeat support
2020-08-18 20:34:39 -05:00
b2325eb308
login server moved to main thread
2020-08-18 19:52:02 -05:00
47b76b422c
added sanity checks
2020-08-18 19:11:31 -05:00
9d366e3720
inital commit
2020-08-18 15:42:30 -05:00