Chat Feature

It just works
This commit is contained in:
JadeShrineMaiden 2020-08-19 18:37:15 +01:00
parent fafde9348e
commit 95e454232a
3 changed files with 25 additions and 7 deletions

View File

@ -18,7 +18,6 @@ enum SHARDPACKETID {
P_CL2FE_GM_REQ_PC_SET_VALUE = 318767211,
P_CL2FE_REQ_SEND_FREECHAT_MESSAGE = 318767111,
P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT = 318767184,
P_CL2FE_REQ_PC_EXIT = 318767106,
// shard 2 client
P_FE2CL_REP_PC_ENTER_SUCC = 822083586,
@ -33,8 +32,7 @@ enum SHARDPACKETID {
P_FE2CL_REP_PC_GOTO_SUCC = 822083633,
P_FE2CL_GM_REP_PC_SET_VALUE = 822083781,
P_FE2CL_REP_PC_AVATAR_EMOTES_CHAT = 822083730,
P_FE2CL_REP_PC_EXIT_SUCC = 822083589,
P_FE2CL_PC_MOTD_LOGIN = 822083793
P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC = 822083602
};
#define REGISTER_SHARD_PACKET(pactype, handlr) CNShardServer::ShardPackets[pactype] = handlr;
@ -52,4 +50,4 @@ public:
void onTimer();
};
#endif
#endif

View File

@ -547,9 +547,12 @@ struct sP_FE2CL_REP_PC_EXIT_SUCC {
struct sP_FE2CL_PC_MOTD_LOGIN {
int8_t iType;
uint16_t szSystemMsg[512];
struct sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC {
int32_t iPC_ID;
char16_t szFreeChat[128];
int32_t iEmoteCode;
};
#pragma pack(pop)
#endif

View File

@ -10,8 +10,25 @@ void ChatManager::init() {
void ChatManager::chatHandler(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_SEND_FREECHAT_MESSAGE* chat = (sP_CL2FE_REQ_SEND_FREECHAT_MESSAGE*)data->buf;
// stubbed for now
PlayerView plr = PlayerManager::players[sock];
DEBUGLOG(
std::cout << "\tChat Message: " << U16toU8(chat->szFreeChat) << std::endl;
)
sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC* resp = (sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC));
resp->iPC_ID = PlayerManager::players[sock].plr.iID;
memcpy(resp->szFreeChat, chat->szFreeChat, sizeof(chat->szFreeChat));
resp->iEmoteCode = chat->iEmoteCode;
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC, sizeof(sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC), sock->getFEKey()));
for (CNSocket* otherSock : plr.viewable) {
sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC* resp = (sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC*)xmalloc(sizeof(sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC));
resp->iPC_ID = PlayerManager::players[sock].plr.iID;
memcpy(resp->szFreeChat, chat->szFreeChat, sizeof(chat->szFreeChat));
resp->iEmoteCode = chat->iEmoteCode;
otherSock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC, sizeof(sP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC), otherSock->getFEKey()));
}
}
void ChatManager::emoteHandler(CNSocket* sock, CNPacketData* data) {