dongresource
3e5101892b
Populated the future with scraped mobs.
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This system is temporary; meant to ease testing.
2020-08-26 04:57:59 +02:00
dongresource
16c11dada0
Fixed a use-after-free and a memory leak.
2020-08-26 00:09:31 +02:00
dongresource
3b3ddf08ef
Fix github issue #38
2020-08-25 20:42:52 +02:00
dongresource
6f1a72ca0f
Shut Computress up.
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Setting all bits in the first use flags disables tutorial messages.
2020-08-25 03:42:52 +02:00
dongresource
d964a83d6d
Respawn points work now.
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Note that some of them weren't present in clientnpc and will need to be
manually added later.
2020-08-25 03:34:53 +02:00
dongresource
c1b6ae8466
No need to unpack zero-length packet structs.
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Also fixed formatting and added subheading to README.md.
2020-08-25 01:08:02 +02:00
dongresource
14bc368073
Dynamically allocate the Player struct in PlayerView.
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This way we're not always passing it around by value.
Note that the Player structs in CNSharedData are still
pass-by-reference. Will probably change this later.
2020-08-25 00:59:55 +02:00
Onii-chan
afbf309c7e
Add player revive, vehicle mount/dismount and more ( #33 )
2020-08-24 16:04:56 -05:00
JadeShrineMaiden
ff5f3966e3
Sanity checks + Starting level changes ( #31 )
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* Sanity checks + Starting level changes
- Item movement handler checks to make sure items aren't moved from equipment slot to equipment slot.
- Item give command checks to make sure an out of bounds item is not spawned (Below iType 0 or above iType 8)
- Players now begin at level 36, consequently the item give command does not level you up now.
* Sanity Check
- Prevents out of bounds item movement by comparing it to AINVEN_COUNT.
2020-08-24 03:07:51 -05:00
CPunch
0d27412d81
added getNearbyPlayers
2020-08-23 10:42:37 -05:00
dongresource
6129c0b4e2
Players can now see eachother's nanos. ( #28 )
2020-08-22 19:52:54 -05:00
CPunch
88953541ef
added INITSTRUCT to zero-out data
2020-08-22 19:26:18 -05:00
CPunch
94b0dc724e
major refactoring
2020-08-22 18:31:09 -05:00
CPunch
cd9fb6ec25
added sanity check to exitGame()
2020-08-22 13:08:37 -05:00
Onii-chan
56bf0db20d
Added more nano features (commands, equip & unequip, powers) ( #26 )
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* Revert "fixed window build"
This reverts commit b94f602537
.
* Revert "Revert "fixed window build""
This reverts commit dac4457ed2
.
* Add nano power feature
* Update CNShardServer.hpp
* Update CNShardServer.hpp
* Test: Add nano power feature
Nano powers are set to the first power in its selection by default.
* Update NanoManager.cpp
* Test: More nano features
* Update NanoManager.hpp
* Update PlayerManager.hpp
* Update PlayerManager.cpp
* Updated indentations
* Update PlayerManager.cpp
* Add DEBUGLOG()
Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:02:08 -05:00
Raymonf
88d08ffca7
Fix MSVC compilation by not using non-standard struct initialization ( #20 )
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Co-authored-by: Raymonf <Raymonf@users.noreply.github.com>
2020-08-21 14:17:06 -04:00
dongresource
df18f3ccd1
PROTOCOL_VERSION, test items, MOTD fix ( #18 )
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* Cleaned up protocol selection.
* cmake now works even if protocol option is omitted
* make now supports protocol selection
* removed PACKET_VERSION/CNPROTO_VERSION* redundancy
* ubuntu appveyor script has yet to be written
* cleaned up some trailing spaces
* Add some test items.
Ironically, this change is untested.
* [bugfix] Transmit MOTD when entering the game, not when loading screen fades.
This fixes unnecessary retransmission when /warping.
2020-08-21 12:38:45 -05:00
CPunch
1425074ccb
edited config.ini default back, better plr pos
2020-08-20 16:59:32 -05:00
CPunch
6857f50c30
added basic NPCManager
2020-08-20 16:43:48 -05:00
CPunch
b43628a19d
faster player distance check
2020-08-20 13:19:03 -05:00
CakeLancelot
14d556976d
Add zipline, slide, cannon, and jump pad packets
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Cannon still looks wonky from other player's PoV, something's up with the rotation - will investigate later.
2020-08-20 11:26:26 -05:00
CPunch
f2059c9ce1
merged motd and exit patch by dongresource
2020-08-19 12:22:54 -05:00
CPunch
24d30a05bf
added heartbeat support
2020-08-18 20:34:39 -05:00
CPunch
47b76b422c
added sanity checks
2020-08-18 19:11:31 -05:00
CPunch
9d366e3720
inital commit
2020-08-18 15:42:30 -05:00